Player Matchup

Ymir
Ymir
Bzmxrk
Ymir
Level 85
God Stats
12W - 9L
1,513 SR
Queue Stats
132W - 127L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
KrimzynnTTV
Ix Chel
Level 44
God Stats
22W - 14L
1,727 SR
Queue Stats
84W - 81L
1,470 Elo+
Party 1
Neith
Neith
outlaxw
Neith
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 133L
1,531 Elo+
Party 1
Team Averages
Level 53
1,580 SR
1,491 Elo+

VS

Team Averages
Level 51
1,265 SR
1,422 Elo+
Zeus
Zeus
Gatchamann
Zeus
Level 77
God Stats
9W - 6L
1,074 SR
Queue Stats
153W - 101L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
MessyMagician02
Erlang Shen
Level 41
God Stats
1W - 2L
1,326 SR
Queue Stats
21W - 26L
1,425 Elo+
Solo
Ishtar
Ishtar
NDN KEN 90
Ishtar
Level 36
God Stats
14W - 19L
1,394 SR
Queue Stats
263W - 272L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bzmxrk
Ymir
13
0 / 2 / 1
8,226
588
2,676
13,990
14,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
KrimzynnTTV
Ix Chel
15
1 / 3 / 0
8,862
633
7,887
9,531
4,602
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
outlaxw
Neith
14
0 / 2 / 1
8,600
614
10,778
9,376
4,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,211
729
13,999
6,993
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
MessyMagician02
Erlang Shen
16
3 / 0 / 4
10,362
740
8,263
15,047
16,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
NDN KEN 90
Ishtar
17
1 / 0 / 6
10,308
736
6,834
6,286
2,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bzmxrk
Ymir
0
2
1
0.25
W
3
1
4
5
L
Ix Chel
KrimzynnTTV
Ix Chel
1
3
0
0.33
W
Erlang Shen
MessyMagician02
Erlang Shen
3
0
4
5
W
Ishtar
NDN KEN 90
Ishtar
1
0
6
4
L
Neith
outlaxw
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
29,096
32,897
Taken
28,326
23,848
Mitigated
21,619
9,247
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bzmxrk
Ymir
2,676
65
0
2,220
13,990
14,922
0
5,683
7,967
30,716
845
W
13,999
694
0
2,108
6,993
2,758
1,026
2,214
4,779
51,929
0
L
Ix Chel
KrimzynnTTV
Ix Chel
7,887
1,066
2,037
2,710
9,531
4,602
58
3,187
6,163
24,524
203
W
Erlang Shen
MessyMagician02
Erlang Shen
8,263
3,502
0
5,341
15,047
16,122
894
5,964
9,083
0
48,864
W
Ishtar
NDN KEN 90
Ishtar
6,834
2,995
0
915
6,286
2,739
1,028
2,305
3,981
0
44,561
L
Neith
outlaxw
Neith
10,778
5,046
0
2,280
9,376
4,324
102
5,161
3,942
0
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
30,881
155
Minions Killed
215
0
Camps Cleared
0
726,932
Distance Traveled
740,016
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,226
588
35
3
0
246,828
0
W
Zeus
10,211
729
74
5
0
223,434
5
L
Ix Chel
8,862
633
52
4
0
236,580
5
W
Erlang Shen
10,362
740
59
4
0
280,149
2
W
Ishtar
10,308
736
82
6
0
236,433
0
L
Neith
8,600
614
68
5
0
243,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role