Player Matchup

Janus
Janus
 
Janus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chillflare
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 2
Cerberus
Cerberus
Remydecamion
Cerberus
Level 34
God Stats
1W - 1L
1,685 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 2
Team Averages
Level 38
1,562 SR
1,418 Elo+

VS

Team Averages
Level 53
1,586 SR
1,531 Elo+
Atlas
Atlas
ArtThouApe
Atlas
Level 64
God Stats
164W - 110L
1,554 SR
Queue Stats
294W - 246L
1,534 Elo+
Party 1
Agni
Agni
Conchitoo X
Agni
Level 68
God Stats
17W - 13L
1,548 SR
Queue Stats
142W - 113L
1,541 Elo+
Solo
Chaac
Chaac
Khawithalid
Chaac
Level 26
God Stats
15W - 19L
1,656 SR
Queue Stats
43W - 48L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 0
6,175
618
4,376
8,540
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Chillflare
Danzaburou
11
1 / 2 / 0
7,010
701
7,187
12,504
5,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Remydecamion
Cerberus
12
0 / 1 / 0
6,591
659
4,365
10,465
8,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 0 / 4
7,955
796
9,965
8,869
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 4
7,885
789
7,008
5,248
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 2
8,077
808
8,633
9,654
9,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
7
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
Atlas
3
0
4
5
L
Danzaburou
Chillflare
Danzaburou
1
2
0
0.5
W
1
1
4
3
W
3
0
2
4
L
Cerberus
Remydecamion
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,928
Damage
25,606
31,509
Taken
23,771
16,621
Mitigated
16,806
1,680
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,376
93
0
0
8,540
2,887
0
4,667
3,272
24,582
0
W
Atlas
9,965
2,644
0
510
8,869
5,479
204
3,334
5,535
28,567
148
L
Danzaburou
Chillflare
Danzaburou
7,187
3,619
0
891
12,504
5,165
0
6,335
5,633
0
24,162
W
7,008
335
0
2,011
5,248
2,071
671
2,028
3,220
32,936
0
W
8,633
324
0
2,075
9,654
9,256
383
3,411
6,243
0
26,825
L
Cerberus
Remydecamion
Cerberus
4,365
261
0
789
10,465
8,569
0
4,304
5,683
14,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
23,917
90
Minions Killed
151
0
Camps Cleared
0
598,736
Distance Traveled
677,581
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,175
618
29
3
0
175,870
3
W
Atlas
7,955
796
50
5
0
219,102
0
L
Danzaburou
7,010
701
37
4
0
204,061
0
W
Agni
7,885
789
56
6
0
204,259
0
W
Chaac
8,077
808
45
5
0
254,220
4
L
Cerberus
6,591
659
24
2
0
218,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role