Player Matchup

Cabrakan
Cabrakan
AimanNotAmen
Cabrakan
Level 158
God Stats
0W - 6L
1,527 SR
Queue Stats
63W - 75L
1,547 Elo+
Party 2
Hades
Hades
GingerKangaroo
Hades
Level 127
God Stats
1W - 3L
1,542 SR
Queue Stats
217W - 220L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Nomrind
Kukulkan
Level 154
God Stats
11W - 15L
1,438 SR
Queue Stats
149W - 164L
1,572 Elo+
Party 2
King Arthur
King Arthur
OverIord Bunny
King Arthur
Level 127
God Stats
4W - 2L
1,837 SR
Queue Stats
200W - 196L
1,533 Elo+
Party 1
Neith
Neith
PalaZhins
Neith
Level 99
God Stats
6W - 5L
1,579 SR
Queue Stats
318W - 280L
1,527 Elo+
Solo
Team Averages
Level 133
1,585 SR
1,548 Elo+

VS

Team Averages
Level 118
1,591 SR
1,548 Elo+
Sol
Sol
 
Sol
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CharShadow
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,604 Elo+
Solo
Neith
Neith
McLovelyLoveLove
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,533 Elo+
Party 3
Loki
Loki
Reflextions
Loki
Level 142
God Stats
52W - 33L
1,694 SR
Queue Stats
157W - 150L
1,547 Elo+
Party 3
Ymir
Ymir
llGordoPhantomll
Ymir
Level 105
God Stats
5W - 3L
1,761 SR
Queue Stats
122W - 123L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AimanNotAmen
Cabrakan
7
0 / 2 / 0
3,975
663
1,551
7,009
4,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,540
590
1,698
4,355
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Nomrind
Kukulkan
9
0 / 1 / 0
4,288
715
1,016
2,978
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
OverIord Bunny
King Arthur
6
0 / 1 / 0
3,974
662
2,229
6,937
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
PalaZhins
Neith
7
0 / 0 / 0
3,599
600
2,818
3,271
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 0 / 1
4,180
697
4,823
3,258
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
8
1 / 0 / 1
4,710
785
3,594
4,172
1,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 2
4,827
805
2,113
2,348
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 2
4,441
740
2,056
3,335
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
4,463
744
1,805
4,175
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Cabrakan
AimanNotAmen
Cabrakan
0
2
0
0
W
Janus
1
0
1
1.5
L
0
1
0
0
W
0
0
2
1
L
Kukulkan
Nomrind
Kukulkan
0
1
0
0
L
King Arthur
OverIord Bunny
King Arthur
0
1
0
0
L
Neith
PalaZhins
Neith
0
0
0
0
W
2
0
2
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,312
Damage
14,391
24,550
Taken
17,288
11,738
Mitigated
6,605
8,840
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,823
2,417
0
2,152
3,258
905
0
643
2,615
25,656
4,851
L
Cabrakan
AimanNotAmen
Cabrakan
1,551
302
0
2,327
7,009
4,946
0
4,959
2,050
10,570
0
W
Janus
3,594
350
0
2,643
4,172
1,120
0
612
3,560
31,984
905
L
1,698
353
110
2,287
4,355
1,450
0
348
4,007
13,529
0
W
2,113
497
0
850
2,348
799
0
1,108
1,240
0
34,545
L
Kukulkan
Nomrind
Kukulkan
1,016
423
0
634
2,978
983
0
0
2,978
31,072
743
L
King Arthur
OverIord Bunny
King Arthur
2,229
421
0
1,860
6,937
3,294
0
3,124
3,813
0
23,568
L
Neith
PalaZhins
Neith
2,818
1,657
0
1,622
3,271
1,065
0
1,316
1,955
0
26,464
W
2,056
500
0
2,020
3,335
928
0
922
2,413
0
20,786
W
1,805
652
0
1,732
4,175
2,853
0
908
3,267
12,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,376
Gold Earned
22,621
205
Minions Killed
226
0
Camps Cleared
0
591,885
Distance Traveled
643,158
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,180
697
48
8
0
114,805
0
L
Cabrakan
3,975
663
15
3
0
124,819
0
W
Janus
4,710
785
54
9
0
122,779
1
L
Hades
3,540
590
38
6
0
101,594
0
W
Neith
4,827
805
68
11
0
131,504
1
L
Kukulkan
4,288
715
65
11
0
127,408
0
L
King Arthur
3,974
662
43
7
0
116,757
1
L
Neith
3,599
600
44
7
0
121,307
1
W
Loki
4,441
740
39
7
0
146,910
1
W
Ymir
4,463
744
17
3
0
127,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role