Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold I
CryIntoThePillow
Surtr
Gold I
Level 208
God Stats
20W - 13L
1,935 SR
Queue Stats
39W - 34L
1,965 MMR
Solo
Sobek
Sobek
Diamond V
Sethyyy
Sobek
Diamond V
Level 61
God Stats
3W - 6L
1,452 SR
Queue Stats
63W - 62L
1,990 MMR
Solo
Awilix
Awilix
Platinum IV
SlicesOfPi
Awilix
Platinum IV
Level 182
God Stats
11W - 10L
1,502 SR
Queue Stats
90W - 73L
1,830 MMR
Solo
Agni
Agni
Platinum I
lllturtle
Agni
Platinum I
Level 141
God Stats
18W - 12L
1,675 SR
Queue Stats
214W - 195L
1,866 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,613 SR
1,830 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,616 SR
1,848 MMR
Maui
Maui
Platinum I
DarthMikecy
Maui
Platinum I
Level 157
God Stats
2W - 4L
1,322 SR
Queue Stats
179W - 144L
1,835 MMR
Party 2
Vulcan
Vulcan
Diamond IV
Floated1
Vulcan
Diamond IV
Level 176
God Stats
1W - 1L
1,559 SR
Queue Stats
266W - 233L
2,035 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
MAM3YTH0R MX
Sun Wukong
Platinum I
Level 159
God Stats
165W - 125L
1,659 SR
Queue Stats
382W - 370L
2,064 MMR
Solo
Thor
Thor
Gold II
iKhaoz
Thor
Gold II
Level 61
God Stats
4W - 0L
1,801 SR
Queue Stats
57W - 30L
1,673 MMR
Party 1
Rama
Rama
Platinum IV
jaaygi01
Rama
Platinum IV
Level 155
God Stats
6W - 2L
1,740 SR
Queue Stats
76W - 72L
1,634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 1 / 0
4,190
466
924
6,010
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,031
559
5,410
10,545
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Sethyyy
Sobek
7
0 / 1 / 1
4,783
531
1,748
5,258
3,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
SlicesOfPi
Awilix
7
0 / 2 / 1
4,322
480
3,464
6,232
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
11
2 / 1 / 0
5,644
627
5,229
4,792
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaThothOdinGeb

VS

Bans
KaliChironCharonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,395
599
2,433
6,845
4,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Floated1
Vulcan
10
1 / 1 / 2
5,654
628
3,213
4,561
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MAM3YTH0R MX
Sun Wukong
11
1 / 0 / 1
6,363
707
5,752
8,792
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
iKhaoz
Thor
12
5 / 1 / 1
6,473
719
4,502
8,535
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
1 / 0 / 0
6,119
680
2,755
3,451
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
L
0
3
0
0
W
0
0
3
1.5
W
Vulcan
Floated1
Vulcan
1
1
2
2
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
1
0
1
1.5
L
Sobek
Sethyyy
Sobek
0
1
1
0.5
L
Awilix
SlicesOfPi
Awilix
0
2
1
0.25
W
Thor
iKhaoz
Thor
5
1
1
5.5
W
Rama
1
0
0
1
L
Agni
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
18,655
32,837
Taken
32,184
15,754
Mitigated
16,968
13,319
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
924
652
0
1,912
6,010
2,109
0
344
5,666
0
18,429
L
5,410
2,453
0
4,216
10,545
6,507
7
339
10,206
895
31,530
W
2,433
547
858
1,927
6,845
4,426
0
2,162
4,583
17,239
0
W
Vulcan
Floated1
Vulcan
3,213
2,078
0
1,740
4,561
1,709
0
2,362
1,863
37,932
0
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
5,752
1,385
0
3,406
8,792
6,312
112
405
7,744
4,028
47,777
L
Sobek
Sethyyy
Sobek
1,748
168
0
2,788
5,258
3,696
0
2,129
3,129
12,769
0
L
Awilix
SlicesOfPi
Awilix
3,464
1,207
0
2,982
6,232
1,947
0
1,040
5,192
0
23,025
W
Thor
iKhaoz
Thor
4,502
1,383
0
4,556
8,535
3,155
0
1,313
7,039
0
42,473
W
Rama
2,755
2,282
0
1,589
3,451
1,366
0
554
2,677
0
58,585
L
Agni
5,229
146
0
1,421
4,792
1,495
0
2,133
2,659
38,864
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
30,004
242
Minions Killed
385
0
Camps Cleared
0
864,919
Distance Traveled
956,854
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,190
466
42
5
0
168,385
0
L
Surtr
5,031
559
59
7
0
165,241
0
W
Maui
5,395
599
20
2
0
195,074
2
W
Vulcan
5,654
628
72
8
0
208,492
4
W
Sun Wukong
6,363
707
101
11
0
176,022
0
L
Sobek
4,783
531
16
2
0
176,325
0
L
Awilix
4,322
480
45
5
0
170,318
0
W
Thor
6,473
719
81
9
0
209,761
3
W
Rama
6,119
680
111
12
0
167,505
0
L
Agni
5,644
627
80
9
0
184,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role