Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Plz Thx Np Bye
Osiris
Level 159
God Stats
0W - 1L
1,954 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 1
Yemoja
Yemoja
TrillVille
Yemoja
Level 147
God Stats
4W - 4L
1,767 SR
Queue Stats
61W - 36L
1,705 Elo+
Solo
Rama
Rama
minoverodsy
Rama
Level 39
God Stats
2W - 2L
1,655 SR
Queue Stats
9W - 10L
1,532 Elo+
Party 1
Team Averages
Level 127
1,675 SR
1,537 Elo+

VS

Team Averages
Level 110
1,603 SR
1,562 Elo+
Neith
Neith
BiggChunguss
Neith
Level 125
God Stats
8W - 5L
1,612 SR
Queue Stats
13W - 15L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
VaporTragedy-
Cthulhu
Level 148
God Stats
10W - 6L
1,685 SR
Queue Stats
47W - 44L
1,579 Elo+
Solo
Thanatos
Thanatos
YoungerBenny
Thanatos
Level 25
God Stats
3W - 0L
1,694 SR
Queue Stats
31W - 20L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
Yungswiph
Nu Wa
Level 146
God Stats
5W - 1L
1,554 SR
Queue Stats
89W - 56L
1,688 Elo+
Party 2
Osiris
Osiris
shadowcurse128
Osiris
Level 105
God Stats
5W - 4L
1,468 SR
Queue Stats
44W - 46L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 7 / 1
6,606
508
4,339
10,986
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
 
Arachne
11
1 / 2 / 1
6,111
470
3,018
12,525
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 2
6,480
498
6,378
13,719
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
TrillVille
Yemoja
10
0 / 2 / 1
6,008
462
4,539
11,558
6,976
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 3 / 0
6,005
462
5,045
9,745
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,033
618
5,233
6,197
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
13
3 / 0 / 3
7,978
614
8,167
9,760
7,119
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
YoungerBenny
Thanatos
14
6 / 2 / 2
8,067
621
9,299
12,565
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Yungswiph
Nu Wa
13
2 / 2 / 7
7,704
593
9,298
4,593
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
2 / 0 / 2
8,683
668
9,558
9,650
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
1
0.36
L
Arachne
 
Arachne
1
2
1
0.75
W
3
0
2
4
L
0
2
2
0.5
L
Yemoja
TrillVille
Yemoja
0
2
1
0.25
W
Cthulhu
3
0
3
4.5
W
Thanatos
YoungerBenny
Thanatos
6
2
2
3.5
W
Nu Wa
Yungswiph
Nu Wa
2
2
7
2.75
L
1
3
0
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,319
Damage
41,555
58,533
Taken
42,765
27,691
Mitigated
23,922
16,470
Healing
24,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,339
183
0
420
10,986
3,816
84
5,224
5,762
49,068
624
L
Arachne
 
Arachne
3,018
1,820
0
3,462
12,525
5,093
0
2,459
10,066
0
38,325
W
5,233
1,308
0
1,109
6,197
2,709
0
300
5,897
0
56,124
L
6,378
2,912
44
5,730
13,719
8,179
0
2,632
11,087
0
47,748
L
Yemoja
TrillVille
Yemoja
4,539
1,050
1,973
2,459
11,558
6,976
0
3,934
7,624
24,488
0
W
Cthulhu
8,167
1,152
1,522
1,959
9,760
7,119
0
3,616
6,144
35,849
1,473
W
Thanatos
YoungerBenny
Thanatos
9,299
3,310
0
12,052
12,565
5,614
0
1,847
10,718
0
70,996
W
Nu Wa
Yungswiph
Nu Wa
9,298
1,943
0
535
4,593
1,642
726
2,391
2,202
51,294
445
L
5,045
3,859
0
2,382
9,745
3,627
0
3,106
6,639
0
39,139
W
9,558
3,522
0
6,925
9,650
6,838
0
704
8,946
0
75,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
40,465
333
Minions Killed
482
0
Camps Cleared
0
1,202,454
Distance Traveled
1,381,286
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,606
508
75
6
0
228,802
0
L
Arachne
6,111
470
69
5
0
247,753
1
W
Neith
8,033
618
106
8
0
260,673
0
L
Osiris
6,480
498
73
6
0
274,656
2
L
Yemoja
6,008
462
42
3
0
241,274
4
W
Cthulhu
7,978
614
60
5
0
301,291
5
W
Thanatos
8,067
621
109
8
0
293,864
0
W
Nu Wa
7,704
593
87
7
0
255,153
0
L
Rama
6,005
462
74
6
0
209,969
2
W
Osiris
8,683
668
120
9
0
270,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role