Player Matchup

Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
CJacks
Arachne
Platinum II
Level 241
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 230L
1,880 MMR
Solo
Charon
Charon
Platinum I
DaUnfollowed
Charon
Platinum I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 323L
1,869 MMR
Solo
Agni
Agni
Platinum II
NotLamo
Agni
Platinum II
Level 122
God Stats
1W - 4L
1,627 SR
Queue Stats
65W - 54L
1,865 MMR
Solo
Sylvanus
Sylvanus
Platinum I
daintycub1650
Sylvanus
Platinum I
Level 85
God Stats
1W - 2L
1,790 SR
Queue Stats
100W - 93L
1,878 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,583 SR
1,798 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,550 SR
1,753 MMR
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
 
Tsukuyomi
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
Funziez
Fafnir
Platinum II
Level 89
God Stats
62W - 32L
1,755 SR
Queue Stats
159W - 144L
1,852 MMR
Solo
Shiva
Shiva
Platinum I
Invince
Shiva
Platinum I
Level 156
God Stats
29W - 15L
1,712 SR
Queue Stats
87W - 66L
1,909 MMR
Solo
Nut
Nut
Platinum I
TheRеign
Nut
Platinum I
Level 119
God Stats
2W - 3L
1,286 SR
Queue Stats
98W - 66L
2,002 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 1 / 0
4,655
582
4,262
5,309
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
CJacks
Arachne
10
1 / 0 / 0
5,054
632
2,379
7,619
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
6
0 / 2 / 0
4,292
537
2,454
5,224
3,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
NotLamo
Agni
11
1 / 0 / 0
5,568
696
3,194
2,860
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
daintycub1650
Sylvanus
9
0 / 1 / 0
5,174
647
3,817
7,153
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothAh Muzen CabAchillesErlang Shen

VS

Bans
GebBakasuraSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 1
5,315
664
2,360
3,452
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
9
2 / 0 / 2
5,097
637
1,421
5,112
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Funziez
Fafnir
9
0 / 1 / 2
4,400
550
1,884
5,767
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Invince
Shiva
9
1 / 1 / 0
5,447
681
5,471
9,091
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 1
4,802
600
4,159
7,025
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
4
4
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Vulcan
 
Vulcan
1
1
1
1.5
W
Tsukuyomi
 
Tsukuyomi
2
0
2
3
L
Arachne
CJacks
Arachne
1
0
0
1
L
Charon
0
2
0
0
W
Fafnir
Funziez
Fafnir
0
1
2
1
W
Shiva
Invince
Shiva
1
1
0
1
L
Agni
NotLamo
Agni
1
0
0
1
W
0
0
1
0.5
L
Sylvanus
daintycub1650
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,106
Damage
15,295
28,165
Taken
30,447
14,239
Mitigated
15,551
12,083
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,262
1,402
0
1,975
5,309
1,722
0
805
4,504
0
36,179
W
Vulcan
 
Vulcan
2,360
595
0
643
3,452
1,136
0
1,908
1,544
37,812
0
W
Tsukuyomi
 
Tsukuyomi
1,421
389
0
2,734
5,112
1,668
0
885
4,227
0
29,581
L
Arachne
CJacks
Arachne
2,379
1,248
0
4,443
7,619
2,822
0
804
6,690
0
33,540
L
Charon
2,454
658
0
1,738
5,224
3,320
0
1,514
3,710
12,040
0
W
Fafnir
Funziez
Fafnir
1,884
252
93
1,615
5,767
4,667
0
2,160
3,607
9,712
3,206
W
Shiva
Invince
Shiva
5,471
842
46
3,492
9,091
5,666
0
2,807
6,284
136
43,490
L
Agni
NotLamo
Agni
3,194
300
0
991
2,860
939
0
962
1,898
48,492
0
W
4,159
2,429
0
4,286
7,025
2,414
0
1,085
5,940
0
46,344
L
Sylvanus
daintycub1650
Sylvanus
3,817
1,267
168
2,768
7,153
5,436
0
67
6,570
29,661
10,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
25,061
315
Minions Killed
326
0
Camps Cleared
0
828,833
Distance Traveled
892,364
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,655
582
65
8
0
169,432
0
W
Vulcan
5,315
664
88
11
0
177,298
1
W
Tsukuyomi
5,097
637
53
7
0
204,527
2
L
Arachne
5,054
632
68
9
0
197,695
0
L
Charon
4,292
537
12
2
0
132,968
3
W
Fafnir
4,400
550
26
3
0
176,515
2
W
Shiva
5,447
681
88
11
0
168,909
0
L
Agni
5,568
696
97
12
0
185,864
0
W
Nut
4,802
600
71
9
0
165,115
0
L
Sylvanus
5,174
647
73
9
0
142,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role