Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FKNLizardKing
Ix Chel
Level 144
God Stats
4W - 4L
1,656 SR
Queue Stats
91W - 75L
1,579 Elo+
Party 1
Medusa
Medusa
PiggySharkX
Medusa
Level 30
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 11L
1,333 Elo+
Party 1
Team Averages
Level 104
1,624 SR
1,470 Elo+

VS

Team Averages
Level 124
1,526 SR
1,547 Elo+
Medusa
Medusa
Edds55
Medusa
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,625 Elo+
Solo
Ravana
Ravana
IcnoPain
Ravana
Level 139
God Stats
13W - 10L
1,578 SR
Queue Stats
101W - 97L
1,534 Elo+
Solo
Hercules
Hercules
ya_boi_alfonzo
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 149L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 0
7,388
739
8,916
11,920
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
12
0 / 2 / 3
7,213
721
8,563
7,692
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
10
1 / 3 / 1
6,814
681
3,852
6,844
2,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Edds55
Medusa
14
4 / 2 / 2
8,507
851
11,025
9,171
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
IcnoPain
Ravana
13
3 / 0 / 3
7,526
753
5,642
7,136
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
12
0 / 1 / 5
7,170
717
5,497
10,131
10,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
7
7
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
0
1
W
Medusa
Edds55
Medusa
4
2
2
2.5
L
Ix Chel
0
2
3
0.75
W
Ravana
IcnoPain
Ravana
3
0
3
4.5
L
Medusa
1
3
1
0.5
W
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
22,164
26,456
Taken
26,438
14,514
Mitigated
19,468
4,305
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,916
2,687
0
1,081
11,920
9,126
0
0
11,892
0
22,330
W
Medusa
Edds55
Medusa
11,025
4,208
0
1,682
9,171
4,100
45
3,374
5,542
0
50,140
L
Ix Chel
8,563
1,291
1,094
1,996
7,692
2,762
0
36
7,637
32,441
529
W
Ravana
IcnoPain
Ravana
5,642
1,409
0
1,081
7,136
4,934
0
2,030
4,937
0
19,679
L
Medusa
3,852
704
0
134
6,844
2,626
0
0
6,812
0
17,814
W
Hercules
5,497
1,496
0
4,353
10,131
10,434
0
3,162
6,710
0
22,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,415
Gold Earned
23,203
124
Minions Killed
139
0
Camps Cleared
0
554,648
Distance Traveled
618,430
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,388
739
38
4
0
204,031
0
W
Medusa
8,507
851
70
7
0
188,954
2
L
Ix Chel
7,213
721
52
5
0
188,344
0
W
Ravana
7,526
753
28
3
0
216,356
4
L
Medusa
6,814
681
34
3
0
162,273
0
W
Hercules
7,170
717
41
4
0
213,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role