Player Matchup

Izanami
Izanami
God_mode0686
Izanami
Level 74
God Stats
11W - 17L
1,425 SR
Queue Stats
408W - 411L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
Gårm
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
Lorhax22
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,651 Elo+
Party 2
Team Averages
Level 45
1,475 SR
1,564 Elo+

VS

Team Averages
Level 63
1,499 SR
1,389 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BetoSpears
Neith
Level 48
God Stats
27W - 23L
1,671 SR
Queue Stats
138W - 169L
1,259 Elo+
Party 1
Vulcan
Vulcan
jalapeñabooty
Vulcan
Level 74
God Stats
12W - 17L
1,327 SR
Queue Stats
232W - 249L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
God_mode0686
Izanami
12
2 / 2 / 1
7,076
708
4,590
9,619
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Gårm
Ao Kuang
10
1 / 7 / 1
6,481
648
3,540
12,726
5,000
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Lorhax22
Sylvanus
9
0 / 5 / 2
6,096
610
1,519
8,911
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 2 / 10
8,082
808
7,023
5,288
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
13
5 / 1 / 7
8,214
821
5,224
4,419
1,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 0 / 8
8,660
866
12,949
4,017
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
10
4
W
Neith
5
1
7
8.5
L
Izanami
God_mode0686
Izanami
2
2
1
1.25
L
Ao Kuang
Gårm
Ao Kuang
1
7
1
0.21
L
Sylvanus
Lorhax22
Sylvanus
0
5
2
0.2
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,649
Damage
25,196
31,256
Taken
13,724
14,973
Mitigated
5,425
3,565
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,023
983
927
1,093
5,288
1,974
612
2,254
3,034
16,298
735
W
Neith
5,224
2,747
0
269
4,419
1,828
1,265
936
3,483
0
25,091
L
Izanami
God_mode0686
Izanami
4,590
3,040
69
2,525
9,619
3,596
0
5,641
3,978
0
33,838
L
Ao Kuang
Gårm
Ao Kuang
3,540
1,169
0
469
12,726
5,000
0
8,894
3,790
11,693
377
L
Sylvanus
Lorhax22
Sylvanus
1,519
465
152
350
8,911
6,377
0
5,218
3,672
7,794
1,696
W
12,949
4,028
0
290
4,017
1,623
640
1,618
2,399
30,061
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,653
Gold Earned
24,956
76
Minions Killed
110
0
Camps Cleared
0
376,843
Distance Traveled
512,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,082
808
21
2
0
152,284
0
W
Neith
8,214
821
52
5
0
164,694
0
L
Izanami
7,076
708
51
5
0
139,389
0
L
Ao Kuang
6,481
648
13
1
0
146,310
0
L
Sylvanus
6,096
610
12
1
0
91,144
0
W
Vulcan
8,660
866
37
4
0
195,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role