Player Matchup

Ix Chel
Ix Chel
AngstyGhosts
Ix Chel
Level 11
God Stats
0W - 3L
1,216 SR
Queue Stats
35W - 31L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
JohnsonGenome96
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,484 Elo+
Party 3
Ne Zha
Ne Zha
TenaciousGhosts
Ne Zha
Level 155
God Stats
0W - 3L
1,493 SR
Queue Stats
84W - 65L
1,677 Elo+
Party 3
Hachiman
Hachiman
WittiwlySowwy
Hachiman
Level 23
God Stats
4W - 4L
1,614 SR
Queue Stats
74W - 62L
1,536 Elo+
Party 2
Surtr
Surtr
gombastii
Surtr
Level 79
God Stats
1W - 4L
1,324 SR
Queue Stats
162W - 156L
1,487 Elo+
Party 2
Team Averages
Level 56
1,429 SR
1,547 Elo+

VS

Team Averages
Level 86
1,639 SR
1,543 Elo+
Danzaburou
Danzaburou
ClearlyAVai
Danzaburou
Level 140
God Stats
4W - 9L
1,669 SR
Queue Stats
71W - 78L
1,475 Elo+
Party 1
Bellona
Bellona
TimFluffin
Bellona
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
74W - 50L
1,676 Elo+
Party 4
Kukulkan
Kukulkan
WoolyTheWalrus
Kukulkan
Level 89
God Stats
4W - 1L
1,808 SR
Queue Stats
46W - 56L
1,505 Elo+
Party 4
Maui
Maui
spacecowboy42000
Maui
Level 128
God Stats
2W - 1L
1,564 SR
Queue Stats
130W - 131L
1,488 Elo+
Party 4
Nemesis
Nemesis
thegrandtour
Nemesis
Level 43
God Stats
2W - 1L
1,655 SR
Queue Stats
36W - 35L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AngstyGhosts
Ix Chel
10
0 / 1 / 0
5,617
511
4,064
4,911
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 0
5,630
512
2,639
6,321
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 0
6,463
588
6,470
9,977
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
WittiwlySowwy
Hachiman
8
0 / 2 / 0
4,973
452
2,985
6,324
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
gombastii
Surtr
10
0 / 5 / 0
5,824
529
4,961
10,188
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClearlyAVai
Danzaburou
10
2 / 2 / 0
6,067
552
4,362
6,666
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TimFluffin
Bellona
13
5 / 1 / 0
7,503
682
5,254
9,623
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
11
0 / 0 / 0
6,009
546
2,960
4,317
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 1
5,803
528
2,036
6,354
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
thegrandtour
Nemesis
11
0 / 0 / 1
5,524
502
5,002
10,288
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
7
9
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AngstyGhosts
Ix Chel
0
1
0
0
W
Danzaburou
ClearlyAVai
Danzaburou
2
2
0
1
L
0
1
0
0
L
3
0
0
3
W
Bellona
TimFluffin
Bellona
5
1
0
5
L
Hachiman
WittiwlySowwy
Hachiman
0
2
0
0
W
Kukulkan
0
0
0
0
L
Surtr
gombastii
Surtr
0
5
0
0
W
0
0
1
0.5
W
Nemesis
thegrandtour
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
19,614
37,721
Taken
37,248
19,595
Mitigated
21,768
14,789
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AngstyGhosts
Ix Chel
4,064
363
559
2,354
4,911
1,940
0
2,475
2,345
35,048
628
W
Danzaburou
ClearlyAVai
Danzaburou
4,362
1,884
0
1,557
6,666
2,841
0
530
6,136
0
44,225
L
2,639
215
84
2,564
6,321
4,271
0
1,242
5,079
20,723
0
L
6,470
1,756
0
5,460
9,977
4,143
0
309
9,668
0
56,556
W
Bellona
TimFluffin
Bellona
5,254
2,513
0
5,514
9,623
9,082
0
74
8,978
0
48,569
L
Hachiman
WittiwlySowwy
Hachiman
2,985
2,166
0
1,830
6,324
2,221
0
970
5,354
0
31,854
W
Kukulkan
2,960
89
0
1,930
4,317
1,465
0
2,283
2,034
51,032
0
L
Surtr
gombastii
Surtr
4,961
2,678
0
1,938
10,188
7,020
0
0
9,630
349
40,383
W
2,036
507
0
2,266
6,354
4,414
0
2,386
3,968
15,093
0
W
Nemesis
thegrandtour
Nemesis
5,002
2,395
0
3,178
10,288
3,966
0
1,481
8,765
0
47,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
30,906
333
Minions Killed
338
0
Camps Cleared
0
1,090,482
Distance Traveled
1,094,726
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,617
511
78
7
0
242,173
2
W
Danzaburou
6,067
552
61
6
0
189,044
0
L
Cthulhu
5,630
512
26
2
0
211,437
2
L
Ne Zha
6,463
588
84
8
0
263,991
0
W
Bellona
7,503
682
85
8
0
202,780
1
L
Hachiman
4,973
452
68
6
0
185,531
2
W
Kukulkan
6,009
546
99
9
0
217,919
3
L
Surtr
5,824
529
77
7
0
187,350
2
W
Maui
5,803
528
18
2
0
214,067
1
W
Nemesis
5,524
502
75
7
0
270,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role