Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HIKKI RIDDLE
Sun Wukong
Level 154
God Stats
16W - 9L
1,636 SR
Queue Stats
17W - 10L
1,752 Elo+
Party 2
Medusa
Medusa
MarchingMammoth
Medusa
Level 144
God Stats
6W - 1L
1,500 SR
Queue Stats
93W - 101L
1,483 Elo+
Solo
Team Averages
Level 147
1,545 SR
1,578 Elo+

VS

Team Averages
Level 84
1,487 SR
1,472 Elo+
Danzaburou
Danzaburou
ClapMaster69506
Danzaburou
Level 98
God Stats
8W - 2L
1,837 SR
Queue Stats
145W - 150L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IntegratedFrost
Kukulkan
Level 30
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 11L
1,389 Elo+
Party 1
Tyr
Tyr
txtrey
Tyr
Level 123
God Stats
2W - 7L
1,310 SR
Queue Stats
32W - 35L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
6 / 1 / 5
10,810
832
11,625
15,011
8,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
HIKKI RIDDLE
Sun Wukong
16
4 / 2 / 7
10,227
787
10,988
22,899
24,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 7
9,590
738
10,247
9,444
4,298
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClapMaster69506
Danzaburou
15
2 / 4 / 3
9,747
750
11,311
12,905
6,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
14
3 / 4 / 2
9,386
722
11,938
10,176
5,307
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
txtrey
Tyr
13
0 / 4 / 3
8,098
623
7,594
16,940
20,556
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
5
8.5
L
Danzaburou
ClapMaster69506
Danzaburou
2
4
3
0.88
W
Sun Wukong
HIKKI RIDDLE
Sun Wukong
4
2
7
3.75
L
Kukulkan
3
4
2
1
W
2
2
7
2.75
L
Tyr
txtrey
Tyr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
30,843
47,354
Taken
40,021
36,460
Mitigated
32,445
23,593
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,625
904
5,058
9,920
15,011
8,039
620
5,031
9,958
39,140
1,140
L
Danzaburou
ClapMaster69506
Danzaburou
11,311
5,057
0
2,104
12,905
6,582
0
4,547
8,330
0
53,724
W
Sun Wukong
HIKKI RIDDLE
Sun Wukong
10,988
1,454
130
5,818
22,899
24,123
270
4,432
18,433
0
33,439
L
Kukulkan
11,938
908
0
0
10,176
5,307
0
1,960
8,170
38,108
0
W
10,247
3,936
0
2,667
9,444
4,298
1,580
2,469
6,975
0
50,580
L
Tyr
txtrey
Tyr
7,594
895
0
463
16,940
20,556
0
5,019
11,825
0
12,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
27,231
165
Minions Killed
144
0
Camps Cleared
0
688,148
Distance Traveled
716,370
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,810
832
59
5
0
224,515
0
L
Danzaburou
9,747
750
74
6
0
235,759
0
W
Sun Wukong
10,227
787
50
4
0
236,069
0
L
Kukulkan
9,386
722
60
5
0
227,377
0
W
Medusa
9,590
738
56
4
0
227,564
1
L
Tyr
8,098
623
10
1
0
253,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role