Player Matchup

Vulcan
Vulcan
Gene_215_
Vulcan
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 129L
1,512 Elo+
Solo
Medusa
Medusa
Masterxylophone
Medusa
Level 65
God Stats
3W - 6L
1,353 SR
Queue Stats
237W - 226L
1,536 Elo+
Solo
Susano
Susano
TheGödkiller
Susano
Level 86
God Stats
3W - 0L
1,901 SR
Queue Stats
39W - 40L
1,484 Elo+
Party 2
Surtr
Surtr
rcpenia
Surtr
Level 65
God Stats
36W - 17L
1,567 SR
Queue Stats
509W - 483L
1,414 Elo+
Solo
Sobek
Sobek
setako353
Sobek
Level 29
God Stats
4W - 4L
1,629 SR
Queue Stats
11W - 12L
1,337 Elo+
Party 2
Team Averages
Level 61
1,590 SR
1,456 Elo+

VS

Team Averages
Level 54
1,495 SR
1,417 Elo+
Ymir
Ymir
Haayste
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,397 Elo+
Solo
Khepri
Khepri
Krathos7802
Khepri
Level 63
God Stats
1W - 2L
1,495 SR
Queue Stats
121W - 115L
1,462 Elo+
Solo
Hel
Hel
NeatDad
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 165L
1,443 Elo+
Party 1
Martichoras
Martichoras
TheHugeHonk
Martichoras
Level 43
God Stats
8W - 9L
1,479 SR
Queue Stats
44W - 73L
1,360 Elo+
Solo
Bakasura
Bakasura
ilovekids101
Bakasura
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
308W - 301L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gene_215_
Vulcan
15
3 / 2 / 4
9,085
649
6,800
7,549
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 1
8,420
601
6,839
4,363
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 5
8,115
580
8,530
9,983
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
rcpenia
Surtr
16
6 / 0 / 0
9,765
698
9,668
13,780
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
setako353
Sobek
13
1 / 0 / 6
8,055
575
2,137
8,505
7,089
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Haayste
Ymir
12
0 / 4 / 0
6,480
463
5,225
10,357
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
4
0 / 1 / 0
5,091
364
597
3,503
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
13
1 / 4 / 1
7,113
508
7,184
9,435
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
TheHugeHonk
Martichoras
10
1 / 6 / 0
6,081
434
4,125
12,006
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
ilovekids101
Bakasura
12
0 / 2 / 0
6,366
455
2,302
15,284
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Gene_215_
Vulcan
3
2
4
2.5
L
Ymir
Haayste
Ymir
0
4
0
0
L
Khepri
0
1
0
0
W
5
0
1
5.5
L
Hel
1
4
1
0.38
W
2
0
5
4.5
L
Martichoras
TheHugeHonk
Martichoras
1
6
0
0.17
L
Bakasura
ilovekids101
Bakasura
0
2
0
0
W
Surtr
rcpenia
Surtr
6
0
0
6
W
Sobek
setako353
Sobek
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
19,433
44,180
Taken
50,585
22,579
Mitigated
22,692
22,506
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Gene_215_
Vulcan
6,800
1,797
0
938
7,549
3,039
53
2,969
4,580
64,007
468
L
Ymir
Haayste
Ymir
5,225
629
0
2,105
10,357
6,309
0
1,287
9,052
40,709
0
L
Khepri
597
64
0
1,216
3,503
1,825
0
242
3,261
10,016
0
W
6,839
3,195
0
2,574
4,363
1,995
2,968
122
4,241
0
69,462
L
Hel
7,184
594
175
2,079
9,435
3,322
0
3,706
5,291
55,350
0
W
8,530
2,200
0
6,663
9,983
3,695
1,022
1,534
8,262
0
63,323
L
Martichoras
TheHugeHonk
Martichoras
4,125
1,815
0
1,013
12,006
4,458
0
1,271
10,705
0
30,366
L
Bakasura
ilovekids101
Bakasura
2,302
1,772
0
3,561
15,284
6,778
0
2,092
13,044
0
43,110
W
Surtr
rcpenia
Surtr
9,668
4,802
0
9,020
13,780
6,761
575
7,660
5,556
1,861
75,548
W
Sobek
setako353
Sobek
2,137
36
0
3,311
8,505
7,089
401
775
7,730
17,912
2,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
31,131
458
Minions Killed
346
0
Camps Cleared
0
1,476,778
Distance Traveled
1,145,240
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,085
649
95
7
0
277,445
0
L
Ymir
6,480
463
87
6
0
252,820
0
L
Khepri
5,091
364
18
1
0
77,986
0
W
Medusa
8,420
601
103
7
0
263,739
2
L
Hel
7,113
508
104
7
0
249,244
0
W
Susano
8,115
580
112
8
0
353,109
0
L
Martichoras
6,081
434
50
4
0
242,113
0
L
Bakasura
6,366
455
87
6
0
323,077
0
W
Surtr
9,765
698
115
8
0
268,915
0
W
Sobek
8,055
575
33
2
0
313,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role