Player Matchup

Ra
Ra
AnbuSora
Ra
Level 150
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
ItsYungxZ
Ravana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,524 Elo+
Party 2
Mulan
Mulan
ItzKaijuu7263
Mulan
Level 98
God Stats
1W - 0L
1,460 SR
Queue Stats
4W - 3L
1,761 Elo+
Party 2
Jing Wei
Jing Wei
Unaidded
Jing Wei
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
Unknownburden1
Sylvanus
Level 143
God Stats
2W - 2L
1,441 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 2
Team Averages
Level 111
1,523 SR
1,593 Elo+

VS

Team Averages
Level 44
1,491 SR
1,484 Elo+
Athena
Athena
Aeonian-Gold
Athena
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,499 Elo+
Party 3
Erlang Shen
Erlang Shen
MonkeyMace69
Erlang Shen
Level 41
God Stats
3W - 5L
1,536 SR
Queue Stats
43W - 56L
1,510 Elo+
Party 1
Bakasura
Bakasura
PirateKingBuggy
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 3
Anhur
Anhur
jjmans
Anhur
Level 42
God Stats
4W - 11L
1,417 SR
Queue Stats
82W - 103L
1,506 Elo+
Party 1
Ix Chel
Ix Chel
sunnyvaletrash
Ix Chel
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
8,139
626
5,884
9,422
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
ItsYungxZ
Ravana
13
2 / 1 / 3
7,011
539
8,299
6,945
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 1
8,271
636
8,013
8,037
8,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Unaidded
Jing Wei
12
1 / 0 / 0
6,749
519
6,112
6,080
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
11
0 / 1 / 2
6,895
530
8,621
11,912
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 1 / 2
5,856
450
3,006
10,529
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MonkeyMace69
Erlang Shen
12
0 / 4 / 0
6,286
484
3,714
12,647
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
10
1 / 1 / 1
5,935
457
4,255
15,758
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
jjmans
Anhur
11
1 / 1 / 1
6,090
468
4,205
9,711
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
1 / 5 / 0
6,411
493
6,555
7,955
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
3
3
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
2
1
W
5
1
0
5
W
Ravana
ItsYungxZ
Ravana
2
1
3
3.5
W
4
0
1
4.5
L
Erlang Shen
MonkeyMace69
Erlang Shen
0
4
0
0
L
Bakasura
1
1
1
1.5
W
Jing Wei
Unaidded
Jing Wei
1
0
0
1
W
Sylvanus
0
1
2
1
L
Anhur
jjmans
Anhur
1
1
1
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
21,735
42,396
Taken
56,600
27,511
Mitigated
29,120
18,060
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,006
973
0
2,950
10,529
9,023
0
3,925
6,503
16,530
0
W
5,884
653
860
4,795
9,422
4,120
340
5,775
3,407
59,647
1,122
W
Ravana
ItsYungxZ
Ravana
8,299
2,987
0
1,130
6,945
3,341
13
1,283
5,407
0
65,566
W
8,013
1,396
0
2,798
8,037
8,372
0
61
7,951
0
52,569
L
Erlang Shen
MonkeyMace69
Erlang Shen
3,714
2,369
0
6,185
12,647
7,358
0
0
12,647
0
43,339
L
Bakasura
4,255
3,021
0
6,347
15,758
6,441
0
3,745
12,013
0
25,647
W
Jing Wei
Unaidded
Jing Wei
6,112
3,749
0
1,858
6,080
2,064
798
522
5,398
0
61,322
W
Sylvanus
8,621
1,855
1,716
4,903
11,912
9,614
163
1,875
9,787
31,240
789
L
Anhur
jjmans
Anhur
4,205
3,533
0
2,645
9,711
3,176
0
2,649
7,062
0
49,523
L
6,555
426
155
845
7,955
3,122
0
3,286
4,669
52,382
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
30,578
407
Minions Killed
338
0
Camps Cleared
0
1,241,798
Distance Traveled
1,256,404
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,856
450
22
2
0
266,407
2
W
Ra
8,139
626
105
8
0
250,483
4
W
Ravana
7,011
539
84
6
0
282,230
0
W
Mulan
8,271
636
78
6
0
248,060
0
L
Erlang Shen
6,286
484
72
6
0
218,238
0
L
Bakasura
5,935
457
80
6
0
290,370
2
W
Jing Wei
6,749
519
95
7
0
247,730
4
W
Sylvanus
6,895
530
45
3
0
213,295
1
L
Anhur
6,090
468
88
7
0
237,097
0
L
Ix Chel
6,411
493
76
6
0
244,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role