Player Matchup

Hades
Hades
 
Hades
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DrBepis21
Hou Yi
Level 99
God Stats
2W - 2L
1,475 SR
Queue Stats
177W - 181L
1,461 Elo+
Party 3
Surtr
Surtr
Kisho78
Surtr
Level 93
God Stats
13W - 7L
1,589 SR
Queue Stats
208W - 203L
1,481 Elo+
Party 3
Serqet
Serqet
amschleepy
Serqet
Level 68
God Stats
6W - 3L
1,466 SR
Queue Stats
155W - 170L
1,401 Elo+
Solo
Janus
Janus
gurisp
Janus
Level 210
God Stats
40W - 43L
1,533 SR
Queue Stats
475W - 444L
1,483 Elo+
Party 2
Team Averages
Level 137
1,513 SR
1,465 Elo+

VS

Team Averages
Level 159
1,548 SR
1,443 Elo+
Hera
Hera
No_Love_06
Hera
Level 157
God Stats
4W - 5L
1,404 SR
Queue Stats
40W - 52L
1,428 Elo+
Party 1
Surtr
Surtr
ThaMADTappa
Surtr
Level 147
God Stats
13W - 15L
1,719 SR
Queue Stats
266W - 241L
1,434 Elo+
Solo
Danzaburou
Danzaburou
The_Boulder-_2
Danzaburou
Level 210
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 57L
1,415 Elo+
Party 1
Scylla
Scylla
iPandavity
Scylla
Level 175
God Stats
7W - 12L
1,616 SR
Queue Stats
60W - 74L
1,428 Elo+
Party 1
Arachne
Arachne
xHaleybby
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 0 / 5
9,206
614
9,440
13,245
5,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hou Yi
DrBepis21
Hou Yi
13
1 / 1 / 2
7,446
496
5,713
10,915
4,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Kisho78
Surtr
12
2 / 1 / 3
8,021
535
7,795
16,774
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serqet
amschleepy
Serqet
12
2 / 2 / 6
7,150
477
4,882
9,935
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
gurisp
Janus
17
7 / 1 / 4
10,060
671
8,241
8,483
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,193
413
8,878
10,819
3,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 5 / 0
7,359
491
9,791
14,132
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
The_Boulder-_2
Danzaburou
12
2 / 1 / 0
7,331
489
10,842
9,038
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
iPandavity
Scylla
13
1 / 4 / 1
7,438
496
5,652
8,783
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
xHaleybby
Arachne
13
0 / 2 / 1
6,762
451
3,532
18,294
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
5
5
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
5
6.5
W
Hou Yi
DrBepis21
Hou Yi
1
1
2
2
W
Surtr
Kisho78
Surtr
2
1
3
3.5
L
0
4
1
0.13
L
2
5
0
0.4
L
Danzaburou
The_Boulder-_2
Danzaburou
2
1
0
2
W
Serqet
amschleepy
Serqet
2
2
6
2.5
W
Janus
gurisp
Janus
7
1
4
9
L
Scylla
iPandavity
Scylla
1
4
1
0.38
L
Arachne
xHaleybby
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,071
Damage
38,695
59,352
Taken
61,066
32,576
Mitigated
27,072
24,555
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,440
794
218
10,590
13,245
5,899
222
1,177
11,403
70,858
4,747
W
Hou Yi
DrBepis21
Hou Yi
5,713
1,701
0
4,927
10,915
4,380
0
2,884
7,983
0
52,867
W
Surtr
Kisho78
Surtr
7,795
1,896
381
5,929
16,774
14,068
0
3,934
12,744
945
39,825
L
8,878
2,026
0
2,946
10,819
3,800
76
3,113
7,624
38,397
930
L
9,791
3,222
92
4,688
14,132
9,820
0
5,067
8,903
1,774
53,904
L
Danzaburou
The_Boulder-_2
Danzaburou
10,842
3,245
0
2,262
9,038
3,371
0
836
8,202
0
57,303
W
Serqet
amschleepy
Serqet
4,882
1,193
0
820
9,935
4,329
0
1,623
8,192
0
38,893
W
Janus
gurisp
Janus
8,241
119
0
1,690
8,483
3,900
0
5,396
3,087
84,050
871
L
Scylla
iPandavity
Scylla
5,652
431
0
1,607
8,783
3,076
0
4,708
4,075
57,542
1,332
L
Arachne
xHaleybby
Arachne
3,532
2,137
0
10,009
18,294
7,005
0
4,001
13,660
0
60,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
35,083
495
Minions Killed
426
0
Camps Cleared
0
1,632,180
Distance Traveled
1,474,739
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,206
614
153
10
0
282,763
7
W
Hou Yi
7,446
496
100
7
0
306,172
2
W
Surtr
8,021
535
44
3
0
349,266
2
L
Hera
6,193
413
52
3
0
275,827
1
L
Surtr
7,359
491
82
5
0
297,898
0
L
Danzaburou
7,331
489
100
7
0
284,646
2
W
Serqet
7,150
477
62
4
0
356,358
2
W
Janus
10,060
671
136
9
0
337,621
6
L
Scylla
7,438
496
108
7
0
278,154
2
L
Arachne
6,762
451
84
6
0
338,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role