Player Matchup

Cernunnos
Cernunnos
Arthur Aris
Cernunnos
Level 47
God Stats
7W - 8L
1,267 SR
Queue Stats
235W - 242L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
KyotoYokai
Ao Kuang
Level 48
God Stats
28W - 26L
1,428 SR
Queue Stats
250W - 270L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
Meta Knight6864
Sun Wukong
Level 90
God Stats
5W - 5L
1,333 SR
Queue Stats
559W - 603L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
Virtiqq
Sylvanus
Level 54
God Stats
4W - 2L
1,766 SR
Queue Stats
268W - 269L
1,415 Elo+
Party 2
Neith
Neith
WhyTheHate
Neith
Level 66
God Stats
18W - 16L
1,701 SR
Queue Stats
463W - 454L
1,434 Elo+
Solo
Team Averages
Level 61
1,499 SR
1,410 Elo+

VS

Team Averages
Level 37
1,641 SR
1,365 Elo+
Hachiman
Hachiman
Delanado
Hachiman
Level 38
God Stats
4W - 2L
1,905 SR
Queue Stats
82W - 71L
1,564 Elo+
Party 1
Vamana
Vamana
HandsomeSmart5g
Vamana
Level 48
God Stats
8W - 5L
1,630 SR
Queue Stats
31W - 29L
1,486 Elo+
Party 1
Bacchus
Bacchus
MajinSoul03
Bacchus
Level 53
God Stats
6W - 9L
1,712 SR
Queue Stats
495W - 509L
1,350 Elo+
Solo
Zhong Kui
Zhong Kui
mendigoop234
Zhong Kui
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 26L
1,199 Elo+
Solo
Loki
Loki
vusio
Loki
Level 15
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arthur Aris
Cernunnos
11
2 / 0 / 0
6,607
601
5,056
6,363
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
KyotoYokai
Ao Kuang
11
5 / 0 / 1
6,508
592
6,608
9,508
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Meta Knight6864
Sun Wukong
12
2 / 1 / 2
7,086
644
5,826
9,172
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
Virtiqq
Sylvanus
10
0 / 0 / 6
6,698
609
4,186
6,305
4,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
2 / 0 / 3
6,898
627
5,402
5,468
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Delanado
Hachiman
10
0 / 1 / 0
5,339
485
4,549
6,293
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,095
554
3,923
11,633
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
MajinSoul03
Bacchus
8
0 / 2 / 0
5,197
472
3,664
10,295
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
mendigoop234
Zhong Kui
10
0 / 3 / 1
5,760
524
3,713
7,351
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
vusio
Loki
8
0 / 2 / 0
5,044
459
2,388
7,607
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arthur Aris
Cernunnos
2
0
0
2
L
Hachiman
Delanado
Hachiman
0
1
0
0
L
1
4
0
0.25
W
Ao Kuang
KyotoYokai
Ao Kuang
5
0
1
5.5
L
Bacchus
MajinSoul03
Bacchus
0
2
0
0
W
Sun Wukong
Meta Knight6864
Sun Wukong
2
1
2
3
W
Sylvanus
Virtiqq
Sylvanus
0
0
6
3
W
Neith
2
0
3
3.5
L
Zhong Kui
mendigoop234
Zhong Kui
0
3
1
0.17
L
Loki
vusio
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
18,237
36,816
Taken
43,179
19,972
Mitigated
25,901
16,487
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arthur Aris
Cernunnos
5,056
2,231
0
2,843
6,363
2,580
710
1,496
4,867
0
50,648
L
Hachiman
Delanado
Hachiman
4,549
2,318
0
2,139
6,293
2,137
0
1,617
4,676
0
41,918
L
3,923
1,377
0
1,454
11,633
6,819
0
1,487
9,482
0
41,533
W
Ao Kuang
KyotoYokai
Ao Kuang
6,608
1,677
0
6,444
9,508
3,458
0
1,356
8,082
35,455
0
L
Bacchus
MajinSoul03
Bacchus
3,664
465
0
2,298
10,295
9,117
0
5,015
5,280
12,358
0
W
Sun Wukong
Meta Knight6864
Sun Wukong
5,826
1,203
0
2,090
9,172
7,048
0
268
8,511
280
48,443
W
Sylvanus
Virtiqq
Sylvanus
4,186
1,266
1,089
3,339
6,305
4,757
258
1,401
4,904
23,997
0
W
Neith
5,402
2,778
0
682
5,468
2,129
624
2,856
2,612
0
46,163
L
Zhong Kui
mendigoop234
Zhong Kui
3,713
565
0
2,488
7,351
5,478
0
1,371
5,980
36,760
0
L
Loki
vusio
Loki
2,388
370
0
3,147
7,607
2,350
0
1,584
5,979
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
27,435
333
Minions Killed
273
0
Camps Cleared
0
1,109,860
Distance Traveled
1,144,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,607
601
83
8
0
224,508
0
L
Hachiman
5,339
485
77
7
0
209,274
0
L
Vamana
6,095
554
65
6
0
228,777
0
W
Ao Kuang
6,508
592
59
5
0
272,665
0
L
Bacchus
5,197
472
16
1
0
224,771
0
W
Sun Wukong
7,086
644
90
8
0
222,647
0
W
Sylvanus
6,698
609
27
2
0
215,644
0
W
Neith
6,898
627
74
7
0
174,396
2
L
Zhong Kui
5,760
524
61
6
0
203,965
0
L
Loki
5,044
459
54
5
0
277,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role