Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Argoberry
Sobek
Level 65
God Stats
6W - 3L
1,623 SR
Queue Stats
88W - 77L
1,519 Elo+
Solo
Tyr
Tyr
BrunoGS04
Tyr
Level 143
God Stats
1W - 1L
1,250 SR
Queue Stats
80W - 73L
1,532 Elo+
Solo
Neith
Neith
Genistia
Neith
Level 86
God Stats
7W - 5L
1,569 SR
Queue Stats
65W - 53L
1,486 Elo+
Solo
Mercury
Mercury
Troy Da GR8
Mercury
Level 153
God Stats
2W - 1L
1,505 SR
Queue Stats
27W - 21L
1,471 Elo+
Solo
Team Averages
Level 125
1,490 SR
1,502 Elo+

VS

Team Averages
Level 122
1,651 SR
1,539 Elo+
Fafnir
Fafnir
Lonova12
Fafnir
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
57W - 78L
1,454 Elo+
Party 1
Arachne
Arachne
Off a Blizzy
Arachne
Level 119
God Stats
14W - 7L
1,738 SR
Queue Stats
264W - 236L
1,599 Elo+
Party 2
Chiron
Chiron
PDM Echo
Chiron
Level 117
God Stats
10W - 8L
1,674 SR
Queue Stats
130W - 136L
1,538 Elo+
Party 1
Bellona
Bellona
Yeet-_Man-_
Bellona
Level 59
God Stats
14W - 15L
1,412 SR
Queue Stats
176W - 148L
1,556 Elo+
Party 2
Zeus
Zeus
xsephirothx7
Zeus
Level 166
God Stats
37W - 23L
1,697 SR
Queue Stats
234W - 209L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
4 / 6 / 7
8,571
571
11,267
13,105
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Argoberry
Sobek
12
0 / 2 / 8
7,706
514
3,772
13,189
11,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 4
9,466
631
13,388
13,456
10,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Genistia
Neith
15
6 / 1 / 5
9,403
627
10,493
9,355
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Troy Da GR8
Mercury
16
5 / 2 / 5
8,758
584
7,759
12,872
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lonova12
Fafnir
11
1 / 2 / 4
7,280
485
5,146
11,370
15,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Off a Blizzy
Arachne
14
1 / 5 / 4
7,237
482
4,079
16,540
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
PDM Echo
Chiron
14
3 / 4 / 2
7,807
520
8,774
12,830
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Yeet-_Man-_
Bellona
11
3 / 5 / 2
6,771
451
7,627
16,293
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 4 / 2
8,503
567
14,995
9,695
4,178
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
20
Kills
12
13
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
4
6
7
1.25
W
Sobek
Argoberry
Sobek
0
2
8
2
W
5
2
4
3.5
W
Neith
Genistia
Neith
6
1
5
8.5
L
Fafnir
Lonova12
Fafnir
1
2
4
1.5
L
Arachne
Off a Blizzy
Arachne
1
5
4
0.6
L
Chiron
PDM Echo
Chiron
3
4
2
1
W
Mercury
Troy Da GR8
Mercury
5
2
5
3.75
L
Bellona
Yeet-_Man-_
Bellona
3
5
2
0.8
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,679
Damage
40,621
61,977
Taken
66,728
36,107
Mitigated
47,290
15,345
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
11,267
772
0
1,584
13,105
5,343
0
6,368
6,737
59,436
2,569
W
Sobek
Argoberry
Sobek
3,772
272
0
4,166
13,189
11,055
0
5,622
7,477
19,798
1,616
W
13,388
1,077
0
6,145
13,456
10,681
0
1,377
11,197
0
69,776
W
Neith
Genistia
Neith
10,493
4,055
0
2,750
9,355
3,716
387
1,801
7,554
0
67,860
L
Fafnir
Lonova12
Fafnir
5,146
1,687
260
2,998
11,370
15,570
0
2,373
8,997
16,500
0
L
Arachne
Off a Blizzy
Arachne
4,079
2,638
0
5,791
16,540
7,569
0
5,459
11,081
0
60,977
L
Chiron
PDM Echo
Chiron
8,774
3,343
265
2,839
12,830
5,757
16
1,754
11,076
0
69,013
W
Mercury
Troy Da GR8
Mercury
7,759
3,696
0
700
12,872
5,312
0
4,663
8,091
0
68,830
L
Bellona
Yeet-_Man-_
Bellona
7,627
2,025
0
4,981
16,293
14,216
0
665
15,628
0
28,853
L
14,995
2,075
0
1,894
9,695
4,178
0
3,990
5,705
80,469
1,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
37,598
433
Minions Killed
394
0
Camps Cleared
0
1,599,043
Distance Traveled
1,502,886
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,571
571
103
7
0
301,057
0
W
Sobek
7,706
514
27
2
0
335,164
0
W
Tyr
9,466
631
105
7
0
315,110
0
W
Neith
9,403
627
101
7
0
287,706
0
L
Fafnir
7,280
485
20
1
0
312,255
2
L
Arachne
7,237
482
91
6
0
333,901
1
L
Chiron
7,807
520
106
7
0
285,616
0
W
Mercury
8,758
584
97
6
0
360,006
3
L
Bellona
6,771
451
36
2
0
280,381
2
L
Zeus
8,503
567
141
9
0
290,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role