Player Matchup

Fenrir
Fenrir
WackyDooDX
Fenrir
Level 86
God Stats
0W - 6L
1,108 SR
Queue Stats
374W - 381L
1,437 Elo+
Solo
Raijin
Raijin
killsecures
Raijin
Level 164
God Stats
3W - 3L
1,469 SR
Queue Stats
40W - 52L
1,381 Elo+
Party 1
Chaac
Chaac
merescorpion238
Chaac
Level 40
God Stats
6W - 6L
1,525 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 1
Team Averages
Level 97
1,367 SR
1,398 Elo+

VS

Team Averages
Level 141
1,656 SR
1,444 Elo+
Ymir
Ymir
Cecil25
Ymir
Level 89
God Stats
4W - 4L
1,534 SR
Queue Stats
14W - 18L
1,413 Elo+
Solo
Nu Wa
Nu Wa
HERO_D21_FUNNIE
Nu Wa
Level 196
God Stats
7W - 3L
1,798 SR
Queue Stats
98W - 91L
1,519 Elo+
Solo
Nut
Nut
drippyhippy42
Nut
Level 138
God Stats
58W - 45L
1,636 SR
Queue Stats
412W - 440L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
WackyDooDX
Fenrir
11
1 / 7 / 1
7,664
639
5,438
12,172
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
13
1 / 4 / 1
8,498
708
7,371
9,726
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 2
8,735
728
6,434
12,887
8,668
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cecil25
Ymir
15
3 / 2 / 9
9,499
792
8,051
11,462
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 8
9,802
817
8,256
5,426
1,899
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
7 / 2 / 5
10,158
847
10,173
11,402
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cecil25
Ymir
3
2
9
3.75
W
4
0
8
8
L
Fenrir
WackyDooDX
Fenrir
1
7
1
0.21
W
7
2
5
4.75
L
Raijin
1
4
1
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
26,480
34,785
Taken
28,290
16,821
Mitigated
16,359
3,429
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cecil25
Ymir
8,051
1,418
556
2,588
11,462
9,797
499
2,299
9,163
22,401
2,119
W
8,256
5,277
48
1,835
5,426
1,899
1,283
1,435
3,991
43,544
761
L
Fenrir
WackyDooDX
Fenrir
5,438
580
0
1,294
12,172
4,680
0
6,012
5,746
0
24,116
W
10,173
6,084
0
3,020
11,402
4,663
1,455
3,735
7,667
0
37,868
L
Raijin
7,371
370
0
250
9,726
3,473
0
3,623
5,925
42,559
0
L
6,434
1,317
0
1,885
12,887
8,668
0
5,355
7,220
0
39,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
29,459
172
Minions Killed
160
0
Camps Cleared
0
665,564
Distance Traveled
655,778
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,499
792
50
4
0
205,009
2
W
Nu Wa
9,802
817
63
5
0
238,038
0
L
Fenrir
7,664
639
30
3
0
216,199
0
W
Nut
10,158
847
47
4
0
212,731
0
L
Raijin
8,498
708
77
6
0
214,212
0
L
Chaac
8,735
728
65
5
0
235,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role