Player Matchup

Sun Wukong
Sun Wukong
ItsEspr3ss0
Sun Wukong
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
109W - 105L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Jakipus
Cernunnos
Level 60
God Stats
2W - 1L
1,344 SR
Queue Stats
143W - 142L
1,474 Elo+
Party 1
Achilles
Achilles
Loyal_2_Iran
Achilles
Level 158
God Stats
22W - 14L
1,591 SR
Queue Stats
81W - 74L
1,542 Elo+
Solo
Awilix
Awilix
RxDillyDilly
Awilix
Level 144
God Stats
16W - 7L
1,717 SR
Queue Stats
131W - 105L
1,495 Elo+
Party 1
Ra
Ra
TheDeadBanana01
Ra
Level 142
God Stats
20W - 23L
1,469 SR
Queue Stats
146W - 140L
1,500 Elo+
Solo
Team Averages
Level 120
1,481 SR
1,501 Elo+

VS

Team Averages
Level 135
1,519 SR
1,562 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Glacielwarrior
Charon
Level 159
God Stats
0W - 2L
1,157 SR
Queue Stats
9W - 4L
1,685 Elo+
Solo
Ravana
Ravana
GodsLullaby
Ravana
Level 104
God Stats
6W - 3L
1,866 SR
Queue Stats
407W - 361L
1,633 Elo+
Solo
Ah Puch
Ah Puch
LMz_Anubi-PR
Ah Puch
Level 143
God Stats
2W - 2L
1,569 SR
Queue Stats
107W - 92L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsEspr3ss0
Sun Wukong
10
1 / 2 / 3
5,704
570
3,702
9,315
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cernunnos
Jakipus
Cernunnos
11
0 / 0 / 3
5,816
582
3,836
5,415
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Loyal_2_Iran
Achilles
10
2 / 1 / 2
5,812
581
4,045
7,948
5,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
12
7 / 0 / 2
7,126
713
6,603
7,340
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 4
6,773
677
4,787
6,980
3,047
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
3 / 3 / 0
5,333
533
2,439
8,988
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
10
0 / 1 / 1
5,195
520
3,799
6,276
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 1
5,251
525
3,018
5,982
3,267
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ravana
9
1 / 4 / 1
5,582
558
7,952
8,259
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
LMz_Anubi-PR
Ah Puch
9
0 / 4 / 1
4,877
488
4,510
6,026
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
0
1
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
0
1
1
0.5
L
Ravana
1
4
1
0.38
W
Sun Wukong
ItsEspr3ss0
Sun Wukong
1
2
3
1.25
W
Cernunnos
Jakipus
Cernunnos
0
0
3
1.5
L
Ah Puch
LMz_Anubi-PR
Ah Puch
0
4
1
0.13
W
Achilles
Loyal_2_Iran
Achilles
2
1
2
3
W
Awilix
7
0
2
8
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
21,718
36,998
Taken
35,531
18,811
Mitigated
15,266
17,483
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,439
89
0
1,054
8,988
3,498
0
1,738
7,182
0
32,874
L
Danzaburou
 
Danzaburou
3,799
1,291
0
1,606
6,276
2,186
0
0
6,276
0
40,615
L
3,018
799
1,105
1,501
5,982
3,267
0
559
5,423
20,557
0
L
Ravana
7,952
2,180
0
2,107
8,259
4,555
0
0
8,259
0
38,591
W
Sun Wukong
ItsEspr3ss0
Sun Wukong
3,702
1,176
0
2,903
9,315
5,356
0
0
9,315
0
33,395
W
Cernunnos
Jakipus
Cernunnos
3,836
1,934
0
3,300
5,415
2,131
0
749
4,666
0
39,458
L
Ah Puch
LMz_Anubi-PR
Ah Puch
4,510
219
0
941
6,026
1,760
0
2,367
3,604
28,019
630
W
Achilles
Loyal_2_Iran
Achilles
4,045
1,100
0
2,372
7,948
5,554
0
2,027
5,921
0
20,407
W
Awilix
6,603
2,532
0
4,327
7,340
2,723
0
1,005
6,335
0
51,300
W
4,787
165
622
3,959
6,980
3,047
0
3,646
3,334
57,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
26,238
354
Minions Killed
235
0
Camps Cleared
0
1,077,693
Distance Traveled
903,516
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,333
533
54
5
0
207,352
0
L
Danzaburou
5,195
520
73
7
0
190,000
0
L
Charon
5,251
525
22
2
0
186,596
4
L
Ravana
5,582
558
47
5
0
164,942
0
W
Sun Wukong
5,704
570
64
6
0
185,100
0
W
Cernunnos
5,816
582
74
7
0
191,172
0
L
Ah Puch
4,877
488
39
4
0
154,626
0
W
Achilles
5,812
581
28
3
0
229,498
0
W
Awilix
7,126
713
91
9
0
268,487
0
W
Ra
6,773
677
97
10
0
203,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role