Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Ask Trevino
Kuzenbo
Gold IV
Level 129
God Stats
6W - 3L
1,624 SR
Queue Stats
197W - 189L
1,459 MMR
Solo
Ix Chel
Ix Chel
Gold III
DimensionHarvest
Ix Chel
Gold III
Level 149
God Stats
8W - 14L
1,491 SR
Queue Stats
145W - 147L
1,463 MMR
Solo
Surtr
Surtr
Gold IV
Laplace_III
Surtr
Gold IV
Level 146
God Stats
5W - 0L
1,671 SR
Queue Stats
38W - 34L
1,455 MMR
Solo
Loki
Loki
Gold III
SaltieBawlz
Loki
Gold III
Level 205
God Stats
13W - 10L
1,747 SR
Queue Stats
306W - 311L
1,400 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 169
1,606 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,598 SR
1,483 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold IV
EcuAxl75
Hel
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 171L
1,482 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
TwistedFireAngel
Erlang Shen
Gold IV
Level 108
God Stats
0W - 3L
1,773 SR
Queue Stats
58W - 48L
1,480 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
UNAVERSE
Baron Samedi
Gold IV
Level 148
God Stats
2W - 4L
1,509 SR
Queue Stats
152W - 155L
1,445 MMR
Solo
Yemoja
Yemoja
Silver II
Y3ll0wSnowman
Yemoja
Silver II
Level 43
God Stats
0W - 1L
1,707 SR
Queue Stats
12W - 10L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,204
641
1,719
1,874
559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Ask Trevino
Kuzenbo
5
0 / 0 / 0
3,376
675
1,781
3,145
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,709
742
632
1,074
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 1 / 0
3,884
777
1,978
4,128
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 0
3,279
656
304
3,267
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AgniJanusNutBellona

VS

Bans
ThothThorKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 0
3,075
615
1,433
3,448
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 0
3,683
737
145
2,061
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
TwistedFireAngel
Erlang Shen
4
1 / 1 / 0
3,350
670
1,405
3,855
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
UNAVERSE
Baron Samedi
5
0 / 0 / 0
3,492
698
1,547
3,663
1,242
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

4
0 / 0 / 0
2,937
587
5
1,877
654
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Arachne
 
Arachne
0
0
0
0
W
Kuzenbo
Ask Trevino
Kuzenbo
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
1
1
0
1
W
0
0
0
0
L
Erlang Shen
TwistedFireAngel
Erlang Shen
1
1
0
1
L
Baron Samedi
UNAVERSE
Baron Samedi
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,414
Damage
4,535
13,488
Taken
14,904
6,166
Mitigated
4,582
6,802
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,719
1,304
0
686
1,874
559
0
556
1,318
0
20,478
L
Arachne
 
Arachne
1,433
1,100
0
1,164
3,448
1,003
0
980
2,468
0
14,126
W
Kuzenbo
Ask Trevino
Kuzenbo
1,781
1,189
0
1,304
3,145
2,565
0
982
2,163
8,249
0
W
632
184
250
514
1,074
332
0
145
929
19,783
0
L
145
0
0
1,038
2,061
493
0
530
1,429
20,620
0
W
1,978
981
0
1,556
4,128
1,923
0
0
4,128
352
20,259
W
304
0
0
2,492
3,267
787
0
0
3,267
0
16,175
L
Erlang Shen
TwistedFireAngel
Erlang Shen
1,405
962
0
1,670
3,855
1,190
0
150
3,466
0
12,138
L
Baron Samedi
UNAVERSE
Baron Samedi
1,547
183
863
1,829
3,663
1,242
0
801
2,862
12,567
686
L
5
0
0
0
1,877
654
0
0
1,877
9,942
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,452
Gold Earned
16,537
176
Minions Killed
148
0
Camps Cleared
0
513,912
Distance Traveled
399,445
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,204
641
45
9
0
95,292
0
L
Arachne
3,075
615
37
7
0
107,085
0
W
Kuzenbo
3,376
675
8
2
0
108,040
0
W
Ix Chel
3,709
742
38
8
0
96,272
1
L
Hel
3,683
737
52
10
0
94,135
0
W
Surtr
3,884
777
43
9
0
96,040
2
W
Loki
3,279
656
42
8
0
118,268
0
L
Erlang Shen
3,350
670
26
5
0
50,503
0
L
Baron Samedi
3,492
698
11
2
0
79,829
0
L
Yemoja
2,937
587
22
4
0
67,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role