Player Matchup

Anhur
Anhur
CORYBOY227
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,443 Elo+
Party 1
Thanatos
Thanatos
Terminator1028
Thanatos
Level 60
God Stats
14W - 10L
1,700 SR
Queue Stats
165W - 184L
1,448 Elo+
Solo
Sylvanus
Sylvanus
TrickShotLogan
Sylvanus
Level 103
God Stats
23W - 18L
1,459 SR
Queue Stats
38W - 37L
1,428 Elo+
Party 1
Loki
Loki
alexar97
Loki
Level 53
God Stats
23W - 41L
1,308 SR
Queue Stats
165W - 171L
1,318 Elo+
Solo
Ix Chel
Ix Chel
lSnortMentos
Ix Chel
Level 123
God Stats
1W - 5L
1,185 SR
Queue Stats
67W - 70L
1,382 Elo+
Party 1
Team Averages
Level 90
1,430 SR
1,404 Elo+

VS

Team Averages
Level 83
1,498 SR
1,441 Elo+
Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GwydionApDon717
Horus
Level 106
God Stats
38W - 33L
1,660 SR
Queue Stats
229W - 237L
1,464 Elo+
Solo
Skadi
Skadi
SmileyCris_
Skadi
Level 66
God Stats
6W - 8L
1,415 SR
Queue Stats
68W - 83L
1,422 Elo+
Solo
Mulan
Mulan
alohawiners
Mulan
Level 105
God Stats
6W - 1L
1,601 SR
Queue Stats
99W - 82L
1,495 Elo+
Solo
Vamana
Vamana
popwarK
Vamana
Level 43
God Stats
34W - 39L
1,314 SR
Queue Stats
112W - 162L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 1 / 1
5,324
410
4,711
9,316
2,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
9
2 / 2 / 1
6,131
472
4,599
11,215
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
10
2 / 3 / 0
6,089
468
8,693
10,308
5,036
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
9
0 / 2 / 2
5,221
402
1,003
10,451
3,409
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
lSnortMentos
Ix Chel
11
1 / 1 / 3
6,624
510
5,715
4,913
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 1
7,018
540
3,104
9,533
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
6,757
520
4,681
11,405
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 1
6,421
494
9,556
10,894
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 2
7,783
599
5,405
8,414
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
popwarK
Vamana
13
4 / 1 / 1
7,514
578
3,260
9,372
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
9
9
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
1
0.5
L
Anhur
0
1
1
0.5
W
1
0
2
2
W
2
2
1
1.25
L
Thanatos
2
2
1
1.25
L
Sylvanus
2
3
0
0.67
L
Loki
0
2
2
0.5
W
2
1
2
3
L
Ix Chel
lSnortMentos
Ix Chel
1
1
3
2.5
W
Vamana
popwarK
Vamana
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
26,006
46,203
Taken
49,618
17,790
Mitigated
25,165
16,898
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,104
445
120
4,693
9,533
3,463
543
3,438
5,775
49,183
1,714
L
Anhur
4,711
2,259
0
2,619
9,316
2,969
0
0
9,316
0
30,001
W
4,681
2,073
3,645
4,413
11,405
5,920
0
3,270
8,087
0
21,738
W
9,556
4,597
0
2,132
10,894
2,997
135
3,700
7,180
0
43,735
L
Thanatos
4,599
1,634
0
6,695
11,215
4,372
0
617
10,469
0
44,460
L
Sylvanus
8,693
3,312
600
1,687
10,308
5,036
0
384
9,875
35,760
10,481
L
Loki
1,003
168
0
3,270
10,451
3,409
0
772
9,460
0
21,312
W
5,405
475
0
2,030
8,414
8,003
0
1,239
7,129
0
55,025
L
Ix Chel
lSnortMentos
Ix Chel
5,715
225
630
1,397
4,913
2,004
0
1,314
3,466
41,410
467
W
Vamana
popwarK
Vamana
3,260
1,343
0
674
9,372
4,782
0
1,333
7,935
0
53,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
35,493
272
Minions Killed
356
0
Camps Cleared
0
1,143,192
Distance Traveled
1,269,630
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,018
540
78
6
0
238,953
6
L
Anhur
5,324
410
36
3
0
239,945
0
W
Horus
6,757
520
33
3
0
266,847
0
W
Skadi
6,421
494
61
5
0
225,172
0
L
Thanatos
6,131
472
70
5
0
225,416
0
L
Sylvanus
6,089
468
64
5
0
232,599
0
L
Loki
5,221
402
26
2
0
229,629
0
W
Mulan
7,783
599
85
7
0
250,227
0
L
Ix Chel
6,624
510
76
6
0
215,603
0
W
Vamana
7,514
578
99
8
0
288,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role