Player Matchup

Morgan Le Fay
Morgan Le Fay
JesterQuestion
Morgan Le Fay
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,340 Elo+
Party 1
Bacchus
Bacchus
PrincessGweg
Bacchus
Level 64
God Stats
14W - 11L
1,468 SR
Queue Stats
197W - 195L
1,412 Elo+
Party 1
Apollo
Apollo
SKIDDYPOP
Apollo
Level 16
God Stats
2W - 5L
1,458 SR
Queue Stats
41W - 62L
1,317 Elo+
Party 1
Cerberus
Cerberus
WeeWeeMan42069
Cerberus
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 31L
1,160 Elo+
Party 1
Thanatos
Thanatos
youngRobot8092
Thanatos
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 76L
1,345 Elo+
Solo
Team Averages
Level 29
1,485 SR
1,315 Elo+

VS

Team Averages
Level 33
1,541 SR
1,336 Elo+
Izanami
Izanami
HighOnPot3nuse
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,344 Elo+
Party 3
Athena
Athena
LoloTagz
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,136 Elo+
Party 3
Sun Wukong
Sun Wukong
MWhispa
Sun Wukong
Level 15
God Stats
2W - 1L
1,706 SR
Queue Stats
23W - 25L
1,327 Elo+
Party 2
Arachne
Arachne
endlessgamer
Arachne
Level 58
God Stats
4W - 4L
1,584 SR
Queue Stats
124W - 118L
1,432 Elo+
Party 2
Janus
Janus
generalginger92
Janus
Level 46
God Stats
27W - 21L
1,414 SR
Queue Stats
95W - 89L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JesterQuestion
Morgan Le Fay
15
2 / 2 / 1
9,224
485
7,622
11,420
4,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
PrincessGweg
Bacchus
19
5 / 2 / 7
11,950
629
10,788
11,021
15,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
SKIDDYPOP
Apollo
14
8 / 2 / 5
9,486
499
9,975
10,332
3,997
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
14
5 / 4 / 12
9,227
486
16,282
21,538
18,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
18
7 / 1 / 7
10,449
550
12,621
17,904
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,765
409
8,982
13,960
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
LoloTagz
Athena
12
1 / 6 / 3
8,038
423
7,957
19,002
18,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
MWhispa
Sun Wukong
14
1 / 6 / 4
8,638
455
7,634
17,275
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
endlessgamer
Arachne
14
4 / 5 / 4
8,871
467
9,670
22,648
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 3
9,280
488
12,680
11,039
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
27
Kills
11
11
Deaths
27
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Morgan Le Fay
JesterQuestion
Morgan Le Fay
2
2
1
1.25
L
Athena
LoloTagz
Athena
1
6
3
0.42
L
Sun Wukong
MWhispa
Sun Wukong
1
6
4
0.5
W
Bacchus
PrincessGweg
Bacchus
5
2
7
4.25
W
Apollo
SKIDDYPOP
Apollo
8
2
5
5.25
W
Cerberus
5
4
12
2.75
L
Arachne
endlessgamer
Arachne
4
5
4
1.2
L
4
4
3
1.38
W
Thanatos
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,288
Damage
46,923
72,215
Taken
83,924
51,204
Mitigated
48,492
29,513
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,982
5,904
0
922
13,960
5,007
686
3,967
9,712
0
39,294
W
Morgan Le Fay
JesterQuestion
Morgan Le Fay
7,622
1,582
0
4,262
11,420
4,615
777
5,370
5,410
53,590
4,251
L
Athena
LoloTagz
Athena
7,957
2,553
0
902
19,002
18,051
249
8,051
9,990
26,589
955
L
Sun Wukong
MWhispa
Sun Wukong
7,634
1,539
0
1,757
17,275
12,335
0
6,665
9,930
0
47,855
W
Bacchus
PrincessGweg
Bacchus
10,788
1,422
0
2,531
11,021
15,318
522
1,230
9,274
88,919
5,197
W
Apollo
SKIDDYPOP
Apollo
9,975
6,046
0
1,201
10,332
3,997
1,657
2,049
8,255
0
39,898
W
Cerberus
16,282
1,505
0
5,294
21,538
18,890
437
7,246
13,887
46,925
2,012
L
Arachne
endlessgamer
Arachne
9,670
6,237
0
11,977
22,648
9,184
0
7,075
15,220
0
73,124
L
12,680
1,605
0
1,992
11,039
3,915
0
5,799
5,071
56,484
0
W
Thanatos
12,621
2,205
0
16,225
17,904
8,384
0
3,335
14,201
0
88,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
42,592
518
Minions Killed
337
0
Camps Cleared
0
1,698,801
Distance Traveled
1,822,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,765
409
59
3
0
343,791
0
W
Morgan Le Fay
9,224
485
82
4
0
327,313
0
L
Athena
8,038
423
22
1
0
365,512
0
L
Sun Wukong
8,638
455
66
3
0
345,668
0
W
Bacchus
11,950
629
171
9
0
319,720
0
W
Apollo
9,486
499
66
3
0
326,308
0
W
Cerberus
9,227
486
71
4
0
330,415
0
L
Arachne
8,871
467
92
5
0
422,079
0
L
Janus
9,280
488
98
5
0
345,279
0
W
Thanatos
10,449
550
128
7
0
395,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role