Player Matchup

Tiamat
Tiamat
AP0C ACIDIC
Tiamat
Level 95
God Stats
11W - 15L
1,529 SR
Queue Stats
126W - 121L
1,348 Elo+
Solo
Charybdis
Charybdis
BananenDestroyer
Charybdis
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 44L
1,486 Elo+
Party 1
Atlas
Atlas
Mastarius
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,450 Elo+
Solo
Kali
Kali
SaftigesKorn
Kali
Level 105
God Stats
2W - 1L
1,704 SR
Queue Stats
44W - 45L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
iZYMAv
Sun Wukong
Level 55
God Stats
3W - 0L
1,911 SR
Queue Stats
146W - 180L
1,405 Elo+
Solo
Team Averages
Level 79
1,629 SR
1,428 Elo+

VS

Team Averages
Level 99
1,475 SR
1,457 Elo+
Kali
Kali
 
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SnakeShotLive
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
TwangyOrc
Amaterasu
Level 168
God Stats
3W - 6L
1,378 SR
Queue Stats
85W - 97L
1,387 Elo+
Solo
Izanami
Izanami
VikingKril
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
thenwaccnt
Kukulkan
Level 122
God Stats
1W - 3L
1,495 SR
Queue Stats
195W - 193L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 0 / 3
6,438
585
3,175
3,954
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
11
3 / 1 / 6
6,664
606
5,383
6,264
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Mastarius
Atlas
10
4 / 0 / 7
6,641
604
4,917
9,397
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
9 / 1 / 4
7,746
704
5,759
12,928
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
iZYMAv
Sun Wukong
12
0 / 0 / 2
6,788
617
8,876
9,081
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 6 / 0
5,297
482
3,053
12,107
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
8
0 / 2 / 2
5,460
496
4,559
8,922
7,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Amaterasu
TwangyOrc
Amaterasu
11
0 / 2 / 0
6,222
566
4,929
13,696
11,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
VikingKril
Izanami
9
0 / 4 / 1
5,378
489
1,674
5,124
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
thenwaccnt
Kukulkan
12
1 / 2 / 0
6,882
626
4,223
4,563
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
2
2
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
6
0
0.17
W
Tiamat
0
0
3
1.5
W
Charybdis
3
1
6
6
W
Atlas
Mastarius
Atlas
4
0
7
7.5
W
9
1
4
11
L
Bacchus
0
2
2
0.5
L
Amaterasu
TwangyOrc
Amaterasu
0
2
0
0
L
Izanami
VikingKril
Izanami
0
4
1
0.13
W
Sun Wukong
iZYMAv
Sun Wukong
0
0
2
1
L
Kukulkan
thenwaccnt
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
18,438
41,624
Taken
44,412
28,675
Mitigated
27,428
18,067
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,053
1,012
0
2,208
12,107
5,313
0
1,864
10,080
0
29,635
W
Tiamat
3,175
169
0
2,079
3,954
2,331
0
2,155
1,799
32,692
2,233
W
Charybdis
5,383
2,665
0
3,293
6,264
2,395
522
2,207
4,057
0
44,095
W
Atlas
Mastarius
Atlas
4,917
2,629
0
2,485
9,397
7,389
100
3,585
5,812
16,534
0
W
5,759
2,960
0
7,551
12,928
7,309
0
835
12,093
0
58,870
L
Bacchus
4,559
394
0
2,123
8,922
7,519
0
2,434
6,416
19,791
0
L
Amaterasu
TwangyOrc
Amaterasu
4,929
2,186
0
5,714
13,696
11,097
0
744
11,861
0
44,924
L
Izanami
VikingKril
Izanami
1,674
1,271
0
323
5,124
1,720
0
1,460
3,664
0
26,758
W
Sun Wukong
iZYMAv
Sun Wukong
8,876
2,626
0
2,659
9,081
9,251
0
0
9,081
2,649
53,613
L
Kukulkan
thenwaccnt
Kukulkan
4,223
422
0
480
4,563
1,779
0
1,727
2,503
43,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
29,239
356
Minions Killed
263
0
Camps Cleared
0
1,107,983
Distance Traveled
1,107,125
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,297
482
50
5
0
237,272
2
W
Tiamat
6,438
585
70
6
0
221,247
0
W
Charybdis
6,664
606
71
6
0
201,225
0
W
Atlas
6,641
604
18
2
0
221,422
4
W
Kali
7,746
704
94
9
0
255,503
0
L
Bacchus
5,460
496
15
1
0
243,344
2
L
Amaterasu
6,222
566
74
7
0
207,815
0
L
Izanami
5,378
489
48
4
0
213,064
0
W
Sun Wukong
6,788
617
103
9
0
208,586
0
L
Kukulkan
6,882
626
76
7
0
205,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role