Player Matchup

Cabrakan
Cabrakan
FullmetalChad
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,344 Elo+
Party 1
Thanatos
Thanatos
NOTSWAINMAIN
Thanatos
Level 15
God Stats
0W - 4L
1,134 SR
Queue Stats
6W - 11L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
Nobara_z
Nu Wa
Level 97
God Stats
221W - 163L
1,630 SR
Queue Stats
290W - 294L
1,502 Elo+
Solo
Team Averages
Level 74
1,421 SR
1,397 Elo+

VS

Team Averages
Level 95
1,423 SR
1,473 Elo+
Sol
Sol
Brick and Mordy
Sol
Level 106
God Stats
2W - 6L
1,356 SR
Queue Stats
73W - 85L
1,487 Elo+
Party 2
Achilles
Achilles
NotNMyHouse69
Achilles
Level 76
God Stats
7W - 5L
1,601 SR
Queue Stats
46W - 50L
1,468 Elo+
Party 2
Terra
Terra
ya_boi_alfonzo
Terra
Level 103
God Stats
3W - 4L
1,313 SR
Queue Stats
123W - 132L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FullmetalChad
Cabrakan
14
0 / 4 / 1
8,597
573
7,552
16,142
17,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
NOTSWAINMAIN
Thanatos
14
1 / 6 / 1
8,505
567
7,790
12,164
5,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Nobara_z
Nu Wa
15
1 / 2 / 1
9,251
617
18,045
7,145
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,186
679
8,094
9,936
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
NotNMyHouse69
Achilles
16
7 / 0 / 5
10,650
710
11,878
16,928
20,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 1 / 8
9,895
660
8,972
16,736
17,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Cabrakan
FullmetalChad
Cabrakan
0
4
1
0.13
L
Thanatos
NOTSWAINMAIN
Thanatos
1
6
1
0.25
L
Nu Wa
Nobara_z
Nu Wa
1
2
1
0.75
W
Achilles
NotNMyHouse69
Achilles
7
0
5
9.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
28,944
35,451
Taken
43,600
25,765
Mitigated
42,304
11,299
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
2,951
0
3,383
9,936
4,326
739
5,677
4,259
49,887
5,969
L
Cabrakan
FullmetalChad
Cabrakan
7,552
1,014
0
3,157
16,142
17,213
0
8,040
6,654
16,277
2,399
L
Thanatos
NOTSWAINMAIN
Thanatos
7,790
310
0
6,469
12,164
5,519
13
4,227
7,154
0
25,809
L
Nu Wa
Nobara_z
Nu Wa
18,045
7,901
0
1,673
7,145
3,033
0
2,717
4,162
65,416
0
W
Achilles
NotNMyHouse69
Achilles
11,878
1,496
0
4,482
16,928
20,839
87
9,348
7,575
0
26,077
W
8,972
737
2,700
4,781
16,736
17,139
0
9,738
6,998
50,856
4,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
30,731
149
Minions Killed
231
0
Camps Cleared
0
721,902
Distance Traveled
850,895
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,186
679
125
8
0
259,817
0
L
Cabrakan
8,597
573
29
2
0
242,438
0
L
Thanatos
8,505
567
33
2
0
247,495
1
L
Nu Wa
9,251
617
87
6
0
231,969
0
W
Achilles
10,650
710
17
1
0
288,798
4
W
Terra
9,895
660
89
6
0
302,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role