Player Matchup

Zeus
Zeus
Bokhy
Zeus
Level 101
God Stats
24W - 25L
1,568 SR
Queue Stats
185W - 170L
1,611 Elo+
Party 2
Discordia
Discordia
Ezy_-7
Discordia
Level 107
God Stats
0W - 1L
1,231 SR
Queue Stats
106W - 109L
1,535 Elo+
Party 1
Bellona
Bellona
I zazka I
Bellona
Level 103
God Stats
15W - 14L
1,717 SR
Queue Stats
168W - 136L
1,592 Elo+
Party 2
Ravana
Ravana
ItsSimpzz
Ravana
Level 106
God Stats
0W - 2L
1,473 SR
Queue Stats
295W - 267L
1,569 Elo+
Party 1
Charon
Charon
luis max stiel
Charon
Level 83
God Stats
1W - 3L
1,739 SR
Queue Stats
139W - 127L
1,562 Elo+
Party 2
Team Averages
Level 100
1,546 SR
1,574 Elo+

VS

Team Averages
Level 163
1,600 SR
1,506 Elo+
Ares
Ares
AJERKA AJERKA
Ares
Level 213
God Stats
3W - 0L
1,884 SR
Queue Stats
140W - 134L
1,444 Elo+
Solo
Nu Wa
Nu Wa
ArmedMojo
Nu Wa
Level 109
God Stats
28W - 19L
1,580 SR
Queue Stats
119W - 113L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Oypadea
Jormungandr
Level 173
God Stats
1W - 0L
1,531 SR
Queue Stats
52W - 47L
1,587 Elo+
Solo
Hun Batz
Hun Batz
prestigeHz4rD
Hun Batz
Level 145
God Stats
14W - 11L
1,512 SR
Queue Stats
142W - 119L
1,545 Elo+
Solo
Apollo
Apollo
supposedlysure
Apollo
Level 175
God Stats
2W - 1L
1,494 SR
Queue Stats
37W - 50L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bokhy
Zeus
15
0 / 7 / 0
8,841
465
8,256
12,058
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Ezy_-7
Discordia
14
4 / 5 / 0
9,617
506
8,204
10,576
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
I zazka I
Bellona
17
1 / 4 / 0
11,072
583
16,229
20,619
22,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ravana
ItsSimpzz
Ravana
14
0 / 3 / 5
8,208
432
10,311
15,865
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 4 / 2
8,916
469
5,850
15,917
14,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 13
10,137
534
7,387
15,258
18,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
ArmedMojo
Nu Wa
17
1 / 3 / 8
9,730
512
11,739
13,340
5,425
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
Oypadea
Jormungandr
17
2 / 0 / 11
10,245
539
14,620
23,337
20,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hun Batz
prestigeHz4rD
Hun Batz
14
2 / 1 / 7
8,748
460
4,173
12,268
5,372
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
14 / 2 / 5
11,952
629
16,622
15,651
7,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
23
23
Deaths
6
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Nu Wa
ArmedMojo
Nu Wa
1
3
8
1.67
L
Zeus
Bokhy
Zeus
0
7
0
0
L
Discordia
Ezy_-7
Discordia
4
5
0
0.8
L
Bellona
I zazka I
Bellona
1
4
0
0.25
L
Ravana
ItsSimpzz
Ravana
0
3
5
0.83
W
Jormungandr
Oypadea
Jormungandr
2
0
11
7.5
L
1
4
2
0.5
W
Hun Batz
prestigeHz4rD
Hun Batz
2
1
7
5.5
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
54,541
75,035
Taken
79,854
52,365
Mitigated
56,711
20,874
Healing
26,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,387
20
0
3,945
15,258
18,052
336
6,990
7,724
17,023
831
W
Nu Wa
ArmedMojo
Nu Wa
11,739
4,452
0
4,726
13,340
5,425
2,236
5,295
7,949
89,574
1,620
L
Zeus
Bokhy
Zeus
8,256
401
0
1,380
12,058
4,625
0
2,183
9,742
72,547
1,185
L
Discordia
Ezy_-7
Discordia
8,204
699
0
1,968
10,576
4,014
420
4,328
6,214
66,534
1,252
L
Bellona
I zazka I
Bellona
16,229
6,261
0
7,797
20,619
22,333
0
11,869
7,599
0
97,805
L
Ravana
ItsSimpzz
Ravana
10,311
2,663
0
6,226
15,865
6,741
0
6,035
9,652
0
69,812
W
Jormungandr
Oypadea
Jormungandr
14,620
3,956
0
4,885
23,337
20,133
336
3,918
18,119
84,238
0
L
5,850
727
0
3,503
15,917
14,652
84
7,303
8,204
32,295
1,225
W
Hun Batz
prestigeHz4rD
Hun Batz
4,173
799
0
6,564
12,268
5,372
0
1,218
10,986
0
71,439
W
16,622
12,432
0
6,494
15,651
7,729
2,608
4,101
11,136
0
101,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,654
Gold Earned
50,812
514
Minions Killed
519
0
Camps Cleared
0
1,775,368
Distance Traveled
1,727,500
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,137
534
19
1
0
391,806
2
W
Nu Wa
9,730
512
132
7
0
336,818
7
L
Zeus
8,841
465
122
6
0
336,354
9
L
Discordia
9,617
506
94
5
0
345,628
4
L
Bellona
11,072
583
165
9
0
366,528
0
L
Ravana
8,208
432
93
5
0
373,780
1
W
Jormungandr
10,245
539
136
7
0
356,663
3
L
Charon
8,916
469
40
2
0
353,078
5
W
Hun Batz
8,748
460
104
5
0
333,127
0
W
Apollo
11,952
629
128
7
0
309,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role