Player Matchup

Geb
Geb
DankDark74
Geb
Level 154
God Stats
0W - 1L
1,873 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1
Pele
Pele
Drewthulu
Pele
Level 148
God Stats
1W - 2L
1,716 SR
Queue Stats
12W - 12L
1,514 Elo+
Party 1
Scylla
Scylla
SauceDeAus
Scylla
Level 144
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 15L
1,485 Elo+
Party 1
Charybdis
Charybdis
dvaslayer
Charybdis
Level 104
God Stats
1W - 1L
1,424 SR
Queue Stats
44W - 44L
1,483 Elo+
Party 1
Ares
Ares
itsArkin
Ares
Level 127
God Stats
11W - 9L
1,609 SR
Queue Stats
43W - 44L
1,481 Elo+
Party 1
Team Averages
Level 135
1,584 SR
1,455 Elo+

VS

Team Averages
Level 128
1,517 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BustedEggroll
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 118L
1,595 Elo+
Solo
Kali
Kali
TheBoomBapEra
Kali
Level 140
God Stats
13W - 12L
1,455 SR
Queue Stats
236W - 244L
1,469 Elo+
Solo
Ullr
Ullr
dutchman1781
Ullr
Level 148
God Stats
33W - 30L
1,630 SR
Queue Stats
236W - 207L
1,585 Elo+
Solo
Geb
Geb
wayofthegate
Geb
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,536
707
997
3,783
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
7
1 / 0 / 0
3,792
758
1,984
3,658
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
SauceDeAus
Scylla
6
0 / 1 / 1
3,547
709
1,462
2,224
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charybdis
dvaslayer
Charybdis
5
0 / 2 / 0
3,098
620
1,398
3,176
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ares
2
0 / 1 / 0
2,709
542
344
1,534
556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 0 / 1
4,038
808
2,190
3,072
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
BustedEggroll
Hun Batz
6
2 / 1 / 1
4,014
803
1,852
3,628
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,982
796
1,408
4,573
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
3,727
745
1,259
3,096
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 2
3,591
718
759
1,923
1,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
W
Hun Batz
BustedEggroll
Hun Batz
2
1
1
2.5
L
0
0
0
0
L
Pele
1
0
0
1
L
Scylla
SauceDeAus
Scylla
0
1
1
0.5
W
0
0
0
0
W
0
0
0
0
L
Charybdis
dvaslayer
Charybdis
0
2
0
0
L
Ares
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,185
Damage
7,468
14,375
Taken
16,292
4,847
Mitigated
5,876
3,915
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,190
1,341
0
2,109
3,072
845
0
126
2,946
0
27,634
W
Hun Batz
BustedEggroll
Hun Batz
1,852
274
0
1,746
3,628
1,133
0
262
3,366
0
16,422
L
997
247
0
500
3,783
2,172
0
0
3,783
17,057
0
L
Pele
1,984
689
0
2,694
3,658
993
0
0
3,658
0
21,929
L
Scylla
SauceDeAus
Scylla
1,462
438
0
156
2,224
491
0
190
2,034
17,352
0
W
1,408
601
0
3,297
4,573
1,772
0
997
3,576
0
24,505
W
1,259
539
0
538
3,096
1,106
0
1,200
1,896
0
18,755
L
Charybdis
dvaslayer
Charybdis
1,398
680
0
486
3,176
635
0
315
2,861
0
11,181
L
Ares
344
30
0
79
1,534
556
0
254
1,280
1,718
42
W
759
214
0
1,199
1,923
1,020
0
211
1,712
6,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,682
Gold Earned
19,352
134
Minions Killed
173
0
Camps Cleared
0
437,977
Distance Traveled
561,904
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,038
808
44
9
0
95,391
0
W
Hun Batz
4,014
803
41
8
0
146,940
0
L
Geb
3,536
707
38
8
0
87,618
0
L
Pele
3,792
758
47
9
0
128,107
0
L
Scylla
3,547
709
29
6
0
112,871
0
W
Kali
3,982
796
43
9
0
104,729
1
W
Ullr
3,727
745
34
7
0
100,536
0
L
Charybdis
3,098
620
19
4
0
80,319
0
L
Ares
2,709
542
1
0
0
29,062
0
W
Geb
3,591
718
11
2
0
114,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role