Player Matchup

Gilgamesh
Gilgamesh
DylanDayPhD
Gilgamesh
Level 219
God Stats
11W - 5L
1,616 SR
Queue Stats
52W - 46L
1,642 Elo+
Party 2
Bellona
Bellona
GetGuude
Bellona
Level 219
God Stats
2W - 0L
1,824 SR
Queue Stats
89W - 52L
1,714 Elo+
Party 2
Merlin
Merlin
Jakehas
Merlin
Level 180
God Stats
1W - 1L
1,318 SR
Queue Stats
30W - 24L
1,645 Elo+
Party 2
Cabrakan
Cabrakan
battlingshawn
Cabrakan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 72L
1,552 Elo+
Party 3
Nut
Nut
lilglam
Nut
Level 159
God Stats
2W - 0L
1,724 SR
Queue Stats
43W - 46L
1,562 Elo+
Party 3
Team Averages
Level 187
1,596 SR
1,623 Elo+

VS

Team Averages
Level 162
1,575 SR
1,617 Elo+
Tiamat
Tiamat
ChopSticks44
Tiamat
Level 108
God Stats
0W - 1L
1,319 SR
Queue Stats
51W - 33L
1,611 Elo+
Solo
Artio
Artio
HayyyBrother
Artio
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,577 Elo+
Solo
Apollo
Apollo
Mahlooska
Apollo
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 1
Achilles
Achilles
ShotGunWarrior
Achilles
Level 157
God Stats
3W - 4L
1,684 SR
Queue Stats
67W - 28L
1,744 Elo+
Party 1
Surtr
Surtr
nickell88
Surtr
Level 160
God Stats
0W - 1L
1,870 SR
Queue Stats
31W - 11L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DylanDayPhD
Gilgamesh
14
6 / 5 / 3
7,828
602
9,459
15,668
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
GetGuude
Bellona
16
9 / 1 / 3
9,991
769
16,196
16,909
15,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
Jakehas
Merlin
14
1 / 3 / 2
7,948
611
5,796
6,357
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
battlingshawn
Cabrakan
12
2 / 5 / 1
6,359
489
3,488
11,304
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nut
12
0 / 2 / 7
7,451
573
7,499
8,277
4,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 3 / 1
7,598
584
5,443
9,004
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 4
6,095
469
3,496
13,535
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Mahlooska
Apollo
12
3 / 4 / 5
7,439
572
9,524
12,121
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Achilles
14
7 / 4 / 3
7,260
558
10,498
14,587
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
nickell88
Surtr
12
1 / 4 / 1
6,520
502
5,432
12,567
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
18
Kills
15
16
Deaths
19
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
3
1
1.5
W
Gilgamesh
DylanDayPhD
Gilgamesh
6
5
3
1.5
W
Bellona
GetGuude
Bellona
9
1
3
10.5
L
0
4
4
0.5
W
Merlin
Jakehas
Merlin
1
3
2
0.67
L
Apollo
Mahlooska
Apollo
3
4
5
1.38
L
Achilles
7
4
3
2.13
W
Cabrakan
battlingshawn
Cabrakan
2
5
1
0.5
W
Nut
0
2
7
1.75
L
Surtr
nickell88
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,438
Damage
34,393
58,515
Taken
61,814
35,485
Mitigated
39,383
16,900
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,443
307
0
2,495
9,004
5,806
0
3,661
5,343
49,733
0
W
Gilgamesh
DylanDayPhD
Gilgamesh
9,459
3,184
0
3,700
15,668
6,995
0
1,570
13,914
0
57,550
W
Bellona
GetGuude
Bellona
16,196
6,535
0
10,275
16,909
15,113
400
2,121
14,694
0
82,234
L
3,496
401
281
3,895
13,535
13,751
0
1,523
11,752
17,303
0
W
Merlin
Jakehas
Merlin
5,796
538
0
715
6,357
2,305
687
2,574
3,385
67,052
286
L
Apollo
Mahlooska
Apollo
9,524
6,486
0
3,129
12,121
5,098
0
1,353
10,529
0
62,553
L
Achilles
10,498
2,896
0
3,931
14,587
7,166
0
2,007
12,466
0
48,391
W
Cabrakan
battlingshawn
Cabrakan
3,488
354
0
785
11,304
6,389
0
1,041
10,263
31,494
0
W
Nut
7,499
3,913
0
1,425
8,277
4,683
0
1,172
7,105
0
43,056
L
Surtr
nickell88
Surtr
5,432
1,499
0
3,099
12,567
7,562
0
76
12,491
1,094
53,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
34,912
469
Minions Killed
404
0
Camps Cleared
0
1,306,800
Distance Traveled
1,266,869
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,598
584
112
9
0
232,516
5
W
Gilgamesh
7,828
602
90
7
0
285,865
0
W
Bellona
9,991
769
140
11
0
267,995
0
L
Artio
6,095
469
22
2
0
249,404
4
W
Merlin
7,948
611
118
9
0
255,095
0
L
Apollo
7,439
572
106
8
0
232,966
0
L
Achilles
7,260
558
66
5
0
291,722
1
W
Cabrakan
6,359
489
66
5
0
244,919
7
W
Nut
7,451
573
55
4
0
252,926
0
L
Surtr
6,520
502
98
8
0
260,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role