Player Matchup

Izanami
Izanami
APOCALlPSIS
Izanami
Level 121
God Stats
4W - 3L
1,693 SR
Queue Stats
99W - 87L
1,553 Elo+
Solo
Serqet
Serqet
BatmanShalifi
Serqet
Level 148
God Stats
4W - 5L
1,537 SR
Queue Stats
165W - 154L
1,558 Elo+
Party 1
Charybdis
Charybdis
HelixExploit
Charybdis
Level 145
God Stats
27W - 18L
1,594 SR
Queue Stats
268W - 249L
1,591 Elo+
Party 1
Da Ji
Da Ji
Judeau121
Da Ji
Level 119
God Stats
103W - 75L
1,634 SR
Queue Stats
351W - 331L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Rafeas
Kukulkan
Level 146
God Stats
0W - 3L
1,198 SR
Queue Stats
31W - 28L
1,584 Elo+
Party 1
Team Averages
Level 136
1,531 SR
1,572 Elo+

VS

Team Averages
Level 174
1,380 SR
1,489 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
InfamousGrizzly
Sun Wukong
Level 127
God Stats
1W - 1L
1,282 SR
Queue Stats
15W - 21L
1,467 Elo+
Party 2
Rama
Rama
Marauder
Rama
Level 195
God Stats
1W - 3L
1,203 SR
Queue Stats
195W - 224L
1,556 Elo+
Party 3
Ravana
Ravana
NamesTray8383
Ravana
Level 219
God Stats
2W - 4L
1,399 SR
Queue Stats
331W - 367L
1,404 Elo+
Party 3
Sobek
Sobek
ThumblessAimbot
Sobek
Level 158
God Stats
12W - 12L
1,519 SR
Queue Stats
284W - 276L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APOCALlPSIS
Izanami
1
0 / 0 / 0
2,403
481
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 1 / 1
3,171
634
1,284
3,421
1,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
HelixExploit
Charybdis
5
0 / 1 / 1
3,226
645
820
2,514
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
Judeau121
Da Ji
7
3 / 0 / 0
3,956
791
2,059
3,303
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Rafeas
Kukulkan
7
0 / 0 / 0
3,425
685
742
1,948
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 1 / 0
3,679
736
1,418
2,594
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
InfamousGrizzly
Sun Wukong
7
0 / 0 / 0
3,775
755
0
1,982
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
5
0 / 1 / 0
3,151
630
1,490
2,584
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 1
3,426
685
1,248
2,499
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,592
718
1,448
2,801
1,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
0
0
L
Izanami
APOCALlPSIS
Izanami
0
0
0
0
L
0
1
1
0.5
L
Charybdis
HelixExploit
Charybdis
0
1
1
0.5
W
Sun Wukong
InfamousGrizzly
Sun Wukong
0
0
0
0
L
Da Ji
Judeau121
Da Ji
3
0
0
3
W
Rama
0
1
0
0
W
1
1
1
1.5
L
Kukulkan
Rafeas
Kukulkan
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,905
Damage
5,604
11,186
Taken
12,460
4,225
Mitigated
4,681
5,112
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,418
144
0
625
2,594
836
0
742
1,852
22,100
0
L
Izanami
APOCALlPSIS
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
1,284
290
0
1,334
3,421
1,807
0
588
2,833
0
6,286
L
Charybdis
HelixExploit
Charybdis
820
425
0
1,091
2,514
722
0
647
1,867
0
16,703
W
Sun Wukong
InfamousGrizzly
Sun Wukong
0
0
0
515
1,982
682
0
0
1,982
0
22,209
L
Da Ji
Judeau121
Da Ji
2,059
795
0
2,187
3,303
1,028
0
335
2,968
0
14,943
W
Rama
1,490
1,298
0
1,060
2,584
696
0
0
2,584
0
17,936
W
1,248
655
0
628
2,499
973
0
0
2,499
0
15,981
L
Kukulkan
Rafeas
Kukulkan
742
52
0
500
1,948
668
0
1,296
652
20,780
0
W
1,448
328
0
1,658
2,801
1,494
0
0
2,801
7,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,181
Gold Earned
17,623
118
Minions Killed
157
0
Camps Cleared
0
438,691
Distance Traveled
493,627
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,679
736
45
9
0
103,990
0
L
Izanami
2,403
481
0
0
0
10,350
0
L
Serqet
3,171
634
8
2
0
107,213
1
L
Charybdis
3,226
645
34
7
0
94,411
0
W
Sun Wukong
3,775
755
43
9
0
77,659
0
L
Da Ji
3,956
791
37
7
0
133,151
0
W
Rama
3,151
630
30
6
0
95,778
0
W
Ravana
3,426
685
26
5
0
110,543
0
L
Kukulkan
3,425
685
39
8
0
93,566
0
W
Sobek
3,592
718
13
3
0
105,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role