Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
DarthMikecy
Charybdis
Platinum I
Level 157
God Stats
4W - 4L
1,196 SR
Queue Stats
166W - 138L
1,860 MMR
Party 1
Sobek
Sobek
Platinum IV
Flaminstar0607
Sobek
Platinum IV
Level 125
God Stats
6W - 4L
1,705 SR
Queue Stats
121W - 115L
1,697 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Floated1
Sun Wukong
Diamond IV
Level 176
God Stats
10W - 11L
1,534 SR
Queue Stats
240W - 210L
2,060 MMR
Party 1
Agni
Agni
Platinum IV
SunsetScarlett
Agni
Platinum IV
Level 125
God Stats
0W - 1L
1,878 SR
Queue Stats
93W - 74L
1,725 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,563 SR
1,768 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,617 SR
1,798 MMR
Hercules
Hercules
Platinum III
DinoNuggs
Hercules
Platinum III
Level 128
God Stats
21W - 21L
1,604 SR
Queue Stats
156W - 142L
1,796 MMR
Solo
Ymir
Ymir
Gold I
Dipsanity
Ymir
Gold I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 51L
1,732 MMR
Solo
Danzaburou
Danzaburou
Silver I
GhostAlienWorld
Danzaburou
Silver I
Level 126
God Stats
75W - 47L
1,658 SR
Queue Stats
279W - 263L
1,628 MMR
Solo
Chaac
Chaac
Platinum I
Recording That
Chaac
Platinum I
Level 158
God Stats
1W - 5L
1,588 SR
Queue Stats
125W - 117L
2,126 MMR
Solo
Yu Huang
Yu Huang
Platinum II
duybalin
Yu Huang
Platinum II
Level 155
God Stats
3W - 2L
1,733 SR
Queue Stats
171W - 164L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 3 / 0
7,046
440
5,094
11,357
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
DarthMikecy
Charybdis
13
0 / 3 / 1
7,423
464
9,029
12,315
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
7,178
449
6,010
16,211
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Floated1
Sun Wukong
14
0 / 2 / 0
7,900
494
6,229
13,978
11,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 0
6,941
434
7,375
11,836
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaCharonSurtrArachneBastet

VS

Bans
ThothOsirisErlang ShenThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DinoNuggs
Hercules
17
7 / 0 / 6
9,500
594
12,077
14,096
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
1 / 0 / 7
8,135
508
6,455
15,687
14,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GhostAlienWorld
Danzaburou
15
2 / 1 / 2
8,681
543
10,405
11,265
5,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 0 / 2
10,603
663
7,392
10,438
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
duybalin
Yu Huang
15
5 / 0 / 5
9,559
597
11,544
5,566
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
16
16
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
L
Charybdis
DarthMikecy
Charybdis
0
3
1
0.17
W
Hercules
DinoNuggs
Hercules
7
0
6
10
W
Ymir
1
0
7
4.5
L
1
4
0
0.25
L
Sun Wukong
Floated1
Sun Wukong
0
2
0
0
W
Danzaburou
GhostAlienWorld
Danzaburou
2
1
2
3
W
1
0
2
2
L
0
4
0
0
W
Yu Huang
duybalin
Yu Huang
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,737
Damage
47,873
65,697
Taken
57,052
39,591
Mitigated
39,502
16,292
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,094
1,884
0
2,425
11,357
5,134
0
2,233
9,124
0
66,101
L
Charybdis
DarthMikecy
Charybdis
9,029
4,809
0
4,812
12,315
4,552
0
2,530
9,785
0
69,381
W
Hercules
DinoNuggs
Hercules
12,077
3,696
0
6,831
14,096
7,423
0
3,888
9,986
0
80,591
W
Ymir
6,455
2,163
0
4,930
15,687
14,386
112
4,743
10,402
29,660
2,458
L
6,010
721
0
4,390
16,211
14,696
0
5,849
10,362
22,994
4,264
L
Sun Wukong
Floated1
Sun Wukong
6,229
193
0
3,544
13,978
11,339
0
1,661
12,317
0
68,097
W
Danzaburou
GhostAlienWorld
Danzaburou
10,405
5,032
0
4,622
11,265
5,695
450
1,382
9,837
0
75,259
W
7,392
1,123
0
4,356
10,438
9,677
487
0
10,438
0
105,203
L
7,375
596
0
1,121
11,836
3,870
0
5,212
6,624
50,783
0
W
Yu Huang
duybalin
Yu Huang
11,544
1,532
0
120
5,566
2,321
1,145
1,934
3,523
69,752
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
46,478
484
Minions Killed
589
0
Camps Cleared
0
1,560,683
Distance Traveled
1,622,363
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,046
440
102
6
0
348,118
0
L
Charybdis
7,423
464
119
7
0
257,811
2
W
Hercules
9,500
594
106
7
0
391,523
0
W
Ymir
8,135
508
42
3
0
302,521
3
L
Sobek
7,178
449
32
2
0
304,804
4
L
Sun Wukong
7,900
494
126
8
0
349,096
6
W
Danzaburou
8,681
543
120
8
0
319,673
1
W
Chaac
10,603
663
178
11
0
302,561
0
L
Agni
6,941
434
105
7
0
300,854
0
W
Yu Huang
9,559
597
143
9
0
306,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role