Player Matchup

Serqet
Serqet
KyotoYokai
Serqet
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 267L
1,391 Elo+
Party 1
Jormungandr
Jormungandr
Meta Knight6864
Jormungandr
Level 89
God Stats
7W - 2L
1,599 SR
Queue Stats
546W - 592L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
Nightmare8143
Sun Wukong
Level 36
God Stats
5W - 3L
1,676 SR
Queue Stats
196W - 185L
1,331 Elo+
Solo
Nu Wa
Nu Wa
TouchSomeGrass00
Nu Wa
Level 120
God Stats
18W - 17L
1,436 SR
Queue Stats
207W - 206L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Virtiqq
Cernunnos
Level 53
God Stats
6W - 5L
1,498 SR
Queue Stats
266W - 266L
1,408 Elo+
Party 1
Team Averages
Level 69
1,542 SR
1,408 Elo+

VS

Team Averages
Level 100
1,513 SR
1,465 Elo+
Chaac
Chaac
IvanDrago_99
Chaac
Level 69
God Stats
6W - 4L
1,622 SR
Queue Stats
58W - 68L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
RMcChunkyJr
Kumbhakarna
Level 65
God Stats
2W - 2L
1,199 SR
Queue Stats
298W - 280L
1,520 Elo+
Solo
Hercules
Hercules
Reeves3334
Hercules
Level 132
God Stats
6W - 6L
1,420 SR
Queue Stats
211W - 207L
1,442 Elo+
Solo
Nu Wa
Nu Wa
SyriusFalcom
Nu Wa
Level 107
God Stats
60W - 44L
1,589 SR
Queue Stats
104W - 90L
1,494 Elo+
Solo
Artemis
Artemis
Y7NR
Artemis
Level 129
God Stats
2W - 3L
1,732 SR
Queue Stats
60W - 67L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KyotoYokai
Serqet
11
1 / 7 / 2
6,641
415
4,630
15,547
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Meta Knight6864
Jormungandr
11
2 / 3 / 1
7,539
471
5,606
12,638
10,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Nightmare8143
Sun Wukong
13
1 / 6 / 1
7,168
448
6,593
14,033
8,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 1
8,439
527
10,007
7,336
2,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Virtiqq
Cernunnos
12
1 / 1 / 2
6,787
424
8,122
10,121
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,680
543
6,951
12,786
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
RMcChunkyJr
Kumbhakarna
12
2 / 1 / 5
7,773
486
3,593
13,095
9,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Reeves3334
Hercules
16
6 / 1 / 3
10,095
631
10,244
12,759
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 2 / 2
8,308
519
5,904
7,503
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Y7NR
Artemis
14
3 / 1 / 5
8,181
511
14,367
10,079
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
18
18
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Serqet
KyotoYokai
Serqet
1
7
2
0.29
L
Jormungandr
Meta Knight6864
Jormungandr
2
3
1
0.83
L
Sun Wukong
Nightmare8143
Sun Wukong
1
6
1
0.25
W
Kumbhakarna
RMcChunkyJr
Kumbhakarna
2
1
5
4.5
W
Hercules
Reeves3334
Hercules
6
1
3
7.5
W
1
2
2
1
L
1
1
1
1.5
L
Cernunnos
Virtiqq
Cernunnos
1
1
2
2
W
Artemis
Y7NR
Artemis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
41,059
59,675
Taken
56,222
30,627
Mitigated
35,222
11,813
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
681
0
2,242
12,786
7,381
424
3,320
9,090
0
59,218
L
Serqet
KyotoYokai
Serqet
4,630
805
0
4,486
15,547
5,963
0
1,429
14,020
0
47,979
L
Jormungandr
Meta Knight6864
Jormungandr
5,606
1,803
0
1,126
12,638
10,397
0
2,062
10,576
27,303
1,456
L
Sun Wukong
Nightmare8143
Sun Wukong
6,593
1,183
0
421
14,033
8,279
140
361
13,000
0
42,079
W
Kumbhakarna
RMcChunkyJr
Kumbhakarna
3,593
613
0
2,072
13,095
9,933
0
3,359
9,502
24,630
0
W
Hercules
Reeves3334
Hercules
10,244
2,107
0
5,994
12,759
10,923
149
1,719
10,872
0
66,534
W
5,904
1,984
74
2,151
7,503
2,532
0
4,387
3,116
66,931
2,301
L
10,007
2,009
0
2,762
7,336
2,383
272
4,255
3,029
82,476
149
L
Cernunnos
Virtiqq
Cernunnos
8,122
3,576
0
3,018
10,121
3,605
0
1,296
8,825
0
49,357
W
Artemis
Y7NR
Artemis
14,367
7,976
0
3,750
10,079
4,453
414
2,659
7,186
0
69,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
43,037
362
Minions Killed
425
0
Camps Cleared
0
1,464,227
Distance Traveled
1,455,374
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,680
543
91
6
0
332,223
2
L
Serqet
6,641
415
63
4
0
332,935
0
L
Jormungandr
7,539
471
41
3
0
255,575
2
L
Sun Wukong
7,168
448
65
4
0
313,401
0
W
Kumbhakarna
7,773
486
20
1
0
315,223
4
W
Hercules
10,095
631
104
7
0
283,855
6
W
Nu Wa
8,308
519
122
8
0
252,289
0
L
Nu Wa
8,439
527
114
7
0
275,291
8
L
Cernunnos
6,787
424
79
5
0
287,025
4
W
Artemis
8,181
511
88
6
0
271,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role