Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
MoodyVibbezz
Izanami
Gold V
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 47L
1,449 MMR
Party 1
Charon
Charon
Gold V
mb5nic
Charon
Gold V
Level 108
God Stats
5W - 6L
1,438 SR
Queue Stats
221W - 244L
1,350 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,479 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,575 SR
1,363 MMR
Sun Wukong
Sun Wukong
Gold V
BattleX456
Sun Wukong
Gold V
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 14L
1,420 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Chavito Vago
Hou Yi
Silver I
Level 185
God Stats
1W - 1L
1,725 SR
Queue Stats
150W - 147L
1,251 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
j4rett
Morgan Le Fay
Gold V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 2 / 3
10,872
680
15,109
16,536
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MoodyVibbezz
Izanami
16
4 / 2 / 2
11,314
707
8,237
12,136
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
mb5nic
Charon
18
2 / 1 / 4
11,189
699
13,583
14,488
13,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesNe ZhaBacchusAthenaCthulhu

VS

Bans
HeraSobekDiscordiaAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BattleX456
Sun Wukong
15
2 / 1 / 1
10,400
650
11,247
15,132
13,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
15
1 / 4 / 1
9,954
622
8,971
13,934
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
j4rett
Morgan Le Fay
16
2 / 3 / 1
10,410
651
13,103
14,720
6,812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
5
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
3
1.75
L
Sun Wukong
BattleX456
Sun Wukong
2
1
1
2.5
L
Hou Yi
1
4
1
0.38
W
Izanami
MoodyVibbezz
Izanami
4
2
2
2.5
L
Morgan Le Fay
j4rett
Morgan Le Fay
2
3
1
0.83
W
Charon
mb5nic
Charon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
33,321
43,160
Taken
43,786
31,704
Mitigated
26,307
8,365
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,109
3,790
0
3,914
16,536
12,772
1,122
4,705
11,831
0
48,789
L
Sun Wukong
BattleX456
Sun Wukong
11,247
2,306
0
4,131
15,132
13,437
0
4,561
10,189
0
41,011
L
Hou Yi
8,971
3,843
0
3,434
13,934
6,058
0
4,408
9,064
0
43,769
W
Izanami
MoodyVibbezz
Izanami
8,237
3,501
0
1,055
12,136
5,579
1,018
3,258
8,848
0
57,009
L
Morgan Le Fay
j4rett
Morgan Le Fay
13,103
838
0
1,952
14,720
6,812
0
4,332
9,860
41,033
77
W
Charon
mb5nic
Charon
13,583
2,266
0
3,396
14,488
13,353
642
5,140
9,318
35,704
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
30,764
202
Minions Killed
203
0
Camps Cleared
0
912,569
Distance Traveled
848,642
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,872
680
57
4
0
327,588
1
L
Sun Wukong
10,400
650
68
4
0
287,893
0
L
Hou Yi
9,954
622
78
5
0
263,304
0
W
Izanami
11,314
707
93
6
0
268,370
0
L
Morgan Le Fay
10,410
651
57
4
0
297,445
2
W
Charon
11,189
699
52
3
0
316,611
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role