Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DirkMerkum
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,571 Elo+
Solo
Sol
Sol
Gigguhlz
Sol
Level 156
God Stats
1W - 2L
1,158 SR
Queue Stats
212W - 218L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
Suhpressed_
Zhong Kui
Level 157
God Stats
4W - 1L
1,601 SR
Queue Stats
173W - 176L
1,386 Elo+
Party 1
Bacchus
Bacchus
cjdkrd
Bacchus
Level 129
God Stats
8W - 4L
1,674 SR
Queue Stats
407W - 418L
1,468 Elo+
Solo
Team Averages
Level 133
1,487 SR
1,461 Elo+

VS

Team Averages
Level 95
1,568 SR
1,379 Elo+
He Bo
He Bo
Foxy Sinky
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Hazepuffnsu
Cthulhu
Level 87
God Stats
5W - 6L
1,642 SR
Queue Stats
387W - 398L
1,393 Elo+
Solo
Agni
Agni
PerfectlyInsane
Agni
Level 128
God Stats
1W - 2L
1,531 SR
Queue Stats
38W - 45L
1,410 Elo+
Solo
Janus
Janus
Thinkfastbilly
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,345 Elo+
Party 2
Thoth
Thoth
slewis23
Thoth
Level 114
God Stats
5W - 6L
1,669 SR
Queue Stats
120W - 133L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 1 / 12
9,481
948
9,842
8,277
3,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
DirkMerkum
Mercury
13
2 / 6 / 12
8,688
869
4,291
9,974
4,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 8
9,263
926
11,764
8,386
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Suhpressed_
Zhong Kui
18
13 / 2 / 4
11,115
1,112
10,313
16,017
14,012
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
cjdkrd
Bacchus
14
2 / 4 / 15
9,447
945
6,407
14,386
22,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
0 / 5 / 8
7,214
721
4,310
8,942
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hazepuffnsu
Cthulhu
14
3 / 5 / 4
7,924
792
7,162
12,960
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 7 / 2
8,459
846
8,781
9,990
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 9
8,430
843
6,705
9,184
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
slewis23
Thoth
12
1 / 2 / 7
7,102
710
4,103
4,743
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
24
Kills
13
15
Deaths
24
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
12
9
W
Mercury
DirkMerkum
Mercury
2
6
12
1.33
L
He Bo
0
5
8
0.8
W
4
2
8
4
L
Cthulhu
Hazepuffnsu
Cthulhu
3
5
4
1
L
6
7
2
1
W
Zhong Kui
Suhpressed_
Zhong Kui
13
2
4
7.5
L
3
5
9
1.5
W
Bacchus
cjdkrd
Bacchus
2
4
15
2.38
L
Thoth
slewis23
Thoth
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,617
Damage
31,061
57,040
Taken
45,819
49,439
Mitigated
23,854
20,813
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,842
1,099
912
646
8,277
3,752
1,487
4,745
3,532
0
26,569
W
Mercury
DirkMerkum
Mercury
4,291
649
0
450
9,974
4,843
1,156
5,275
4,699
0
9,227
L
He Bo
4,310
330
516
1,032
8,942
4,049
0
5,143
3,799
10,464
0
W
11,764
1,461
2,146
3,582
8,386
4,293
1,120
5,768
2,618
22,703
591
L
Cthulhu
Hazepuffnsu
Cthulhu
7,162
85
1,024
2,450
12,960
8,603
0
6,460
6,500
15,145
0
L
8,781
138
530
441
9,990
4,648
0
6,347
3,643
17,456
0
W
Zhong Kui
Suhpressed_
Zhong Kui
10,313
464
1,436
7,273
16,017
14,012
2,702
8,167
7,850
26,143
1,619
L
6,705
254
156
1,091
9,184
4,503
0
6,457
2,727
11,815
0
W
Bacchus
cjdkrd
Bacchus
6,407
371
1,501
2,867
14,386
22,539
62
7,106
7,280
10,425
0
L
Thoth
slewis23
Thoth
4,103
21
659
404
4,743
2,051
0
3,786
957
12,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
39,129
128
Minions Killed
113
0
Camps Cleared
0
971,392
Distance Traveled
811,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,481
948
30
3
0
223,326
0
W
Mercury
8,688
869
16
2
0
186,281
0
L
He Bo
7,214
721
18
2
0
175,560
0
W
Sol
9,263
926
32
3
0
189,859
0
L
Cthulhu
7,924
792
36
4
0
177,286
0
L
Agni
8,459
846
18
2
0
154,774
0
W
Zhong Kui
11,115
1,112
46
5
0
191,301
0
L
Janus
8,430
843
25
3
0
151,963
0
W
Bacchus
9,447
945
4
0
0
180,625
0
L
Thoth
7,102
710
16
2
0
152,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role