Player Matchup

Bastet
Bastet
Silver I
AbsoluteNugget
Bastet
Silver I
Level 137
God Stats
6W - 4L
1,884 SR
Queue Stats
197W - 195L
1,563 MMR
Solo
Kukulkan
Kukulkan
Gold II
HeeHeeHooHoo
Kukulkan
Gold II
Level 152
God Stats
11W - 1L
1,782 SR
Queue Stats
52W - 44L
1,568 MMR
Solo
Xing Tian
Xing Tian
Gold III
Holymuck
Xing Tian
Gold III
Level 146
God Stats
38W - 26L
1,756 SR
Queue Stats
553W - 558L
1,539 MMR
Solo
Jing Wei
Jing Wei
Bronze III
HunterFromNYC
Jing Wei
Bronze III
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,546 MMR
Solo
Horus
Horus
Gold II
sosaaj901
Horus
Gold II
Level 153
God Stats
3W - 0L
1,734 SR
Queue Stats
364W - 373L
1,551 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,731 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,709 SR
1,553 MMR
Atlas
Atlas
Gold II
BebeV2
Atlas
Gold II
Level 145
God Stats
58W - 49L
1,771 SR
Queue Stats
376W - 365L
1,561 MMR
Solo
Apollo
Apollo
Silver I
Captain Kxsh
Apollo
Silver I
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
81W - 84L
1,534 MMR
Solo
Thanatos
Thanatos
Gold III
Goodie2shoe
Thanatos
Gold III
Level 140
God Stats
1W - 1L
1,586 SR
Queue Stats
122W - 124L
1,550 MMR
Solo
Artio
Artio
Gold II
LS-_Simba
Artio
Gold II
Level 151
God Stats
88W - 87L
1,577 SR
Queue Stats
185W - 187L
1,561 MMR
Solo
Chang'e
Chang'e
Gold V
TheCosead13
Chang'e
Gold V
Level 121
God Stats
2W - 1L
1,876 SR
Queue Stats
62W - 60L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 11
11,213
590
16,085
15,988
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
HeeHeeHooHoo
Kukulkan
17
5 / 1 / 2
11,447
602
17,051
8,611
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Holymuck
Xing Tian
18
5 / 2 / 2
10,992
579
14,426
21,904
14,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
HunterFromNYC
Jing Wei
20
6 / 0 / 4
12,473
656
13,628
8,046
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
sosaaj901
Horus
15
1 / 1 / 11
9,697
510
6,532
16,645
16,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ao KuangRamaAresKuzenboSusano

VS

Bans
AgniShivaArachneAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BebeV2
Atlas
15
1 / 3 / 3
9,631
507
11,371
19,744
17,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
16
0 / 4 / 0
9,046
476
4,370
14,661
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Goodie2shoe
Thanatos
15
1 / 7 / 3
8,553
450
4,871
24,620
10,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
LS-_Simba
Artio
13
0 / 4 / 2
8,227
433
8,341
19,304
20,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
TheCosead13
Chang'e
15
3 / 4 / 1
9,076
478
9,879
19,021
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
5
5
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Atlas
BebeV2
Atlas
1
3
3
0.83
L
Apollo
0
4
0
0
L
Thanatos
Goodie2shoe
Thanatos
1
7
3
0.36
W
Kukulkan
HeeHeeHooHoo
Kukulkan
5
1
2
6
W
Xing Tian
Holymuck
Xing Tian
5
2
2
3
W
Jing Wei
HunterFromNYC
Jing Wei
6
0
4
8
L
Artio
LS-_Simba
Artio
0
4
2
0.25
L
Chang'e
TheCosead13
Chang'e
3
4
1
0.88
W
Horus
sosaaj901
Horus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,722
Damage
38,832
71,194
Taken
97,350
46,099
Mitigated
60,683
29,665
Healing
39,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,085
5,732
0
10,711
15,988
7,048
0
5,339
10,245
0
105,197
L
Atlas
BebeV2
Atlas
11,371
4,089
0
4,796
19,744
17,001
0
9,180
8,808
67,097
2,250
L
Apollo
4,370
2,788
0
3,191
14,661
5,794
0
1,411
13,250
0
77,280
L
Thanatos
Goodie2shoe
Thanatos
4,871
991
0
16,827
24,620
10,235
0
4,055
20,200
0
77,933
W
Kukulkan
HeeHeeHooHoo
Kukulkan
17,051
2,331
0
2,381
8,611
4,074
379
6,501
1,750
111,009
336
W
Xing Tian
Holymuck
Xing Tian
14,426
608
0
4,931
21,904
14,822
0
9,048
11,418
67,142
3,240
W
Jing Wei
HunterFromNYC
Jing Wei
13,628
11,483
0
5,714
8,046
3,729
2,907
1,059
6,937
0
111,316
L
Artio
LS-_Simba
Artio
8,341
661
523
5,555
19,304
20,103
0
5,827
13,442
35,767
0
L
Chang'e
TheCosead13
Chang'e
9,879
427
1,307
7,632
19,021
7,550
0
8,519
10,484
63,772
1,099
W
Horus
sosaaj901
Horus
6,532
2,402
708
5,220
16,645
16,426
0
5,550
10,763
0
33,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,822
Gold Earned
44,533
605
Minions Killed
556
0
Camps Cleared
0
1,956,773
Distance Traveled
1,722,912
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,213
590
121
6
0
435,535
9
L
Atlas
9,631
507
126
7
0
343,655
3
L
Apollo
9,046
476
143
8
0
317,218
5
L
Thanatos
8,553
450
109
6
0
368,271
5
W
Kukulkan
11,447
602
174
9
0
403,479
0
W
Xing Tian
10,992
579
101
5
0
366,486
4
W
Jing Wei
12,473
656
168
9
0
365,603
1
L
Artio
8,227
433
46
2
0
356,676
0
L
Chang'e
9,076
478
132
7
0
337,092
3
W
Horus
9,697
510
41
2
0
385,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role