Player Matchup

Arachne
Arachne
NascarAlex
Arachne
Level 125
God Stats
2W - 1L
1,752 SR
Queue Stats
30W - 35L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
Psycho2317
Sylvanus
Level 129
God Stats
0W - 1L
1,237 SR
Queue Stats
27W - 22L
1,597 Elo+
Party 2
Chronos
Chronos
ZetaLegion
Chronos
Level 138
God Stats
0W - 1L
1,314 SR
Queue Stats
42W - 41L
1,520 Elo+
Party 2
Team Averages
Level 131
1,434 SR
1,540 Elo+

VS

Team Averages
Level 136
1,471 SR
1,557 Elo+
Mulan
Mulan
Kurent6
Mulan
Level 123
God Stats
19W - 5L
1,625 SR
Queue Stats
62W - 51L
1,614 Elo+
Party 1
Ravana
Ravana
OkayTristance
Ravana
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 73L
1,549 Elo+
Solo
Aphrodite
Aphrodite
ProSUBWAYHOBO
Aphrodite
Level 142
God Stats
21W - 11L
1,289 SR
Queue Stats
115W - 123L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NascarAlex
Arachne
12
0 / 3 / 1
6,929
630
6,037
12,532
9,113
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Psycho2317
Sylvanus
13
0 / 2 / 0
6,942
631
6,551
13,294
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
ZetaLegion
Chronos
12
1 / 4 / 0
7,465
679
7,444
12,664
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kurent6
Mulan
14
1 / 0 / 8
8,396
763
16,945
13,243
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 5
8,719
793
7,708
5,182
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ProSUBWAYHOBO
Aphrodite
15
5 / 1 / 4
9,124
829
9,465
7,423
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
Kurent6
Mulan
1
0
8
5
L
Arachne
NascarAlex
Arachne
0
3
1
0.17
W
3
0
5
5.5
W
Aphrodite
ProSUBWAYHOBO
Aphrodite
5
1
4
7
L
Sylvanus
Psycho2317
Sylvanus
0
2
0
0
L
Chronos
ZetaLegion
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
34,118
38,490
Taken
25,848
24,943
Mitigated
17,599
10,828
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Kurent6
Mulan
16,945
3,274
0
3,492
13,243
10,190
810
6,872
6,371
737
44,398
L
Arachne
NascarAlex
Arachne
6,037
3,900
0
3,287
12,532
9,113
0
3,715
8,196
0
18,233
W
7,708
1,201
0
2,941
5,182
3,069
0
2,150
3,032
0
40,439
W
Aphrodite
ProSUBWAYHOBO
Aphrodite
9,465
386
6,971
5,587
7,423
4,340
638
4,775
2,648
34,613
0
L
Sylvanus
Psycho2317
Sylvanus
6,551
1,951
1,428
3,982
13,294
11,308
0
4,750
7,956
18,623
4,602
L
Chronos
ZetaLegion
Chronos
7,444
2,162
0
2,131
12,664
4,522
0
1,792
10,079
36,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,336
Gold Earned
26,239
123
Minions Killed
204
0
Camps Cleared
0
574,656
Distance Traveled
679,865
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,396
763
72
7
0
238,177
6
L
Arachne
6,929
630
28
3
0
204,067
0
W
Ravana
8,719
793
55
5
0
222,158
0
W
Aphrodite
9,124
829
77
7
0
219,530
0
L
Sylvanus
6,942
631
32
3
0
160,903
0
L
Chronos
7,465
679
63
6
0
209,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role