Player Matchup

Set
Set
CapnRedBearded
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,287 Elo+
Solo
Awilix
Awilix
JFurly
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,276 Elo+
Solo
Nu Wa
Nu Wa
LGeagles
Nu Wa
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 54L
1,498 Elo+
Solo
Bacchus
Bacchus
OOWA
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,258 Elo+
Solo
Cernunnos
Cernunnos
danluminato
Cernunnos
Level 28
God Stats
11W - 5L
1,500 SR
Queue Stats
606W - 632L
1,468 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,357 Elo+

VS

Team Averages
Level 69
1,463 SR
1,469 Elo+
Discordia
Discordia
 
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Bingo_2251
Maui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,307 Elo+
Solo
Apollo
Apollo
DeathSurge
Apollo
Level 108
God Stats
1W - 3L
1,149 SR
Queue Stats
113W - 100L
1,544 Elo+
Party 1
Chronos
Chronos
SSJ3OmegaChungus
Chronos
Level 61
God Stats
2W - 2L
1,701 SR
Queue Stats
134W - 141L
1,475 Elo+
Party 1
Charon
Charon
bunked
Charon
Level 133
God Stats
4W - 1L
1,464 SR
Queue Stats
96W - 101L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,224
748
7,643
12,814
8,350
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
JFurly
Awilix
13
1 / 7 / 5
7,280
662
4,334
10,854
4,847
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
LGeagles
Nu Wa
16
4 / 5 / 5
9,448
859
15,577
11,984
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
OOWA
Bacchus
14
2 / 6 / 4
8,476
771
11,943
15,826
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
danluminato
Cernunnos
13
0 / 8 / 6
7,049
641
7,753
14,564
6,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 0 / 16
9,582
871
12,665
6,995
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 23
8,664
788
3,703
12,670
18,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
DeathSurge
Apollo
17
13 / 3 / 14
10,989
999
21,263
13,201
7,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 15
9,519
865
12,875
11,116
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
bunked
Charon
16
6 / 2 / 22
9,876
898
10,736
14,439
15,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
122
10
Kills
32
32
Deaths
10
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
16
15
W
0
3
23
3.83
L
3
6
3
0.75
W
Apollo
DeathSurge
Apollo
13
3
14
6.67
L
Awilix
JFurly
Awilix
1
7
5
0.5
L
Nu Wa
LGeagles
Nu Wa
4
5
5
1.3
L
Bacchus
OOWA
Bacchus
2
6
4
0.67
W
6
2
15
6.75
W
Charon
bunked
Charon
6
2
22
8.5
L
Cernunnos
danluminato
Cernunnos
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,250
Damage
61,242
66,042
Taken
58,421
42,937
Mitigated
50,924
10,336
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,665
998
1,254
960
6,995
3,662
602
5,037
1,958
24,968
0
W
3,703
1,496
0
92
12,670
18,078
158
4,755
7,915
10,136
705
L
7,643
4,111
81
2,859
12,814
8,350
0
8,069
4,745
0
10,994
W
Apollo
DeathSurge
Apollo
21,263
11,775
806
3,179
13,201
7,990
3,084
5,923
7,278
0
44,359
L
Awilix
JFurly
Awilix
4,334
769
284
503
10,854
4,847
0
7,285
3,569
0
8,355
L
Nu Wa
LGeagles
Nu Wa
15,577
4,342
352
1,465
11,984
5,608
0
7,144
4,840
31,207
583
L
Bacchus
OOWA
Bacchus
11,943
761
407
2,854
15,826
17,408
0
11,066
4,760
16,858
0
W
12,875
5,400
961
1,713
11,116
5,788
2,875
5,480
5,636
26,603
1,650
W
Charon
bunked
Charon
10,736
1,485
3,049
4,072
14,439
15,406
588
5,992
8,447
23,714
0
L
Cernunnos
danluminato
Cernunnos
7,753
2,376
692
839
14,564
6,724
0
5,840
8,724
0
20,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
48,630
82
Minions Killed
156
0
Camps Cleared
0
855,333
Distance Traveled
982,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,582
871
26
2
0
210,196
0
W
Maui
8,664
788
15
1
0
191,026
0
L
Set
8,224
748
7
1
0
164,820
0
W
Apollo
10,989
999
54
5
0
186,393
0
L
Awilix
7,280
662
9
1
0
170,015
0
L
Nu Wa
9,448
859
29
3
0
174,855
0
L
Bacchus
8,476
771
18
2
0
167,779
0
W
Chronos
9,519
865
38
3
0
191,510
0
W
Charon
9,876
898
23
2
0
203,679
0
L
Cernunnos
7,049
641
19
2
0
177,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role