Player Matchup

Athena
Athena
SnoopsRoachClip
Athena
Level 98
God Stats
4W - 6L
1,924 SR
Queue Stats
103W - 98L
1,540 Elo+
Party 1
Artemis
Artemis
TeKDiGGiTTY
Artemis
Level 109
God Stats
5W - 7L
1,576 SR
Queue Stats
181W - 177L
1,513 Elo+
Solo
Kukulkan
Kukulkan
amictod
Kukulkan
Level 123
God Stats
3W - 4L
1,598 SR
Queue Stats
206W - 191L
1,471 Elo+
Solo
Thor
Thor
iQuickSilver
Thor
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 153L
1,550 Elo+
Party 1
Bellona
Bellona
sabr113
Bellona
Level 89
God Stats
4W - 9L
1,467 SR
Queue Stats
56W - 43L
1,614 Elo+
Solo
Team Averages
Level 113
1,613 SR
1,537 Elo+

VS

Team Averages
Level 123
1,633 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ApxCam
Erlang Shen
Level 128
God Stats
16W - 13L
1,681 SR
Queue Stats
125W - 131L
1,507 Elo+
Solo
Hera
Hera
RaggedShot
Hera
Level 125
God Stats
11W - 16L
1,605 SR
Queue Stats
88W - 92L
1,560 Elo+
Solo
Xing Tian
Xing Tian
SirFyydo
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 123L
1,469 Elo+
Solo
Bellona
Bellona
ryanexpress34
Bellona
Level 127
God Stats
4W - 0L
1,881 SR
Queue Stats
285W - 285L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,242
477
2,663
10,397
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TeKDiGGiTTY
Artemis
9
1 / 2 / 0
5,299
482
5,897
6,810
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
amictod
Kukulkan
12
1 / 2 / 1
6,444
586
3,127
5,459
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 0
5,754
523
4,560
10,115
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
sabr113
Bellona
10
0 / 4 / 1
5,862
533
7,804
13,073
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 0 / 0
7,293
663
6,619
4,677
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
ApxCam
Erlang Shen
11
0 / 1 / 2
6,055
550
5,748
12,145
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,271
479
235
2,202
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
SirFyydo
Xing Tian
8
0 / 2 / 3
5,562
506
5,122
9,115
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
13
5 / 1 / 0
7,770
706
9,763
15,396
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
11
11
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
0
6
W
Erlang Shen
ApxCam
Erlang Shen
0
1
2
1
W
0
0
0
0
W
Xing Tian
SirFyydo
Xing Tian
0
2
3
0.75
L
1
3
1
0.5
L
Artemis
TeKDiGGiTTY
Artemis
1
2
0
0.5
L
Kukulkan
amictod
Kukulkan
1
2
1
0.75
L
1
0
0
1
W
Bellona
5
1
0
5
L
Bellona
sabr113
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
27,487
45,854
Taken
43,535
25,837
Mitigated
29,955
10,256
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,619
2,342
0
1,643
4,677
1,672
685
818
3,859
0
48,141
W
Erlang Shen
ApxCam
Erlang Shen
5,748
2,743
0
5,502
12,145
5,967
0
1,323
10,822
0
59,880
W
235
152
0
520
2,202
728
0
1,189
1,013
18,913
1,061
W
Xing Tian
SirFyydo
Xing Tian
5,122
434
0
1,598
9,115
6,840
38
2,342
6,773
19,038
0
L
2,663
510
188
2,896
10,397
8,581
0
2,296
8,005
12,250
0
L
Artemis
TeKDiGGiTTY
Artemis
5,897
1,297
0
1,365
6,810
2,224
0
1,373
5,437
0
35,961
L
Kukulkan
amictod
Kukulkan
3,127
305
0
500
5,459
2,221
0
1,146
4,313
55,290
0
L
4,560
812
0
633
10,115
4,625
0
459
9,607
0
47,949
W
Bellona
9,763
2,491
0
7,870
15,396
14,748
0
118
15,278
0
59,943
L
Bellona
sabr113
Bellona
7,804
3,196
0
4,674
13,073
8,186
0
0
12,103
0
42,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
31,951
315
Minions Killed
326
0
Camps Cleared
0
1,065,628
Distance Traveled
1,055,440
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,293
663
82
7
0
218,407
1
W
Erlang Shen
6,055
550
81
7
0
271,312
0
W
Hera
5,271
479
51
5
0
125,760
2
W
Xing Tian
5,562
506
12
1
0
220,235
0
L
Athena
5,242
477
19
2
0
232,366
0
L
Artemis
5,299
482
48
4
0
184,827
0
L
Kukulkan
6,444
586
102
9
0
202,229
2
L
Thor
5,754
523
73
7
0
246,850
2
W
Bellona
7,770
706
100
9
0
219,726
0
L
Bellona
5,862
533
73
7
0
199,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role