Player Matchup

Bacchus
Bacchus
BarretoMarvel
Bacchus
Level 153
God Stats
5W - 1L
1,711 SR
Queue Stats
234W - 251L
1,504 Elo+
Solo
Chaac
Chaac
CptBootyClapper
Chaac
Level 147
God Stats
2W - 1L
1,459 SR
Queue Stats
59W - 61L
1,492 Elo+
Party 3
Izanami
Izanami
SgtTushySlapper
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 57L
1,488 Elo+
Party 3
Ratatoskr
Ratatoskr
Stealthydeath
Ratatoskr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 73L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
xXPhrasingXx
Kukulkan
Level 120
God Stats
2W - 3L
1,362 SR
Queue Stats
52W - 73L
1,480 Elo+
Party 2
Team Averages
Level 139
1,506 SR
1,489 Elo+

VS

Team Averages
Level 99
1,457 SR
1,526 Elo+
Achilles
Achilles
BigGromber
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Darkvoidslan
Gilgamesh
Level 68
God Stats
5W - 3L
1,689 SR
Queue Stats
259W - 219L
1,450 Elo+
Solo
Hachiman
Hachiman
FASMO
Hachiman
Level 63
God Stats
1W - 1L
1,332 SR
Queue Stats
84W - 76L
1,568 Elo+
Party 1
Thoth
Thoth
N1GHTRIDER420
Thoth
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 131L
1,452 Elo+
Solo
Raijin
Raijin
One Corndog
Raijin
Level 138
God Stats
0W - 2L
1,266 SR
Queue Stats
60W - 58L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
5 / 0 / 15
11,085
924
11,509
15,985
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 2 / 12
10,000
833
13,331
14,845
15,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 11
9,085
757
8,808
9,747
3,986
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Stealthydeath
Ratatoskr
16
7 / 5 / 6
9,909
826
11,088
14,483
9,443
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
xXPhrasingXx
Kukulkan
15
2 / 2 / 10
8,932
744
10,843
8,341
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigGromber
Achilles
16
3 / 4 / 6
8,658
722
12,772
16,451
24,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gilgamesh
Darkvoidslan
Gilgamesh
14
2 / 7 / 7
8,364
697
13,994
18,377
17,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
FASMO
Hachiman
13
0 / 3 / 4
7,602
634
6,355
8,145
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 5
8,110
676
8,558
9,657
4,305
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
17
5 / 3 / 4
9,436
786
12,497
9,223
4,584
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
22
Kills
11
11
Deaths
23
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
0
15
12.5
L
Achilles
BigGromber
Achilles
3
4
6
1.5
W
6
2
12
6
L
Gilgamesh
Darkvoidslan
Gilgamesh
2
7
7
0.79
L
Hachiman
FASMO
Hachiman
0
3
4
0.67
L
1
6
5
0.58
L
Raijin
5
3
4
2.33
W
2
2
11
3.75
W
Ratatoskr
Stealthydeath
Ratatoskr
7
5
6
2
W
Kukulkan
xXPhrasingXx
Kukulkan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
54,176
63,401
Taken
61,853
46,626
Mitigated
54,945
31,111
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
11,509
222
1,277
8,665
15,985
14,028
40
4,912
10,429
19,300
1,928
L
Achilles
BigGromber
Achilles
12,772
2,003
1,452
3,410
16,451
24,537
0
5,108
11,343
0
16,141
W
13,331
1,303
1,033
4,873
14,845
15,577
34
5,834
8,331
0
33,302
L
Gilgamesh
Darkvoidslan
Gilgamesh
13,994
2,961
1,045
1,593
18,377
17,940
48
5,281
13,096
0
23,145
L
Hachiman
FASMO
Hachiman
6,355
4,626
304
1,317
8,145
3,579
288
3,579
4,566
0
17,235
L
8,558
657
610
671
9,657
4,305
0
4,115
5,542
18,219
0
L
Raijin
12,497
871
603
958
9,223
4,584
0
3,558
5,665
31,701
199
W
8,808
5,855
2,374
2,862
9,747
3,986
1,548
3,130
6,250
0
21,433
W
Ratatoskr
Stealthydeath
Ratatoskr
11,088
2,902
1,120
3,955
14,483
9,443
0
3,669
10,316
0
17,423
W
Kukulkan
xXPhrasingXx
Kukulkan
10,843
1,537
2,340
2,612
8,341
3,592
0
3,268
4,746
22,341
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
42,170
136
Minions Killed
123
0
Camps Cleared
0
1,168,842
Distance Traveled
1,105,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,085
924
18
2
0
264,008
0
L
Achilles
8,658
722
7
1
0
298,664
0
W
Chaac
10,000
833
22
2
0
238,065
0
L
Gilgamesh
8,364
697
15
1
0
219,858
0
L
Hachiman
7,602
634
27
2
0
169,005
0
L
Thoth
8,110
676
17
1
0
220,927
0
L
Raijin
9,436
786
57
5
0
196,834
0
W
Izanami
9,085
757
42
4
0
195,414
0
W
Ratatoskr
9,909
826
15
1
0
255,082
0
W
Kukulkan
8,932
744
39
3
0
216,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role