Player Matchup

Baron Samedi
Baron Samedi
FDBP CosbyJr
Baron Samedi
Level 65
God Stats
17W - 13L
1,608 SR
Queue Stats
27W - 33L
1,393 Elo+
Party 1
Cerberus
Cerberus
FDBP JOSHY
Cerberus
Level 84
God Stats
10W - 9L
1,579 SR
Queue Stats
34W - 42L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
FDBP Ricardo
Danzaburou
Level 49
God Stats
33W - 24L
1,507 SR
Queue Stats
68W - 68L
1,399 Elo+
Party 1
Team Averages
Level 66
1,565 SR
1,399 Elo+

VS

Team Averages
Level 40
1,474 SR
1,464 Elo+
Discordia
Discordia
Haelley
Discordia
Level 64
God Stats
84W - 77L
1,467 SR
Queue Stats
152W - 158L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
ShadyMcKnifes
Ao Kuang
Level 17
God Stats
9W - 6L
1,477 SR
Queue Stats
32W - 25L
1,560 Elo+
Party 2
Arachne
Arachne
uLOSTgoHOME
Arachne
Level 40
God Stats
104W - 44L
1,477 SR
Queue Stats
381W - 408L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FDBP CosbyJr
Baron Samedi
13
4 / 0 / 5
8,456
769
8,361
8,150
4,058
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FDBP JOSHY
Cerberus
12
3 / 3 / 2
7,835
712
5,837
13,613
11,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
FDBP Ricardo
Danzaburou
14
2 / 0 / 6
8,585
780
8,310
8,069
3,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haelley
Discordia
12
0 / 5 / 2
7,188
653
11,047
8,066
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
ShadyMcKnifes
Ao Kuang
11
1 / 3 / 1
6,891
626
5,341
13,414
11,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
uLOSTgoHOME
Arachne
11
2 / 1 / 1
7,204
655
7,220
7,455
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FDBP CosbyJr
Baron Samedi
4
0
5
6.5
W
Cerberus
FDBP JOSHY
Cerberus
3
3
2
1.33
W
Danzaburou
FDBP Ricardo
Danzaburou
2
0
6
5
L
Discordia
Haelley
Discordia
0
5
2
0.2
L
Ao Kuang
ShadyMcKnifes
Ao Kuang
1
3
1
0.5
L
Arachne
uLOSTgoHOME
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
23,608
29,832
Taken
28,935
18,709
Mitigated
17,673
12,324
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FDBP CosbyJr
Baron Samedi
8,361
647
1,704
4,161
8,150
4,058
254
4,034
3,715
28,188
0
W
Cerberus
FDBP JOSHY
Cerberus
5,837
398
0
2,721
13,613
11,175
90
6,191
6,802
22,601
799
W
Danzaburou
FDBP Ricardo
Danzaburou
8,310
3,682
0
3,738
8,069
3,476
765
4,207
3,323
0
39,903
L
Discordia
Haelley
Discordia
11,047
411
0
896
8,066
3,007
0
3,726
4,156
32,130
246
L
Ao Kuang
ShadyMcKnifes
Ao Kuang
5,341
2,224
0
986
13,414
11,336
0
6,047
7,142
14,361
804
L
Arachne
uLOSTgoHOME
Arachne
7,220
6,771
0
1,450
7,455
3,330
345
4,109
3,258
0
30,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
21,283
189
Minions Killed
121
0
Camps Cleared
0
594,543
Distance Traveled
586,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,456
769
60
5
0
194,496
0
W
Cerberus
7,835
712
50
5
0
202,517
0
W
Danzaburou
8,585
780
79
7
0
197,530
0
L
Discordia
7,188
653
59
5
0
183,055
0
L
Ao Kuang
6,891
626
27
2
0
187,682
0
L
Arachne
7,204
655
35
3
0
215,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role