Player Matchup

Chronos
Chronos
SlickNuttyNick
Chronos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,531 Elo+
Party 2
Ymir
Ymir
oPurp
Ymir
Level 45
God Stats
0W - 1L
1,876 SR
Queue Stats
34W - 28L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
walkerboy
Zhong Kui
Level 17
God Stats
1W - 1L
1,756 SR
Queue Stats
17W - 19L
1,479 Elo+
Party 2
Team Averages
Level 69
1,710 SR
1,505 Elo+

VS

Team Averages
Level 110
1,513 SR
1,498 Elo+
Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FuzzyVessel8080
King Arthur
Level 109
God Stats
8W - 4L
1,540 SR
Queue Stats
103W - 89L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
MadTristBeast
Yu Huang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 116L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 0
10,007
715
13,408
17,089
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
oPurp
Ymir
15
0 / 2 / 5
8,984
642
10,632
22,574
25,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
walkerboy
Zhong Kui
11
0 / 6 / 2
7,815
558
7,898
14,932
10,255
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 1 / 7
10,523
752
12,286
10,807
4,681
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FuzzyVessel8080
King Arthur
16
3 / 3 / 7
10,532
752
15,814
19,413
18,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
MadTristBeast
Yu Huang
16
5 / 2 / 5
10,589
756
18,465
11,595
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
11
11
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
7
6.5
W
King Arthur
FuzzyVessel8080
King Arthur
3
3
7
2.17
W
Yu Huang
MadTristBeast
Yu Huang
5
2
5
3.75
L
6
3
0
2
L
Ymir
oPurp
Ymir
0
2
5
1.25
L
Zhong Kui
walkerboy
Zhong Kui
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,938
Damage
46,565
54,595
Taken
41,815
43,866
Mitigated
28,349
4,425
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,286
3,878
630
1,150
10,807
4,681
1,304
8,107
2,700
0
34,986
W
King Arthur
FuzzyVessel8080
King Arthur
15,814
2,301
0
1,558
19,413
18,358
50
14,286
5,079
0
47,448
W
Yu Huang
MadTristBeast
Yu Huang
18,465
2,214
0
3,428
11,595
5,310
1,188
9,373
2,222
46,722
1,239
L
13,408
2,731
0
2,769
17,089
7,905
224
4,858
12,163
38,955
0
L
Ymir
oPurp
Ymir
10,632
799
0
403
22,574
25,706
0
8,407
13,843
29,989
0
L
Zhong Kui
walkerboy
Zhong Kui
7,898
716
0
1,253
14,932
10,255
141
4,199
10,676
23,449
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
31,644
124
Minions Killed
154
0
Camps Cleared
0
690,822
Distance Traveled
701,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,523
752
38
3
0
246,465
0
W
King Arthur
10,532
752
45
3
0
234,734
0
W
Yu Huang
10,589
756
71
5
0
219,901
0
L
Chronos
10,007
715
57
4
0
223,188
0
L
Ymir
8,984
642
36
3
0
265,272
0
L
Zhong Kui
7,815
558
31
2
0
202,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role