Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DarthMaulllyWop
Nut
Level 108
God Stats
4W - 3L
1,567 SR
Queue Stats
124W - 119L
1,469 Elo+
Party 1
King Arthur
King Arthur
KillfaceMing259
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,491 Elo+
Party 1
Hel
Hel
MrMeseeks13
Hel
Level 137
God Stats
3W - 1L
1,592 SR
Queue Stats
132W - 126L
1,479 Elo+
Party 1
Agni
Agni
PapaTeeTheDon
Agni
Level 66
God Stats
1W - 1L
1,254 SR
Queue Stats
23W - 28L
1,426 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,473 Elo+

VS

Team Averages
Level 100
1,515 SR
1,437 Elo+
Skadi
Skadi
BlackSnnix
Skadi
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
141W - 89L
1,565 Elo+
Solo
Yemoja
Yemoja
IKatalystx
Yemoja
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 302L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stinkyketch
Ah Muzen Cab
Level 126
God Stats
1W - 10L
1,163 SR
Queue Stats
430W - 456L
1,414 Elo+
Party 2
Ishtar
Ishtar
Xiphan666
Ishtar
Level 69
God Stats
12W - 6L
1,492 SR
Queue Stats
243W - 289L
1,368 Elo+
Party 2
Camazotz
Camazotz
spAcecAce421
Camazotz
Level 69
God Stats
2W - 4L
1,703 SR
Queue Stats
488W - 509L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
2 / 2 / 8
10,498
750
8,624
10,306
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 6
9,813
701
10,124
12,080
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
KillfaceMing259
King Arthur
15
0 / 4 / 9
9,374
670
11,968
18,079
21,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 1 / 6
11,338
810
22,503
14,000
6,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
5 / 2 / 4
10,938
781
9,911
11,380
5,547
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
1
0 / 0 / 0
3,612
258
0
0
0
Yemoja
IKatalystx
Yemoja
17
0 / 1 / 7
9,648
689
4,936
16,202
12,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Stinkyketch
Ah Muzen Cab
19
4 / 3 / 5
10,477
748
21,535
14,804
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Xiphan666
Ishtar
17
3 / 3 / 5
9,416
673
11,653
13,748
5,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
spAcecAce421
Camazotz
16
4 / 6 / 5
10,266
733
12,868
25,291
16,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
13
Kills
11
11
Deaths
13
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
8
3
L
Skadi
0
0
0
0
W
1
2
6
2
L
Yemoja
IKatalystx
Yemoja
0
1
7
3.5
W
King Arthur
KillfaceMing259
King Arthur
0
4
9
1.13
W
5
1
6
8
W
5
2
4
3.5
L
Ah Muzen Cab
Stinkyketch
Ah Muzen Cab
4
3
5
2.17
L
Ishtar
Xiphan666
Ishtar
3
3
5
1.83
L
Camazotz
spAcecAce421
Camazotz
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,130
Damage
50,992
65,845
Taken
70,045
43,803
Mitigated
40,906
34,507
Healing
30,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,624
374
1,486
873
10,306
4,081
450
421
9,885
21,977
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
10,124
5,265
0
1,777
12,080
6,368
1,525
1,268
10,812
0
24,431
L
Yemoja
IKatalystx
Yemoja
4,936
1,699
9,000
5,704
16,202
12,265
0
9,709
6,493
11,908
0
W
King Arthur
KillfaceMing259
King Arthur
11,968
1,788
441
2,222
18,079
21,353
152
1,408
16,671
0
17,017
W
22,503
2,098
16,108
9,813
14,000
6,454
675
1,123
12,877
39,055
1,326
W
9,911
1,210
624
1,163
11,380
5,547
1,261
716
10,664
26,614
0
L
Ah Muzen Cab
Stinkyketch
Ah Muzen Cab
21,535
8,066
1,003
782
14,804
6,328
0
8,957
5,847
0
46,909
L
Ishtar
Xiphan666
Ishtar
11,653
6,361
2,956
3,002
13,748
5,998
0
9,402
4,346
0
31,212
L
Camazotz
spAcecAce421
Camazotz
12,868
3,802
2,020
6,505
25,291
16,315
0
12,527
12,764
0
20,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,961
Gold Earned
43,419
174
Minions Killed
135
0
Camps Cleared
0
1,278,968
Distance Traveled
1,006,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,498
750
34
2
0
276,225
0
L
Skadi
3,612
258
0
0
0
0
0
W
Nut
9,813
701
25
2
0
221,137
0
L
Yemoja
9,648
689
14
1
0
243,590
0
W
King Arthur
9,374
670
25
2
0
274,933
0
W
Hel
11,338
810
35
3
0
281,655
0
W
Agni
10,938
781
55
4
0
225,018
0
L
Ah Muzen Cab
10,477
748
53
4
0
239,950
0
L
Ishtar
9,416
673
38
3
0
236,578
0
L
Camazotz
10,266
733
30
2
0
286,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role