Player Matchup

Ne Zha
Ne Zha
Delanado
Ne Zha
Level 38
God Stats
3W - 2L
1,519 SR
Queue Stats
82W - 71L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
HandsomeSmart5g
Jing Wei
Level 48
God Stats
2W - 2L
1,623 SR
Queue Stats
31W - 29L
1,502 Elo+
Party 1
Odin
Odin
WhyTheHate
Odin
Level 66
God Stats
0W - 4L
1,197 SR
Queue Stats
463W - 454L
1,445 Elo+
Solo
Ymir
Ymir
mendigoop234
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,236 Elo+
Solo
Janus
Janus
vusio
Janus
Level 15
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 40
1,454 SR
1,453 Elo+

VS

Team Averages
Level 64
1,425 SR
1,419 Elo+
Athena
Athena
EvilBeauG
Athena
Level 59
God Stats
40W - 36L
1,559 SR
Queue Stats
161W - 167L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
KyotoYokai
Ao Kuang
Level 48
God Stats
28W - 26L
1,386 SR
Queue Stats
250W - 270L
1,387 Elo+
Party 2
Janus
Janus
Meta Knight6864
Janus
Level 90
God Stats
6W - 11L
1,328 SR
Queue Stats
559W - 603L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
Virtiqq
Cernunnos
Level 54
God Stats
6W - 5L
1,447 SR
Queue Stats
268W - 269L
1,403 Elo+
Party 2
Chaac
Chaac
sloplop
Chaac
Level 68
God Stats
9W - 7L
1,402 SR
Queue Stats
103W - 124L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Delanado
Ne Zha
11
1 / 0 / 2
5,543
554
2,118
8,607
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
9
1 / 3 / 0
5,109
511
2,998
6,302
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
4,857
486
3,580
8,522
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 1
4,922
492
3,088
7,765
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
vusio
Janus
10
2 / 2 / 1
5,518
552
3,390
5,017
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EvilBeauG
Athena
9
1 / 1 / 6
5,948
595
2,066
8,711
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
KyotoYokai
Ao Kuang
11
5 / 1 / 1
5,990
599
5,165
9,550
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 2
5,816
582
2,712
5,478
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Virtiqq
Cernunnos
9
3 / 1 / 3
5,476
548
5,578
4,211
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
sloplop
Chaac
12
2 / 0 / 1
7,029
703
3,717
7,133
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Delanado
Ne Zha
1
0
2
2
W
Athena
EvilBeauG
Athena
1
1
6
4
L
Jing Wei
1
3
0
0.33
W
Ao Kuang
KyotoYokai
Ao Kuang
5
1
1
5.5
W
1
2
2
1
W
Cernunnos
Virtiqq
Cernunnos
3
1
3
4.5
L
0
4
0
0
L
1
3
1
0.5
W
Chaac
sloplop
Chaac
2
0
1
2.5
L
Janus
vusio
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
19,238
36,213
Taken
35,083
19,319
Mitigated
19,777
6,112
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Delanado
Ne Zha
2,118
363
0
2,328
8,607
3,533
0
726
7,799
0
49,147
W
Athena
EvilBeauG
Athena
2,066
559
0
3,246
8,711
6,863
180
1,156
7,555
16,971
1,241
L
Jing Wei
2,998
2,253
0
974
6,302
2,200
0
1,853
4,409
0
23,802
W
Ao Kuang
KyotoYokai
Ao Kuang
5,165
2,527
0
4,575
9,550
3,448
0
1,089
8,405
31,894
0
W
2,712
76
0
629
5,478
1,578
0
2,561
2,506
31,108
941
W
Cernunnos
Virtiqq
Cernunnos
5,578
2,898
0
1,465
4,211
1,531
291
1,205
3,006
0
30,154
L
3,580
1,944
0
1,006
8,522
6,347
0
1,255
7,267
0
25,439
L
3,088
621
0
1,361
7,765
5,618
0
3,427
4,314
15,021
0
W
Chaac
sloplop
Chaac
3,717
835
0
2,792
7,133
6,357
0
0
7,133
0
48,339
L
Janus
vusio
Janus
3,390
288
0
443
5,017
1,621
136
2,049
2,728
27,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
30,259
218
Minions Killed
247
0
Camps Cleared
0
974,315
Distance Traveled
1,028,995
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,543
554
76
8
0
210,534
0
W
Athena
5,948
595
19
2
0
211,127
2
L
Jing Wei
5,109
511
38
4
0
223,665
0
W
Ao Kuang
5,990
599
43
4
0
237,605
0
W
Janus
5,816
582
58
6
0
208,685
0
W
Cernunnos
5,476
548
39
4
0
191,669
2
L
Odin
4,857
486
37
4
0
161,786
0
L
Ymir
4,922
492
15
2
0
172,050
0
W
Chaac
7,029
703
88
9
0
179,909
2
L
Janus
5,518
552
52
5
0
206,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role