Player Matchup

Osiris
Osiris
Ithuriel15
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,458 Elo+
Party 1
Medusa
Medusa
Mommy_Widow0
Medusa
Level 72
God Stats
1W - 0L
1,916 SR
Queue Stats
60W - 49L
1,487 Elo+
Solo
Janus
Janus
pats the guy
Janus
Level 104
God Stats
2W - 1L
1,511 SR
Queue Stats
131W - 135L
1,405 Elo+
Solo
Terra
Terra
sideadde
Terra
Level 149
God Stats
4W - 1L
1,684 SR
Queue Stats
105W - 106L
1,496 Elo+
Party 1
Hachiman
Hachiman
socksr
Hachiman
Level 121
God Stats
2W - 1L
1,260 SR
Queue Stats
86W - 79L
1,491 Elo+
Party 1
Team Averages
Level 114
1,574 SR
1,468 Elo+

VS

Team Averages
Level 114
1,369 SR
1,480 Elo+
Anubis
Anubis
BlackSnnix
Anubis
Level 129
God Stats
2W - 1L
1,693 SR
Queue Stats
54W - 35L
1,581 Elo+
Solo
Hercules
Hercules
Infante029
Hercules
Level 105
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 72L
1,465 Elo+
Solo
Anhur
Anhur
PsychoKitten898
Anhur
Level 85
God Stats
0W - 3L
1,250 SR
Queue Stats
44W - 51L
1,494 Elo+
Solo
Guan Yu
Guan Yu
RAALF
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,430 Elo+
Solo
Heimdallr
Heimdallr
privatetouch
Heimdallr
Level 149
God Stats
0W - 4L
1,095 SR
Queue Stats
169W - 178L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ithuriel15
Osiris
18
1 / 3 / 13
11,522
886
6,639
18,763
21,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
20
10 / 3 / 6
12,417
955
19,123
17,256
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 4 / 7
11,568
890
15,734
12,493
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
sideadde
Terra
15
0 / 3 / 13
9,701
746
4,837
11,651
11,088
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
socksr
Hachiman
16
1 / 3 / 11
9,624
740
8,362
10,977
4,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlackSnnix
Anubis
20
8 / 2 / 6
10,684
822
16,247
11,726
6,770
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Infante029
Hercules
1
0 / 0 / 0
3,384
260
0
0
0
15
2 / 8 / 5
8,735
672
9,902
15,785
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
RAALF
Guan Yu
16
3 / 6 / 8
9,412
724
9,415
20,901
20,184
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heimdallr
privatetouch
Heimdallr
18
2 / 3 / 9
9,519
732
12,371
10,174
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
19
Kills
15
16
Deaths
19
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
BlackSnnix
Anubis
8
2
6
5.5
L
Hercules
Infante029
Hercules
0
0
0
0
W
Osiris
Ithuriel15
Osiris
1
3
13
2.5
W
Medusa
10
3
6
4.33
L
2
8
5
0.56
L
Guan Yu
RAALF
Guan Yu
3
6
8
1.17
W
7
4
7
2.63
L
Heimdallr
privatetouch
Heimdallr
2
3
9
2.17
W
Terra
sideadde
Terra
0
3
13
2.17
W
Hachiman
socksr
Hachiman
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,695
Damage
47,935
71,140
Taken
58,586
49,415
Mitigated
38,320
29,988
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BlackSnnix
Anubis
16,247
361
815
5,330
11,726
6,770
0
3,878
7,548
45,195
0
L
Hercules
Infante029
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
Ithuriel15
Osiris
6,639
1,743
1,255
5,601
18,763
21,828
301
1,806
16,957
707
14,132
W
Medusa
19,123
8,887
660
5,793
17,256
7,368
1,821
3,693
13,563
0
45,821
L
9,902
5,599
572
1,633
15,785
6,362
0
5,457
10,038
0
15,199
L
Guan Yu
RAALF
Guan Yu
9,415
1,072
2,897
7,006
20,901
20,184
0
6,165
14,458
0
16,541
W
15,734
1,185
0
1,990
12,493
4,419
739
4,405
8,088
36,343
160
L
Heimdallr
privatetouch
Heimdallr
12,371
4,655
433
936
10,174
5,004
188
4,083
5,815
0
31,157
W
Terra
sideadde
Terra
4,837
258
9,202
2,475
11,651
11,088
313
2,679
8,972
9,058
0
W
Hachiman
socksr
Hachiman
8,362
4,301
659
2,353
10,977
4,712
1,452
3,664
7,313
0
17,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
41,734
161
Minions Killed
133
0
Camps Cleared
0
1,274,326
Distance Traveled
935,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,684
822
64
5
0
273,294
0
L
Hercules
3,384
260
0
0
0
0
0
W
Osiris
11,522
886
7
1
0
282,965
0
W
Medusa
12,417
955
57
4
0
283,771
0
L
Anhur
8,735
672
11
1
0
163,405
0
L
Guan Yu
9,412
724
12
1
0
247,828
0
W
Janus
11,568
890
62
5
0
212,901
0
L
Heimdallr
9,519
732
46
4
0
251,109
0
W
Terra
9,701
746
5
0
0
269,297
0
W
Hachiman
9,624
740
30
2
0
225,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role