Player Matchup

Sun Wukong
Sun Wukong
AWUrNan
Sun Wukong
Level 92
God Stats
0W - 3L
1,542 SR
Queue Stats
27W - 57L
1,475 Elo+
Party 2
Medusa
Medusa
DiamondJackie
Medusa
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
46W - 80L
1,455 Elo+
Party 2
Tyr
Tyr
ElYapplo
Tyr
Level 6
God Stats
1W - 1L
1,674 SR
Queue Stats
10W - 11L
1,636 Elo+
Party 2
Arachne
Arachne
Kibban
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 86L
1,528 Elo+
Party 2
Atlas
Atlas
yungerkome
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 96L
1,486 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,516 Elo+

VS

Team Averages
Level 139
1,606 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SCKYLLEM
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
Toximaus
Ao Kuang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,487 Elo+
Party 1
Bacchus
Bacchus
etisatis
Bacchus
Level 153
God Stats
10W - 2L
2,029 SR
Queue Stats
302W - 306L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWUrNan
Sun Wukong
12
2 / 3 / 0
6,737
612
5,446
11,762
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,706
519
3,104
6,631
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
5,500
500
2,823
13,000
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Kibban
Arachne
10
3 / 4 / 2
6,321
575
4,530
11,800
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
11
1 / 5 / 1
5,736
521
5,758
10,519
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 1 / 2
7,971
725
6,513
4,893
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
 
Cu Chulainn
12
2 / 3 / 0
7,103
646
9,098
10,947
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
SCKYLLEM
Xbalanque
13
2 / 0 / 2
6,940
631
6,663
7,575
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Toximaus
Ao Kuang
12
7 / 1 / 3
7,205
655
9,275
9,893
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
etisatis
Bacchus
11
1 / 1 / 5
6,146
559
5,178
10,197
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
17
17
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
2
6
W
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
L
Sun Wukong
AWUrNan
Sun Wukong
2
3
0
0.67
L
0
2
1
0.25
L
0
3
2
0.33
L
Arachne
Kibban
Arachne
3
4
2
1
W
Xbalanque
SCKYLLEM
Xbalanque
2
0
2
3
W
Ao Kuang
Toximaus
Ao Kuang
7
1
3
8.5
W
Bacchus
etisatis
Bacchus
1
1
5
3.5
L
Atlas
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
36,727
53,712
Taken
43,505
25,184
Mitigated
24,130
12,456
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,513
986
336
1,724
4,893
1,959
94
2,490
2,031
65,106
0
W
Cu Chulainn
 
Cu Chulainn
9,098
1,392
0
3,590
10,947
5,615
0
545
10,374
0
57,143
L
Sun Wukong
AWUrNan
Sun Wukong
5,446
2,002
0
4,369
11,762
6,839
0
1,634
10,128
0
50,705
L
3,104
1,222
0
1,461
6,631
2,265
0
595
6,036
0
42,611
L
2,823
430
0
2,229
13,000
8,092
0
5,283
7,463
0
22,740
L
Arachne
Kibban
Arachne
4,530
2,893
0
3,619
11,800
3,696
0
4,952
6,792
0
32,332
W
Xbalanque
SCKYLLEM
Xbalanque
6,663
3,069
0
4,161
7,575
2,785
611
0
7,575
0
60,596
W
Ao Kuang
Toximaus
Ao Kuang
9,275
2,633
0
4,984
9,893
3,800
24
818
8,901
44,003
1,474
W
Bacchus
etisatis
Bacchus
5,178
481
0
3,591
10,197
9,971
30
1,105
8,866
20,335
2,304
L
Atlas
5,758
1,508
0
778
10,519
4,292
0
7,537
2,586
30,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
35,365
291
Minions Killed
425
0
Camps Cleared
0
1,166,082
Distance Traveled
1,163,322
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,971
725
124
11
0
238,900
3
W
Cu Chulainn
7,103
646
92
8
0
195,185
0
L
Sun Wukong
6,737
612
90
8
0
200,396
0
L
Medusa
5,706
519
73
7
0
226,771
0
L
Tyr
5,500
500
28
3
0
246,518
0
L
Arachne
6,321
575
61
6
0
268,289
2
W
Xbalanque
6,940
631
93
8
0
217,191
1
W
Ao Kuang
7,205
655
84
8
0
267,115
1
W
Bacchus
6,146
559
32
3
0
244,931
3
L
Atlas
5,736
521
39
4
0
224,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role