Player Matchup

Yemoja
Yemoja
BLOODwolf243
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Jholland246
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,588 Elo+
Party 1
Neith
Neith
Killa x B xxx
Neith
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
395W - 400L
1,423 Elo+
Solo
Fafnir
Fafnir
PapiNoble
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,555 Elo+
Party 1
Set
Set
crytome1995
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,544 Elo+

VS

Team Averages
Level 60
1,457 SR
1,501 Elo+
Hades
Hades
Foxman34345
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
IMNanoima
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,728 Elo+
Solo
Yemoja
Yemoja
Myccro
Yemoja
Level 17
God Stats
0W - 1L
1,283 SR
Queue Stats
15W - 18L
1,554 Elo+
Solo
Ne Zha
Ne Zha
Pass_Lane_honcho
Ne Zha
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
421W - 422L
1,267 Elo+
Solo
Sobek
Sobek
PeriPeriPoep
Sobek
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 7
6,187
1,237
2,739
4,977
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
3 / 0 / 9
6,379
1,276
5,725
848
299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 0 / 8
6,254
1,251
5,434
3,578
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
PapiNoble
Fafnir
10
1 / 1 / 8
5,856
1,171
4,728
4,989
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 3
6,435
1,287
5,940
4,814
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,686
937
2,119
3,315
1,860
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
8
1 / 4 / 0
4,757
951
3,786
6,862
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Myccro
Yemoja
12
2 / 2 / 1
5,538
1,108
2,395
6,384
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 4 / 1
4,594
919
1,886
6,664
2,319
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
0 / 2 / 2
4,671
934
1,688
4,048
2,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
14
Kills
3
4
Deaths
14
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
7
4.5
L
0
2
1
0.25
L
Rama
1
4
0
0.25
W
3
0
9
7.5
W
4
0
8
8
L
Yemoja
Myccro
Yemoja
2
2
1
1.25
W
Fafnir
PapiNoble
Fafnir
1
1
8
5
L
0
4
1
0.13
L
0
2
2
0.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
11,874
19,206
Taken
27,273
11,233
Mitigated
13,176
7,071
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,739
696
1,694
970
4,977
3,125
26
1,723
3,254
7,542
0
L
2,119
43
20
505
3,315
1,860
0
2,024
1,291
4,313
0
L
Rama
3,786
2,927
0
707
6,862
2,226
0
2,779
4,083
0
7,633
W
5,725
1,619
272
75
848
299
1,338
201
647
13,349
440
W
5,434
1,048
881
1,402
3,578
1,386
876
1,083
2,495
0
7,945
L
Yemoja
Myccro
Yemoja
2,395
611
1,831
1,053
6,384
3,987
0
2,472
3,912
5,790
0
W
Fafnir
PapiNoble
Fafnir
4,728
1,684
0
990
4,989
3,915
507
2,068
2,921
6,381
809
L
1,886
934
0
315
6,664
2,319
0
2,479
4,185
0
5,199
L
1,688
171
412
704
4,048
2,784
0
2,798
1,250
3,542
0
W
5,940
1,523
208
579
4,814
2,508
57
1,127
3,687
0
10,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
24,246
47
Minions Killed
24
0
Camps Cleared
0
525,724
Distance Traveled
385,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,187
1,237
11
2
0
81,116
0
L
Hades
4,686
937
5
1
0
70,144
0
L
Rama
4,757
951
9
2
0
89,910
0
W
Nu Wa
6,379
1,276
8
2
0
108,190
0
W
Neith
6,254
1,251
9
2
0
122,021
0
L
Yemoja
5,538
1,108
5
1
0
80,284
0
W
Fafnir
5,856
1,171
8
2
0
109,335
0
L
Ne Zha
4,594
919
4
1
0
92,698
0
L
Sobek
4,671
934
1
0
0
52,859
0
W
Set
6,435
1,287
11
2
0
105,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role