Player Matchup

Surtr
Surtr
Carlos19142129
Surtr
Level 29
God Stats
54W - 52L
1,448 SR
Queue Stats
67W - 70L
1,482 Elo+
Party 1
Freya
Freya
FolksPD7
Freya
Level 152
God Stats
2W - 0L
1,802 SR
Queue Stats
79W - 79L
1,409 Elo+
Party 1
Merlin
Merlin
Meyko
Merlin
Level 173
God Stats
5W - 6L
1,341 SR
Queue Stats
41W - 43L
1,555 Elo+
Party 2
Charon
Charon
Myros7
Charon
Level 123
God Stats
3W - 0L
1,926 SR
Queue Stats
99W - 93L
1,484 Elo+
Party 1
Loki
Loki
Neøk
Loki
Level 148
God Stats
2W - 2L
1,311 SR
Queue Stats
46W - 42L
1,569 Elo+
Party 2
Team Averages
Level 125
1,565 SR
1,500 Elo+

VS

Team Averages
Level 130
1,529 SR
1,524 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
KzCoanTFI
Martichoras
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 108L
1,449 Elo+
Solo
Osiris
Osiris
Tinchardox
Osiris
Level 132
God Stats
13W - 5L
1,794 SR
Queue Stats
48W - 28L
1,674 Elo+
Solo
Mercury
Mercury
vinithelinker
Mercury
Level 149
God Stats
0W - 3L
1,354 SR
Queue Stats
233W - 220L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,231
476
3,908
10,515
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
FolksPD7
Freya
9
4 / 3 / 4
5,645
513
3,546
6,742
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Meyko
Merlin
12
3 / 0 / 3
7,152
650
3,821
3,412
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
Myros7
Charon
8
2 / 4 / 2
5,403
491
4,606
11,108
7,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Neøk
Loki
13
3 / 0 / 5
6,784
617
4,472
8,166
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 4
5,300
482
4,200
6,579
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
 
Zeus
5
0 / 7 / 1
4,142
377
961
5,213
1,430
Martichoras
KzCoanTFI
Martichoras
9
3 / 2 / 2
5,510
501
5,706
6,600
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Tinchardox
Osiris
12
1 / 0 / 0
6,795
618
10,163
9,914
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
11
3 / 1 / 1
6,088
553
2,870
8,260
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
8
8
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
4
1.5
L
Zeus
 
Zeus
0
7
1
0.07
W
0
1
0
0
W
Freya
FolksPD7
Freya
4
3
4
2
L
Martichoras
KzCoanTFI
Martichoras
3
2
2
2
W
Merlin
Meyko
Merlin
3
0
3
4.5
W
Charon
Myros7
Charon
2
4
2
0.75
W
Loki
Neøk
Loki
3
0
5
5.5
L
Osiris
Tinchardox
Osiris
1
0
0
1
L
Mercury
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
23,900
39,943
Taken
36,566
21,738
Mitigated
22,024
13,788
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,200
1,601
503
1,530
6,579
4,419
62
2,875
3,704
18,959
7,993
L
Zeus
 
Zeus
961
817
0
0
5,213
1,430
30
3,539
1,674
2,590
288
W
3,908
1,796
0
2,989
10,515
7,677
0
0
9,755
417
30,486
W
Freya
FolksPD7
Freya
3,546
1,008
0
2,243
6,742
2,552
423
902
5,840
31,628
2,305
L
Martichoras
KzCoanTFI
Martichoras
5,706
2,203
0
1,194
6,600
2,762
306
2,739
3,861
0
30,353
W
Merlin
Meyko
Merlin
3,821
358
0
1,545
3,412
1,193
0
693
2,675
59,973
0
W
Charon
Myros7
Charon
4,606
1,610
0
1,290
11,108
7,123
0
2,953
8,061
16,533
935
W
Loki
Neøk
Loki
4,472
1,703
0
5,721
8,166
3,193
0
260
7,773
0
54,903
L
Osiris
Tinchardox
Osiris
10,163
4,855
0
3,824
9,914
10,168
0
1,897
8,017
0
56,740
L
Mercury
2,870
1,294
0
357
8,260
3,245
0
888
7,372
0
43,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
27,835
350
Minions Killed
271
0
Camps Cleared
0
1,066,131
Distance Traveled
988,051
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,300
482
51
5
0
187,389
2
L
Zeus
4,142
377
3
0
0
146,412
0
W
Surtr
5,231
476
57
5
0
183,702
0
W
Freya
5,645
513
55
5
0
180,248
0
L
Martichoras
5,510
501
33
3
0
186,898
0
W
Merlin
7,152
650
122
11
0
234,931
0
W
Charon
5,403
491
22
2
0
198,966
0
W
Loki
6,784
617
94
9
0
268,284
0
L
Osiris
6,795
618
112
10
0
205,213
0
L
Mercury
6,088
553
72
7
0
262,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role