Player Matchup

Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
Dies2Nox
Charon
Gold I
Level 116
God Stats
24W - 22L
1,643 SR
Queue Stats
316W - 319L
1,552 MMR
Solo
Jormungandr
Jormungandr
Gold II
Saikou Mojo
Jormungandr
Gold II
Level 211
God Stats
81W - 62L
1,525 SR
Queue Stats
250W - 233L
1,552 MMR
Solo
Neith
Neith
Gold III
TheDewster
Neith
Gold III
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 19L
1,564 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Tyquace
Kuzenbo
Gold III
Level 159
God Stats
4W - 3L
1,901 SR
Queue Stats
72W - 76L
1,555 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,614 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,560 SR
1,545 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
DarkDurza
Hera
Silver III
Level 127
God Stats
2W - 3L
1,878 SR
Queue Stats
8W - 7L
1,544 MMR
Solo
Awilix
Awilix
Gold III
Paiseu
Awilix
Gold III
Level 121
God Stats
2W - 2L
1,754 SR
Queue Stats
29W - 22L
1,542 MMR
Party 1
King Arthur
King Arthur
Gold II
RuinedHex
King Arthur
Gold II
Level 158
God Stats
1W - 4L
1,201 SR
Queue Stats
142W - 144L
1,565 MMR
Solo
Hachiman
Hachiman
Gold III
SDann
Hachiman
Gold III
Level 120
God Stats
0W - 1L
1,468 SR
Queue Stats
29W - 21L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 2 / 2
7,713
551
5,722
13,410
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Dies2Nox
Charon
12
3 / 3 / 4
7,419
530
5,764
9,689
4,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Saikou Mojo
Jormungandr
14
1 / 0 / 0
8,451
604
5,331
7,529
5,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
1 / 2 / 3
8,034
574
7,946
9,515
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
Tyquace
Kuzenbo
13
1 / 1 / 3
7,614
544
3,354
8,580
9,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
JanusBastetAgniHeimdallr

VS

Bans
AchillesThothAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 0
5,650
404
3,340
6,522
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Hera
12
2 / 4 / 2
7,559
540
6,737
8,163
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Paiseu
Awilix
15
5 / 1 / 1
8,114
580
8,146
11,631
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
RuinedHex
King Arthur
13
0 / 1 / 3
7,389
528
4,166
10,645
8,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
SDann
Hachiman
13
1 / 2 / 0
7,359
526
4,128
7,629
2,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
8
8
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
2
1.5
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Hera
2
4
2
0.75
W
Charon
Dies2Nox
Charon
3
3
4
1.67
L
Awilix
Paiseu
Awilix
5
1
1
5.5
L
King Arthur
RuinedHex
King Arthur
0
1
3
1.5
L
Hachiman
SDann
Hachiman
1
2
0
0.5
W
Jormungandr
Saikou Mojo
Jormungandr
1
0
0
1
W
Neith
1
2
3
1.25
W
Kuzenbo
Tyquace
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
26,517
48,723
Taken
44,590
29,480
Mitigated
23,613
19,591
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,722
1,140
0
7,693
13,410
5,467
0
1,568
11,842
0
82,364
L
Aphrodite
 
Aphrodite
3,340
650
2,221
3,279
6,522
3,516
0
2,527
3,995
17,696
688
L
Hera
6,737
1,883
0
1,052
8,163
2,985
0
2,927
5,236
47,102
1,471
W
Charon
Dies2Nox
Charon
5,764
555
0
2,796
9,689
4,681
21
4,875
4,814
42,362
1,231
L
Awilix
Paiseu
Awilix
8,146
3,408
0
1,702
11,631
5,741
0
3,096
8,535
0
65,538
L
King Arthur
RuinedHex
King Arthur
4,166
458
0
700
10,645
8,651
0
5,112
5,533
0
50,636
L
Hachiman
SDann
Hachiman
4,128
2,660
0
2,790
7,629
2,720
786
656
6,973
0
61,843
W
Jormungandr
Saikou Mojo
Jormungandr
5,331
893
0
2,820
7,529
5,982
0
233
7,296
57,566
3,219
W
Neith
7,946
1,476
0
3,654
9,515
3,919
915
1,020
8,495
0
82,089
W
Kuzenbo
Tyquace
Kuzenbo
3,354
1,817
0
2,628
8,580
9,431
0
2,270
6,310
23,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
36,071
457
Minions Killed
418
0
Camps Cleared
0
1,370,352
Distance Traveled
1,244,579
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,713
551
124
9
0
318,804
1
L
Aphrodite
5,650
404
40
3
0
184,055
0
L
Hera
7,559
540
82
6
0
254,193
0
W
Charon
7,419
530
74
5
0
278,334
6
L
Awilix
8,114
580
99
7
0
321,848
2
L
King Arthur
7,389
528
99
7
0
236,038
4
L
Hachiman
7,359
526
98
7
0
248,445
0
W
Jormungandr
8,451
604
103
7
0
234,481
0
W
Neith
8,034
574
128
9
0
247,927
1
W
Kuzenbo
7,614
544
28
2
0
290,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role