Player Matchup

Neith
Neith
PaisleyMax
Neith
Level 62
God Stats
196W - 172L
1,546 SR
Queue Stats
230W - 205L
1,502 Elo+
Party 2
Ares
Ares
SUPERTOPHAT69
Ares
Level 144
God Stats
3W - 2L
1,667 SR
Queue Stats
62W - 62L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
TP2Oden
Erlang Shen
Level 140
God Stats
3W - 3L
1,449 SR
Queue Stats
191W - 171L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
XIRagzeriusIX
Baron Samedi
Level 61
God Stats
4W - 1L
1,743 SR
Queue Stats
253W - 233L
1,478 Elo+
Party 2
Chang'e
Chang'e
twa545
Chang'e
Level 163
God Stats
33W - 20L
1,681 SR
Queue Stats
342W - 311L
1,526 Elo+
Solo
Team Averages
Level 114
1,617 SR
1,517 Elo+

VS

Team Averages
Level 124
1,575 SR
1,515 Elo+
Da Ji
Da Ji
Awalks
Da Ji
Level 89
God Stats
11W - 9L
1,625 SR
Queue Stats
379W - 332L
1,550 Elo+
Solo
Horus
Horus
Silverhawk603
Horus
Level 157
God Stats
11W - 9L
1,590 SR
Queue Stats
148W - 154L
1,501 Elo+
Party 3
Nut
Nut
aagron9900
Nut
Level 146
God Stats
18W - 17L
1,543 SR
Queue Stats
86W - 110L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
khorp
Gilgamesh
Level 161
God Stats
28W - 19L
1,708 SR
Queue Stats
484W - 447L
1,561 Elo+
Solo
Janus
Janus
yovani2578
Janus
Level 69
God Stats
14W - 15L
1,410 SR
Queue Stats
307W - 305L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 3 / 1
8,166
583
8,195
8,333
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 6
7,898
564
5,699
16,325
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TP2Oden
Erlang Shen
14
3 / 2 / 2
8,745
625
11,265
18,648
18,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
XIRagzeriusIX
Baron Samedi
13
4 / 2 / 5
8,563
612
9,965
12,021
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chang'e
twa545
Chang'e
15
3 / 0 / 5
9,554
682
7,794
9,703
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Awalks
Da Ji
13
1 / 2 / 2
6,924
495
4,122
12,215
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 3
7,653
547
5,969
13,594
12,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 5
7,466
533
9,048
14,402
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
khorp
Gilgamesh
11
2 / 3 / 2
7,038
503
9,324
16,437
10,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
10
3 / 4 / 0
6,426
459
4,839
7,100
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
14
Kills
12
12
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Awalks
Da Ji
1
2
2
1
W
Neith
2
3
1
0.83
W
2
5
6
1
L
4
3
3
1.83
W
Erlang Shen
TP2Oden
Erlang Shen
3
2
2
2
W
Baron Samedi
XIRagzeriusIX
Baron Samedi
4
2
5
3.25
L
2
3
5
1.5
L
Gilgamesh
khorp
Gilgamesh
2
3
2
1
W
Chang'e
twa545
Chang'e
3
0
5
5.5
L
Janus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
33,302
65,030
Taken
63,748
42,740
Mitigated
37,537
26,684
Healing
25,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Awalks
Da Ji
4,122
980
0
6,480
12,215
5,377
0
2,418
9,627
0
62,591
W
Neith
8,195
3,184
153
1,213
8,333
3,188
0
399
7,934
0
56,795
W
5,699
943
0
2,697
16,325
11,637
1,166
1,163
15,080
20,920
0
L
5,969
2,035
520
3,905
13,594
12,390
0
7,221
6,213
0
22,990
W
Erlang Shen
TP2Oden
Erlang Shen
11,265
6,780
0
10,146
18,648
18,463
436
244
18,364
0
73,130
W
Baron Samedi
XIRagzeriusIX
Baron Samedi
9,965
1,299
694
2,550
12,021
5,717
664
1,563
10,292
46,601
1,577
L
9,048
5,429
0
7,371
14,402
6,378
0
4,823
9,475
0
68,616
L
Gilgamesh
khorp
Gilgamesh
9,324
3,584
0
5,726
16,437
10,793
0
2,380
14,053
0
45,913
W
Chang'e
twa545
Chang'e
7,794
719
2,261
6,970
9,703
3,735
570
2,028
7,401
70,502
3,267
L
Janus
4,839
348
0
1,787
7,100
2,599
0
5,291
1,493
28,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
35,507
428
Minions Killed
364
0
Camps Cleared
0
1,407,314
Distance Traveled
1,263,157
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,924
495
103
7
0
303,321
3
W
Neith
8,166
583
94
7
0
284,767
0
W
Ares
7,898
564
14
1
0
259,960
0
L
Horus
7,653
547
33
2
0
281,804
0
W
Erlang Shen
8,745
625
106
8
0
267,012
1
W
Baron Samedi
8,563
612
66
5
0
276,144
0
L
Nut
7,466
533
102
7
0
227,024
0
L
Gilgamesh
7,038
503
79
6
0
254,790
2
W
Chang'e
9,554
682
148
11
0
319,431
2
L
Janus
6,426
459
47
3
0
196,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role