Player Matchup

Ymir
Ymir
Fanthem
Ymir
Level 46
God Stats
7W - 9L
1,557 SR
Queue Stats
18W - 24L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
SSweetJP
Sun Wukong
Level 67
God Stats
13W - 7L
1,648 SR
Queue Stats
121W - 111L
1,441 Elo+
Party 3
Neith
Neith
Yveete
Neith
Level 103
God Stats
5W - 4L
1,537 SR
Queue Stats
17W - 7L
1,617 Elo+
Party 2
Anhur
Anhur
broother35
Anhur
Level 99
God Stats
8W - 4L
1,447 SR
Queue Stats
127W - 111L
1,454 Elo+
Party 3
Zeus
Zeus
jimbodraggins
Zeus
Level 42
God Stats
4W - 6L
1,354 SR
Queue Stats
45W - 52L
1,424 Elo+
Party 3
Team Averages
Level 71
1,509 SR
1,463 Elo+

VS

Team Averages
Level 81
1,492 SR
1,472 Elo+
Cerberus
Cerberus
Iurguen
Cerberus
Level 32
God Stats
0W - 3L
1,321 SR
Queue Stats
31W - 35L
1,478 Elo+
Party 1
Thanatos
Thanatos
PHILDAPAIN
Thanatos
Level 48
God Stats
3W - 3L
1,242 SR
Queue Stats
92W - 90L
1,430 Elo+
Solo
Jing Wei
Jing Wei
VadoseDisc333
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,429 Elo+
Solo
Janus
Janus
ZBBela
Janus
Level 138
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 63L
1,515 Elo+
Party 1
Skadi
Skadi
zoldy69
Skadi
Level 137
God Stats
13W - 8L
1,683 SR
Queue Stats
90W - 80L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fanthem
Ymir
12
1 / 0 / 4
7,432
619
2,876
6,207
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
SSweetJP
Sun Wukong
14
4 / 0 / 2
8,585
715
6,584
6,696
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Yveete
Neith
13
4 / 0 / 4
7,014
585
10,913
5,770
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
15
8 / 0 / 3
8,209
684
7,721
9,952
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
6,973
581
3,151
6,414
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Iurguen
Cerberus
9
0 / 3 / 0
5,598
467
2,160
9,899
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
PHILDAPAIN
Thanatos
12
2 / 3 / 1
6,162
514
4,397
12,008
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
VadoseDisc333
Jing Wei
10
0 / 5 / 0
6,123
510
2,577
8,231
1,991
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
ZBBela
Janus
12
2 / 3 / 1
6,623
552
4,774
5,849
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
zoldy69
Skadi
9
0 / 3 / 0
5,415
451
4,455
8,305
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
4
4
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Fanthem
Ymir
1
0
4
3
L
Cerberus
Iurguen
Cerberus
0
3
0
0
L
Thanatos
PHILDAPAIN
Thanatos
2
3
1
0.83
W
Sun Wukong
SSweetJP
Sun Wukong
4
0
2
5
L
Jing Wei
VadoseDisc333
Jing Wei
0
5
0
0
W
Neith
Yveete
Neith
4
0
4
6
L
Janus
ZBBela
Janus
2
3
1
0.83
W
Anhur
8
0
3
9.5
W
0
4
3
0.38
L
Skadi
zoldy69
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
18,363
35,039
Taken
44,292
17,610
Mitigated
17,410
7,636
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Fanthem
Ymir
2,876
863
0
1,813
6,207
4,388
0
1,574
4,579
31,972
0
L
Cerberus
Iurguen
Cerberus
2,160
103
0
2,883
9,899
6,805
0
1,228
8,671
17,082
0
L
Thanatos
PHILDAPAIN
Thanatos
4,397
1,122
0
7,391
12,008
3,979
0
384
11,624
0
38,109
W
Sun Wukong
SSweetJP
Sun Wukong
6,584
1,170
0
750
6,696
4,740
401
0
6,696
0
61,242
L
Jing Wei
VadoseDisc333
Jing Wei
2,577
1,434
0
0
8,231
1,991
85
0
8,231
0
38,154
W
Neith
Yveete
Neith
10,913
4,498
0
1,409
5,770
2,068
156
815
4,955
0
55,184
L
Janus
ZBBela
Janus
4,774
165
0
600
5,849
1,949
0
3,119
2,730
44,089
1,178
W
Anhur
7,721
3,540
0
2,914
9,952
4,342
974
1,044
8,826
0
64,979
W
3,151
40
0
750
6,414
2,072
60
2,790
3,242
45,282
0
L
Skadi
zoldy69
Skadi
4,455
868
0
1,523
8,305
2,686
0
1,296
7,009
0
41,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,213
Gold Earned
29,921
433
Minions Killed
329
0
Camps Cleared
0
1,217,586
Distance Traveled
1,189,906
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,432
619
40
3
0
255,430
2
L
Cerberus
5,598
467
23
2
0
250,431
2
L
Thanatos
6,162
514
66
6
0
255,106
2
W
Sun Wukong
8,585
715
114
10
0
228,404
0
L
Jing Wei
6,123
510
62
5
0
239,880
0
W
Neith
7,014
585
89
7
0
242,403
0
L
Janus
6,623
552
96
8
0
228,639
2
W
Anhur
8,209
684
103
9
0
263,028
1
W
Zeus
6,973
581
87
7
0
228,321
0
L
Skadi
5,415
451
82
7
0
215,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role