Player Matchup

Lancelot
Lancelot
Gold III
GaelBMF
Lancelot
Gold III
Level 89
God Stats
4W - 3L
1,502 SR
Queue Stats
243W - 234L
1,475 MMR
Solo
Agni
Agni
Gold III
Higuain4747
Agni
Gold III
Level 127
God Stats
39W - 29L
1,544 SR
Queue Stats
248W - 256L
1,457 MMR
Solo
Bacchus
Bacchus
Silver II
LunaVRamos
Bacchus
Silver II
Level 173
God Stats
7W - 2L
1,822 SR
Queue Stats
26W - 21L
1,455 MMR
Solo
Hercules
Hercules
Gold IV
MGW Rashcall
Hercules
Gold IV
Level 105
God Stats
15W - 19L
1,562 SR
Queue Stats
124W - 133L
1,468 MMR
Solo
Heimdallr
Heimdallr
Silver I
escudo1612
Heimdallr
Silver I
Level 123
God Stats
11W - 5L
1,603 SR
Queue Stats
32W - 24L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,607 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,557 SR
1,466 MMR
Ravana
Ravana
Bronze IV
AldoFlowW
Ravana
Bronze IV
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Sobek
Sobek
Silver I
BarberLounge
Sobek
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,453 MMR
Solo
Anubis
Anubis
Gold V
Dharcuz
Anubis
Gold V
Level 176
God Stats
0W - 3L
1,384 SR
Queue Stats
71W - 68L
1,454 MMR
Solo
Hachiman
Hachiman
Gold II
Jtobarr29
Hachiman
Gold II
Level 108
God Stats
4W - 7L
1,525 SR
Queue Stats
200W - 194L
1,507 MMR
Party 1
Vulcan
Vulcan
Gold II
doctortobar
Vulcan
Gold II
Level 157
God Stats
28W - 30L
1,642 SR
Queue Stats
195W - 179L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GaelBMF
Lancelot
7
1 / 0 / 0
3,912
559
1,489
4,166
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
3,980
569
1,481
3,188
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
LunaVRamos
Bacchus
7
1 / 0 / 0
4,140
591
2,541
4,287
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
MGW Rashcall
Hercules
8
1 / 1 / 1
4,827
690
1,978
7,504
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
escudo1612
Heimdallr
8
0 / 0 / 1
4,148
593
2,490
3,155
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
GaneshaKaliKuzenboBastet

VS

Bans
AwilixThanatosSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AldoFlowW
Ravana
8
1 / 1 / 0
4,166
595
1,741
3,809
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 0 / 0
3,714
531
1,442
4,091
2,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Dharcuz
Anubis
8
1 / 1 / 1
4,584
655
4,743
4,315
1,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
Jtobarr29
Hachiman
6
0 / 1 / 0
3,741
534
2,187
3,654
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
9
0 / 0 / 0
4,764
681
1,211
2,034
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
AldoFlowW
Ravana
1
1
0
1
L
0
0
0
0
L
Anubis
Dharcuz
Anubis
1
1
1
1.5
W
Lancelot
GaelBMF
Lancelot
1
0
0
1
W
0
1
1
0.5
L
Hachiman
Jtobarr29
Hachiman
0
1
0
0
W
Bacchus
LunaVRamos
Bacchus
1
0
0
1
W
Hercules
MGW Rashcall
Hercules
1
1
1
1.5
L
Vulcan
0
0
0
0
W
Heimdallr
escudo1612
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,979
Damage
11,324
22,300
Taken
17,903
9,671
Mitigated
7,070
8,177
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AldoFlowW
Ravana
1,741
742
0
663
3,809
1,255
0
463
3,174
0
20,669
L
1,442
657
0
2,074
4,091
2,424
0
505
3,586
6,677
0
L
Anubis
Dharcuz
Anubis
4,743
582
0
2,235
4,315
1,597
0
426
3,571
32,442
0
W
Lancelot
GaelBMF
Lancelot
1,489
584
0
500
4,166
1,713
0
523
3,608
0
20,651
W
1,481
36
0
1,000
3,188
745
0
1,302
1,800
21,611
0
L
Hachiman
Jtobarr29
Hachiman
2,187
1,345
0
1,006
3,654
1,208
0
2,036
1,618
0
24,151
W
Bacchus
LunaVRamos
Bacchus
2,541
609
0
2,209
4,287
2,749
0
674
3,613
13,387
0
W
Hercules
MGW Rashcall
Hercules
1,978
794
0
3,216
7,504
3,365
0
4,008
3,496
0
29,804
L
Vulcan
1,211
501
0
750
2,034
586
0
310
1,632
29,139
1,534
W
Heimdallr
escudo1612
Heimdallr
2,490
1,889
0
1,252
3,155
1,099
0
768
2,387
0
30,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,007
Gold Earned
20,969
203
Minions Killed
223
0
Camps Cleared
0
722,755
Distance Traveled
664,740
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,166
595
36
5
0
155,844
2
L
Sobek
3,714
531
11
2
0
101,541
1
L
Anubis
4,584
655
56
8
0
110,780
0
W
Lancelot
3,912
559
41
6
0
180,014
0
W
Agni
3,980
569
42
6
0
127,921
0
L
Hachiman
3,741
534
45
6
0
134,870
0
W
Bacchus
4,140
591
8
1
0
134,375
2
W
Hercules
4,827
690
56
8
0
138,551
1
L
Vulcan
4,764
681
75
11
0
161,705
0
W
Heimdallr
4,148
593
56
8
0
141,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role