Player Matchup

Terra
Terra
Crysidas
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,255 Elo+
Party 1
Nut
Nut
Excitatio
Nut
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,151 Elo+
Party 1
Gilgamesh
Gilgamesh
coD boSS 0
Gilgamesh
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
117W - 111L
1,522 Elo+
Solo
Horus
Horus
gavnlol-_-
Horus
Level 84
God Stats
8W - 8L
1,495 SR
Queue Stats
474W - 464L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
robcarducky
Baron Samedi
Level 128
God Stats
2W - 3L
1,493 SR
Queue Stats
189W - 193L
1,465 Elo+
Party 3
Team Averages
Level 114
1,498 SR
1,365 Elo+

VS

Team Averages
Level 104
1,500 SR
1,504 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DixiNormus131
Janus
Level 103
God Stats
9W - 17L
1,466 SR
Queue Stats
143W - 149L
1,506 Elo+
Party 2
Hercules
Hercules
Funkymonkeyis99
Hercules
Level 113
God Stats
4W - 4L
1,482 SR
Queue Stats
294W - 264L
1,513 Elo+
Solo
Cerberus
Cerberus
GloomK9
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 153L
1,484 Elo+
Solo
Chernobog
Chernobog
ryanmci
Chernobog
Level 88
God Stats
8W - 4L
1,554 SR
Queue Stats
156W - 143L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Crysidas
Terra
11
0 / 1 / 8
6,216
565
3,606
9,817
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 0 / 4
6,043
549
8,947
8,681
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
coD boSS 0
Gilgamesh
12
9 / 2 / 1
7,253
659
9,044
10,766
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
11
1 / 0 / 1
6,542
595
6,728
11,616
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
robcarducky
Baron Samedi
12
3 / 0 / 4
6,640
604
6,070
5,586
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 5 / 0
5,293
481
3,906
11,285
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
5,909
537
4,720
7,271
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
0 / 1 / 0
6,348
577
7,564
9,805
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
GloomK9
Cerberus
9
0 / 3 / 2
5,613
510
6,043
11,813
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
ryanmci
Chernobog
10
1 / 3 / 0
5,588
508
3,127
7,465
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
W
Terra
Crysidas
Terra
0
1
8
4
L
0
5
1
0.1
W
4
0
4
6
L
Hercules
0
1
0
0
L
Cerberus
GloomK9
Cerberus
0
3
2
0.33
W
Gilgamesh
coD boSS 0
Gilgamesh
9
2
1
4.75
W
Horus
1
0
1
1.5
W
Baron Samedi
robcarducky
Baron Samedi
3
0
4
5
L
Chernobog
ryanmci
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
25,360
46,466
Taken
47,639
25,224
Mitigated
24,663
13,408
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,906
2,262
0
3,783
11,285
3,955
0
3,004
8,281
0
26,504
W
Terra
Crysidas
Terra
3,606
915
947
2,079
9,817
6,714
0
3,726
6,029
16,581
1,172
L
4,720
190
0
760
7,271
2,634
0
2,472
4,799
45,345
0
W
8,947
5,028
0
1,691
8,681
3,160
0
3,900
4,743
0
44,938
L
Hercules
7,564
3,440
0
4,790
9,805
6,313
0
0
9,163
0
52,253
L
Cerberus
GloomK9
Cerberus
6,043
242
0
4,236
11,813
9,221
0
2,336
9,477
20,764
0
W
Gilgamesh
coD boSS 0
Gilgamesh
9,044
3,407
0
1,298
10,766
5,311
0
1,173
9,383
0
51,914
W
Horus
6,728
3,714
98
4,733
11,616
7,423
0
0
10,905
0
50,214
W
Baron Samedi
robcarducky
Baron Samedi
6,070
663
153
2,409
5,586
2,616
0
1,496
3,842
46,639
1,352
L
Chernobog
ryanmci
Chernobog
3,127
2,109
0
1,409
7,465
2,540
0
1,841
5,624
0
44,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
28,751
366
Minions Killed
336
0
Camps Cleared
0
1,055,932
Distance Traveled
1,101,719
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,293
481
51
5
0
245,299
1
W
Terra
6,216
565
23
2
0
218,850
2
L
Janus
5,909
537
77
7
0
220,629
0
W
Nut
6,043
549
83
8
0
204,490
0
L
Hercules
6,348
577
94
9
0
211,332
0
L
Cerberus
5,613
510
37
3
0
208,155
0
W
Gilgamesh
7,253
659
76
7
0
229,819
0
W
Horus
6,542
595
95
9
0
189,419
0
W
Baron Samedi
6,640
604
89
8
0
213,354
0
L
Chernobog
5,588
508
77
7
0
216,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role