Player Matchup

Zhong Kui
Zhong Kui
EJ00
Zhong Kui
Level 105
God Stats
1W - 3L
1,543 SR
Queue Stats
103W - 89L
1,540 Elo+
Solo
Ra
Ra
HvyMetalGandalf
Ra
Level 128
God Stats
2W - 3L
1,672 SR
Queue Stats
90W - 67L
1,623 Elo+
Party 2
Nut
Nut
Magdowskii
Nut
Level 150
God Stats
13W - 7L
1,748 SR
Queue Stats
86W - 62L
1,640 Elo+
Party 2
Lancelot
Lancelot
YoungBenny
Lancelot
Level 148
God Stats
7W - 9L
1,456 SR
Queue Stats
128W - 116L
1,509 Elo+
Solo
Ares
Ares
treebranch1
Ares
Level 129
God Stats
32W - 20L
1,662 SR
Queue Stats
227W - 216L
1,518 Elo+
Solo
Team Averages
Level 132
1,616 SR
1,566 Elo+

VS

Team Averages
Level 139
1,612 SR
1,584 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GodLikeCyan
Thanatos
Level 147
God Stats
3W - 0L
1,914 SR
Queue Stats
40W - 39L
1,557 Elo+
Solo
Neith
Neith
Hettway
Neith
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,836 Elo+
Party 1
Surtr
Surtr
RacinBran
Surtr
Level 164
God Stats
2W - 0L
1,440 SR
Queue Stats
10W - 12L
1,516 Elo+
Party 1
Maui
Maui
StallingQc
Maui
Level 68
God Stats
8W - 3L
1,704 SR
Queue Stats
34W - 29L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EJ00
Zhong Kui
8
2 / 3 / 0
4,715
674
5,738
7,616
5,681
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 4 / 1
4,248
607
2,030
5,334
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,538
648
3,845
4,673
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
YoungBenny
Lancelot
8
0 / 1 / 1
4,165
595
1,415
6,738
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 1
3,847
550
730
5,544
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
4 / 0 / 0
5,120
731
5,707
3,175
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
GodLikeCyan
Thanatos
9
1 / 2 / 4
4,653
665
1,778
6,551
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Hettway
Neith
10
4 / 0 / 2
5,465
781
5,383
2,787
1,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
RacinBran
Surtr
9
3 / 1 / 2
5,206
744
5,077
7,892
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 0 / 4
4,779
683
1,304
4,763
2,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
0
4
L
Zhong Kui
EJ00
Zhong Kui
2
3
0
0.67
W
Thanatos
GodLikeCyan
Thanatos
1
2
4
1.5
W
Neith
Hettway
Neith
4
0
2
5
L
0
4
1
0.13
L
1
1
0
1
W
Surtr
RacinBran
Surtr
3
1
2
4
W
0
0
4
2
L
Lancelot
YoungBenny
Lancelot
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,758
Damage
19,249
29,905
Taken
25,168
15,391
Mitigated
12,311
10,002
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,707
3,219
0
1,067
3,175
1,219
0
19
3,156
0
38,176
L
Zhong Kui
EJ00
Zhong Kui
5,738
933
0
2,959
7,616
5,681
0
127
7,151
25,613
2,469
W
Thanatos
GodLikeCyan
Thanatos
1,778
448
0
3,934
6,551
2,607
0
1,008
5,543
0
28,909
W
Neith
Hettway
Neith
5,383
2,669
0
885
2,787
1,025
0
1,392
1,395
0
39,172
L
2,030
115
456
1,056
5,334
1,551
0
174
5,119
26,765
0
L
3,845
2,802
0
1,536
4,673
1,662
0
421
4,252
0
29,294
W
Surtr
RacinBran
Surtr
5,077
2,001
0
2,568
7,892
4,689
0
4,897
2,995
508
28,301
W
1,304
672
0
1,752
4,763
2,771
0
907
3,856
8,005
0
L
Lancelot
YoungBenny
Lancelot
1,415
401
0
2,837
6,738
2,462
0
0
6,700
0
23,888
L
730
0
0
1,158
5,544
4,035
0
754
4,790
8,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,513
Gold Earned
25,223
222
Minions Killed
243
0
Camps Cleared
0
715,323
Distance Traveled
794,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,120
731
78
11
0
142,757
0
L
Zhong Kui
4,715
674
49
7
0
137,466
0
W
Thanatos
4,653
665
48
7
0
173,625
0
W
Neith
5,465
781
56
8
0
148,914
0
L
Ra
4,248
607
51
7
0
154,668
0
L
Nut
4,538
648
55
8
0
136,021
2
W
Surtr
5,206
744
50
7
0
161,186
0
W
Maui
4,779
683
11
2
0
168,432
2
L
Lancelot
4,165
595
52
7
0
178,304
1
L
Ares
3,847
550
15
2
0
108,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role