Player Matchup

Sun Wukong
Sun Wukong
ADAndrew15
Sun Wukong
Level 127
God Stats
7W - 5L
1,606 SR
Queue Stats
258W - 274L
1,525 Elo+
Solo
Achilles
Achilles
BlackLiebe90
Achilles
Level 89
God Stats
1W - 1L
1,438 SR
Queue Stats
21W - 24L
1,431 Elo+
Party 1
Skadi
Skadi
Kollider773
Skadi
Level 36
God Stats
1W - 1L
1,298 SR
Queue Stats
20W - 25L
1,424 Elo+
Party 1
Maui
Maui
Voigtson
Maui
Level 126
God Stats
2W - 0L
1,582 SR
Queue Stats
28W - 25L
1,498 Elo+
Party 1
Thoth
Thoth
sD Token
Thoth
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 51L
1,510 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,478 Elo+

VS

Team Averages
Level 144
1,494 SR
1,515 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Denner121
Ymir
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 61L
1,522 Elo+
Solo
Anubis
Anubis
DeusWill
Anubis
Level 106
God Stats
5W - 10L
1,342 SR
Queue Stats
286W - 278L
1,513 Elo+
Solo
Janus
Janus
geogamer36
Janus
Level 159
God Stats
13W - 10L
1,631 SR
Queue Stats
950W - 1,004L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
reikkki
Gilgamesh
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 159L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADAndrew15
Sun Wukong
11
1 / 1 / 4
5,796
1,159
4,734
4,417
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
BlackLiebe90
Achilles
10
2 / 2 / 3
6,165
1,233
3,221
4,824
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 2
5,838
1,168
4,443
4,557
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
11
1 / 1 / 4
6,374
1,275
2,825
6,213
5,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
sD Token
Thoth
12
1 / 3 / 3
6,203
1,241
7,401
4,697
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 0 / 0
4,474
895
0
0
0
Ymir
10
0 / 1 / 4
5,440
1,088
2,126
6,138
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
DeusWill
Anubis
10
2 / 2 / 3
5,712
1,142
4,109
4,639
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
13
3 / 0 / 3
6,510
1,302
5,692
4,300
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
reikkki
Gilgamesh
10
1 / 3 / 4
5,504
1,101
4,301
11,202
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
6
Kills
6
8
Deaths
6
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Sun Wukong
ADAndrew15
Sun Wukong
1
1
4
3
W
Achilles
BlackLiebe90
Achilles
2
2
3
1.75
L
Ymir
0
1
4
2
L
Anubis
DeusWill
Anubis
2
2
3
1.75
W
1
1
2
2
W
Maui
1
1
4
3
L
Janus
3
0
3
4.5
L
Gilgamesh
reikkki
Gilgamesh
1
3
4
1
W
Thoth
sD Token
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,624
Damage
16,228
24,708
Taken
26,279
16,611
Mitigated
17,584
7,720
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
ADAndrew15
Sun Wukong
4,734
401
30
1,237
4,417
3,260
335
1,082
3,255
0
12,466
W
Achilles
BlackLiebe90
Achilles
3,221
253
297
734
4,824
4,434
162
2,386
2,217
0
4,873
L
Ymir
2,126
363
650
1,719
6,138
5,396
0
3,172
2,846
5,956
0
L
Anubis
DeusWill
Anubis
4,109
120
258
1,272
4,639
2,846
0
1,889
2,750
11,228
0
W
4,443
1,864
935
1,139
4,557
1,835
286
1,542
2,810
0
8,321
W
Maui
2,825
301
355
1,724
6,213
5,418
0
3,361
2,549
6,301
0
L
Janus
5,692
289
500
1,144
4,300
2,003
0
2,138
2,005
14,971
0
L
Gilgamesh
reikkki
Gilgamesh
4,301
900
261
2,322
11,202
7,339
0
2,766
8,354
0
7,666
W
Thoth
sD Token
Thoth
7,401
248
448
821
4,697
1,664
777
2,852
1,572
17,323
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
27,640
54
Minions Killed
50
0
Camps Cleared
0
551,902
Distance Traveled
422,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,474
895
0
0
0
0
0
W
Sun Wukong
5,796
1,159
7
1
0
109,950
0
W
Achilles
6,165
1,233
2
0
0
109,619
0
L
Ymir
5,440
1,088
2
0
0
105,846
0
L
Anubis
5,712
1,142
13
3
0
76,444
0
W
Skadi
5,838
1,168
12
2
0
104,228
0
W
Maui
6,374
1,275
5
1
0
115,911
0
L
Janus
6,510
1,302
28
6
0
118,099
0
L
Gilgamesh
5,504
1,101
7
1
0
122,147
0
W
Thoth
6,203
1,241
28
6
0
112,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role